HEROIC Studios presents Elite's Conflict Mod, an immersive, cinematic, and enjoyable take on the Galactic Civil War. Re-imagined galactic campaigns, new units, photo-realistic models and textures, more planets, better music, overhauled balance and mechanics, and fresh lore keep this classic Star Wars game feeling unique and absolutely remarkable in 2019.

Steam: Steamcommunity.com

Discord: Discord.gg

Elite's Conflict Mod v1.3 is now in development. This upcoming release will feature new galactic campaigns, even more Imperial and Rebel units, potentially updated particle effects, additional composition tracks, and many more features we will update you on as our progress continues!

Elite's Conflict Mod v1.2 Demo #2 released on July 4th, 2019. It features a new population system, new galactic campaigns, and new space units for both the Rebel and Imperial factions. As well, a variety of description updates, bugs fixes, and other changes have been implemented.

Elite's Conflict Mod v1.2 Demo #1 released December 2018. This released featured our two primary factions with a number of balance changes, model and texture updates, new galactic conquest maps, stereo quality music tracks, new planets and correct lore, and a number of other smaller adjustments to the base game.

Elite's Conflict Mod v1.2 Closed Gamma released in February 2017. For this release we received more feedback which allowed us to polish off content for the full v1.2 release. The primary difference with Gamma is new models and textures however, we will continue to critique balance and add even more content to the game. Access to this version was only given to a select group of dedicated and experienced players.

Elite's Conflict Mod v1.2 Beta released in August 2016. It featured new maps, units, and planets as well as a ton of bug and balance updates. Massive amounts of feedback from the community and the expansion of our mod team after this release has allowed us to develop many aspects of this game that previously would have been impossible to work on.

Elite's Conflict Mod v1.1 released in early June 2016. Our goal for v1.1 was to have the fans play the game and submit feedback, giving us the opportunity to fix any issues we didn't find prior to release. It also allowed us to finish extra content that wasn't quite ready for the previous release. We want to say thank you to all of the fans who commented or messaged us about what they would like to see or any problems they had.

Elite's Conflict Mod v1.0 released in early May 2016 and was a success. We accomplished many of our goals and learned a lot from a smooth release and this great community. We created a new balance system and awesome mechanics, added more lore and new units, new music compositions, updated descriptions and names, created a recolored user interface, new planets and maps, and a lot more to an aging game. We are happy with the achievements we've made but we continue to strive for perfection for our fans and for ourselves.

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RSS Articles
  • Elite's Conflict Mod Overview
    • Aimed at providing a modern gaming experience, Elite's Conflict Mod gives players that great feeling they had when they watched a Star Wars movie or played a Star Wars game for the first time.
    • Focusing on the conflict between the Rebel Alliance and the Galactic Empire, ECM features new galactic campaigns, units, models and textures, compositions, effects and particles, and so much more!
    • Our mission is to create a memorable and fun experience for everyone who enjoys strategy games or simply loves Star Wars, just like us. Our teams love and care for this game has only grown and we want to share this fantastic adventure with you.
    • We look forward to seeing you on the front lines. Check us out on:
  • Development Team Applications
    • We are also looking to bring more people onto our development team. Please message {HEROIC}Elite or CNKommander on any of our platforms for more information!
  • Elite's Conflict Mod Vision
    • For the past few months our team has been discussing a new vision for this mod. It is still being tested as we throw ideas around but the mod's direction is changing to become more immersive, tactical, and enjoyable.
    • Right now we want to rework the gameplay of starfighters and capital ships. We want to make war feel like war. When an X-wing is lost it means something, they aren't just a dispensable unit that is irrelevant, at least not for the Rebel Alliance. Just as well, when an Imperial-class Star Destroyer jumps into the battle, the enemies of the Galactic Empire should cower in fear, knowing they are doomed.
    • We are brainstorming new ideas and we want to develop a unique gameplay that makes every loss and every victory meaningful. If you have ideas or comments, please let us know on our Steam page, here, or on our Discord.
  • Elite's Conflict Mod: v1.2 Demo #2 Upcoming Release
    • Before the launch of the full version, we are releasing a v1.2 Demo #2 to everyone! We know you'll enjoy our next demo and we hope that you look forward to our next update, the full version, just as we do.
  • Developer Streaming, Commentaries, and Multiplayer
    • Soon HEROIC Studios would like to begin hosting developer meetings, Q-and-A sessions, and multiplayer matches. We want to address any development questions you have and be available for multiplayer matches, as we all want to sit down and actually play the game.
    • Steam is the best place to leave ideas, suggestions, and feedback, but anywhere we can find it is still appreciated.
  • Screenshots
    • New ECM v1.2 Demo #2 Teaser
    • EF76 Nebulon-B Escort Frigate
    • Tartan I-class Patrol Cruiser
    • MC80 Wingless-class Star Cruiser engines
    • Space Battle

EF76

Tartan I

MC80 Engines

Battle

  • Like What You See...? Elite's Conflict Mod

HEROIC Studios

Elite's Conflict Mod: Update Ten - 10/06/2018

Elite's Conflict Mod: Update Ten - 10/06/2018

News 3 comments

Our Elite's Conflict Mod v1.2 demo is nearly complete! HEROIC Studios is proud to bring you an open-demo of the biggest update this mod has ever seen...

