Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

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About Battlefronts Of War: Dark Forces with 4 comments by TheTriangulum on Apr 29th, 2012

Greetings Battlefronts of War Followers, it has been a while since the last Progress update so let me cut to the chase.


The Bad News


Unfortunately I am now alone in making this mod. It is just me. Our staff are far to busy on other mods to help on this one and they have all left me so now I am working on this mod alone. It would be a pleasure if one is able to contribute content to the mod if possible.

The Good News

 I have been working very hard to make this Mod one of the best Forces of Corruption mods, and I have done a lot in the past few weeks. Here is a summary.

New gameplay/strategic changes have been made.

  • There is now a "vehicle only" pass ability paint, allowing maps like Polis Massa to be made. 
  • New Multiplayer Structures - An Air base allows more flexibility in managing your air units and also is a key part of your military. Now you can prioritize your offenses as air bases can produce fighters that can damage your assault strategics so make sure you go for them first! ;) - Also it allows new map types where you have infantry and air units only. This is useful for making maps like Bespin Clouds off BF1
  • There is a planned upgrade for basic infantry units. Stormtroopers can receive an additional unit to their squad (Stormtrooper commander).
  • New Imperial Star Destroyer model added thanks to spartan-117 who allowed me to use his ISD in rebellion at war.
  • The Gargantuan has been removed from the Game
  • The AT-AT is FAR MORE POWERFUL AND FUN TO USE!!! MWAHAHAHAHAHAH

New Maps have been added in the past few weeks:

  • Imdaar: TIE Phantom Facility
  • Mustafar Facility
  • Talfaglio
  • Polis Massa (WIP)
  • Bespin: Streets 

Maps I am considering to make soon:
 - Yavin IV Temple

Cool New Features Added

- Placeholder Land Battle on Naboo for Main Menu Splash.

I need you

Once again I stress for riggers to help rig and get some of our models in-game. 

Thanks for Reading!

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Star Wars: Empire At War - Full Mod - Beta 2
Star Wars: Empire At War

Star Wars: Empire At War - Full Mod - Beta 2

Mar 6, 2012 Star Wars: Empire At War - Full Mod Full Version 18 comments

The Star Wars: Empire At War - Full Mod - Beta 2, with revised scripts, naming conventions, updated maps, and gameplay. Comment as you see fit.

Map Patch 1
Star Wars: Empire At War

Map Patch 1

Feb 14, 2012 Star Wars: Empire At War - Full Mod Patch 1 comment

The new Surface Maps have been added and the old Surface Maps have been updated.

Star Wars: Empire At War - Full Mod - Beta 1
Star Wars: Empire At War

Star Wars: Empire At War - Full Mod - Beta 1

Jan 29, 2012 Star Wars: Empire At War - Full Mod Full Version 12 comments

Comment as you see fit. Constructive criticism is welcome but do not complain.

Republic at War 1.1 GC Performance Patch
Star Wars: Empire at War: Forces of Corruption

Republic at War 1.1 GC Performance Patch

Jan 10, 2012 Republic at War Patch 38 comments

This pre-1.2 patch resolves many performance and crashing issues in GC. Please read the included readme. This patch is for Republic at War 1.1 and will...

Empire at War Story Creator Alpha 0.22
Star Wars: Empire At War

Empire at War Story Creator Alpha 0.22

Dec 24, 2011 Space Addon 4.0 - Secret Weapons of the Empire IDEs 0 comments

The second release of the Story Creator. It fixes a bug that crashed the tool when an XML contained an error or "unusual" token.

Empire at War Story Creator Alpha 0.21 (outdated)
Star Wars: Empire At War

Empire at War Story Creator Alpha 0.21 (outdated)

Dec 22, 2011 Space Addon 4.0 - Secret Weapons of the Empire IDEs 2 comments

The Story Creator is a modding tool for Star Wars Empire at War Forces Of Corruption that allows modders to create story events in a fast and simple way...

Comments  (70 - 80 of 154)
nukeu
nukeu Jun 13 2009, 11:18pm buried:

(buried)

how can you like empire at war I HATE IT,IT BORES THE HELL OUT OF ME!!!!!!

-6 votes     reply to comment
maxbun
maxbun Jun 14 2009, 12:15pm replied:

to you but way?So you don't like star wars.

+3 votes     reply to comment
maxbun
maxbun Jun 7 2009, 2:19pm says:

some one needs to make a lord of the rings mod.

+2 votes     reply to comment
maxbun
maxbun Jun 7 2009, 9:19am says:

Does someone need a beta tester because i will help

+1 vote     reply to comment
Reyalsfeihc
Reyalsfeihc Jun 12 2009, 7:07pm replied:

I found that for some reason the space combat was AMAZING and then I realized after each space mission Aww.... I have to land and conquer now xD

+1 vote     reply to comment
benskywalkeria2
benskywalkeria2 Jun 23 2009, 9:55am replied:

Just have a lot of money and ground forces and autoresolve and go to your next space battle :)

+2 votes     reply to comment
Grindpantera
Grindpantera Apr 23 2009, 9:24pm replied:

lol Cod5 perfect. But yeah i agree though the scaling could've been better, its wierd when a tie fighter is as big as the bridge of a star destroyer

+1 vote     reply to comment
LucianoStarKiller
LucianoStarKiller Apr 23 2009, 5:00pm replied:

would be great a Star Wars Battlefront at War
everything of both and even more
sorry for the best english

+1 vote     reply to comment
LucianoStarKiller
LucianoStarKiller Apr 23 2009, 5:08pm replied:

correction
sorry for the bad english

+2 votes     reply to comment
moosomething
moosomething Jul 21 2009, 7:34pm replied:

lol

+1 vote     reply to comment
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Star Wars: Empire At War
Platforms
Windows, Mac
Developer
Petroglyph
Publisher
LucasArts
Engine
Alamo
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Official Page
Lucasarts.com
Release Date
Released Feb 16, 2006
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Real Time Strategy
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