Elite's Conflict Mod: Update Nine - 05/26/2018

Elite's Conflict Mod: Update Nine - 05/26/2018

News 7 comments

Elite's Conflict Mod v1.2 upcoming demo-release! HEROIC Studios is proud to bring you a live open-demo of the biggest update this mod has ever seen. New...

Elite's Conflict Mod: Update Eight - 09/01/2017

Elite's Conflict Mod: Update Eight - 09/01/2017

News 19 comments

Elite's Conflict Mod v1.2 upcoming release! HEROIC Studios is proud to bring you the biggest update this mod has ever seen. New models and textures for...

Elite's Conflict Mod: Update Seven - 01/23/2017

Elite's Conflict Mod: Update Seven - 01/23/2017

News 29 comments

Elite's Conflict Mod v1.2 Gamma is the official title of our next release. HEROIC Studios is proud to bring you the biggest update this mod has ever seen...

RSS Files
Elite's Conflict Mod v1.2 Demo #2

Elite's Conflict Mod v1.2 Demo #2

Demo 7 comments

Elite's Conflict Mod v1.2 Demo #2! This is the most up-to-date version and this download is also available through the Steam Workshop! Please enjoy and...

Elite's Conflict Mod v1.2 Demo #1

Elite's Conflict Mod v1.2 Demo #1

Demo 14 comments

Elite's Conflict Mod v1.2 Demo #1! This is the most up-to-date version. Please enjoy and thank you for all of the support and help. We will release more...

Elite's Conflict Mod v1.2 Beta

Elite's Conflict Mod v1.2 Beta

Demo 124 comments

Elite's Conflict Mod v1.2 Beta! This is the most up-to-date version. Please enjoy and thank you for all of the support and help.

Elite's Conflict Mod v1.1

Elite's Conflict Mod v1.1

Full Version 16 comments

Elite's Conflict Mod v1.1 is finally here! Please enjoy and thank you for all of the support and help over past year.

Elite's Conflict Mod v1.0

Elite's Conflict Mod v1.0

Full Version 38 comments

Elite's Conflict Mod v1.0 is finally here! Please enjoy and thank you for all of the support and help over the last 11 months.

Comments  (0 - 10 of 974)
the_1990
the_1990

Hello, I was wondering if you would give me permission to port your Star Destroyer and Acclumator models to Space Engine?

I promise to give you credit and link to this mod.

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Imperator404
Imperator404

But it seems that you guys havn't fix it in the newest version.Great jobs however.

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nuruddinshah52
nuruddinshah52

Tartar is OP. Not only it good at Anti-fighter but corvette as well
With the "Power to weapon it destory all the rebels have in T2.

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Guest
Guest

Please help me copy
I have a newer version of the v 1.2 demo 2 and I copied the data folder into the mods folder
but when I try to start the game, I do not run the mode but the forces of the coruption game
can someone help me thank you in advance

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Guest
Guest

I tried playing the mod as rebel alliance what do I need to do at mangalore to build the Aggressor, kaldabe and such? Is it a certain campaign?

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Dj.Darling
Dj.Darling

Hey does anyone here know how to rig hardpoints, or make new hardpoints on a model for the game? Could really need some help here

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Dj.Darling
Dj.Darling

Will the Star Destroyers get fire damage an death clones? And I really hope they get moving turboturrets on the surface

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Appo78
Appo78

The skirmish unit cap hit is WAYYYY too high, you can have at max like 4 ships

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{HEROIC}Elite Creator
{HEROIC}Elite

Appo78

Thank you for letting us know. As a part of the development team it can be difficult to test even obvious issues like this because we are focusing on so many aspects of the mod.

Your feedback is immensely helpful!

{HEROIC}Elite

Reply Good karma+3 votes
Airman429th
Airman429th

Badass mod so far guys keep up the good work !

Reply Good karma Bad karma+2 votes
{HEROIC}Elite Creator
{HEROIC}Elite

Airman429th

Thank you! Please consider leaving a review, it help's other find our mod. :)

{HEROIC}Elite

Reply Good karma+2 votes
Airman429th
Airman429th

Ive got you !

Reply Good karma Bad karma+1 vote
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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (3 agree) 9/10

A lot of new units and new playnets!

-->Needs balancing!

Nov 1 2016 by Irgendwer1607

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