Set a few years before the events of Episode IV A New Hope, Empire at War lets players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader's rise to power.

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  • Elite's Conflict Mod Overview
    • ECM focuses on the conflict between the Rebel Alliance and the Galactic Empire. ECM features new galactic campaigns, units, models, textures, compositions, effects, particles, and so much more!
    • Our mission is to create a memorable and fun experience for anyone who enjoys strategy games or simply loves Star Wars, just like us. Our teams love and care for this game has only grown and we want to share this fantastic adventure with you.
    • We look forward to seeing you on the front lines. Check us out on Steam, Discord, or follow our Mod DB page:
  • Elite's Conflict Mod: v1.3.0 Upcoming Release
    • Since the release of ECM v1.2 Demo #2 almost two years ago, we have been hard at work to bring ECM and Empire at War into the next decade. This update is massive and some of the changes are detailed below:
      • Added new units to both factions
      • Updated new unit models, icons, and textures
      • Implemented HD textures for all planets
      • Redesigned the entire Galactic Conquest map, adding new planets, trade routes, and everything else that comes with this endeavor
      • Skirmish adjustments
      • Population value changes
      • Economy adjustments
      • Balancing and gameplay improvements
      • Numerous bug, error, and crash fixes ({HEROIC}CNKommander, thank you so much for your work on this)
      • And more!
  • Elite's Conflict Mod The Road Ahead
    • Going forward, HEROIC Studios will do its best to support, patch, and improve ECM v1.3.0 with supplemental versions. However, our sights are set on development of ECM v1.4.0. Your help with suggestions, feedback, and gameplay discussions are critical to our success. Please view our Discord server to join our community and help with further releases.
  • Development Team Applications
    • If you'd like to do even more, we are also looking to bring more people onto our development team. Please message {HEROIC}CNKommander on any of our platforms!
  • Screenshots
    • New Galaxy Map
    • Victory II-class Star Destroyer
    • Quasar Fire-class Cruiser
    • Skirmish One - HD Planet
    • Skirmish Two - HD Particles

Galaxy Map v1.3

Victory II-class Star Destroyer

Quasar

Skirmish One

Skirmish Two

  • Like What You See...? Elite's Conflict Mod

HEROIC Studios

New official patch for EaW + FoC!

New official patch for EaW + FoC!

News 5 comments

Some of our team members (and a many more fellow modders) supported Petroglyph in putting together another patch for Star Wars Empire at War and Forces...

Elite's Conflict Mod: Update Eleven - 06/23/2019

Elite's Conflict Mod: Update Eleven - 06/23/2019

News

Elite's Conflict Mod v1.2 demo #2 will be released on July 4th, 2019! HEROIC Studios is proud to bring you an updated demo of the biggest update this...

Modders Lounge Episode One - The Legendary Burntstrobe

Modders Lounge Episode One - The Legendary Burntstrobe

News 1 comment

A new podcast series by Jay The Gam3r featuring various mod makers in the Empire at War community starting with our team leader Burntstrobe.

Elite's Conflict Mod: Update Ten - 10/06/2018

Elite's Conflict Mod: Update Ten - 10/06/2018

News 3 comments

Our Elite's Conflict Mod v1.2 demo is nearly complete! HEROIC Studios is proud to bring you an open-demo of the biggest update this mod has ever seen...

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Sk8sFOCModv0.1

Sk8sFOCModv0.1

Sk8sFOCmod Demo

Flagships replace starbases, fun twist on space skirmish, only currently supports rebellion space skirmish.

Elite's Conflict Mod v1.3.0

Elite's Conflict Mod v1.3.0

Full Version 19 comments

Elite's Conflict Mod v1.3.0! This is the most up-to-date version and this download is available through the Steam Workshop! Please enjoy and thank you...

Empire at War Text Editor v0.3.0-beta.2

Empire at War Text Editor v0.3.0-beta.2

IDEs 2 comments

The Empire at War Text Editor is built for multi language projects and the work in distributed teams.It supports the import and export from and to Petroglyph's...

Empire at War: Remake - Tiny Tweaks Submod 1.0 (OBSOLETE)

Empire at War: Remake - Tiny Tweaks Submod 1.0 (OBSOLETE)

Patch 1 comment

*** AS OF REMAKE 3.1.5, THESE MAPS ARE NO LONGER NEEDED, SINCE THEY HAVE BEEN INCORPORATED INTO REMAKE ITSELF. ***

Age Of Resistance: Version 1.0

Age Of Resistance: Version 1.0

Age Of Resistance: EAW Remake Sub-Mod Full Version 3 comments

Age Of Resistance is a Sequel Trilogy sub-mod for Empire At War: Remake.

star wars empire at war forces of corruption launch fix

star wars empire at war forces of corruption launch fix

Patch 1 comment

I had the problem, that my forces of corruption could not launch on Windows 10. The including files: EAWX launcher.exe, new PerceptionFunctionG.ddl and...

Comments  (0 - 10 of 178)
neonstar-mars
neonstar-mars

Would like to see it remastered!

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Thread

Hey I found tutorials for this game at Petrolution.net
you will have to select the game though.It is only for modding.

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GettMari
GettMari

I hope they will make another good strategy game like this one in the Star Wars universe :3

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HelloImMoonMoon
HelloImMoonMoon

is there a mod with darth maul?

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Kaylee18
Kaylee18

Hello everyone,

We want to make a new Star Wars game. It will be a second Empire At War (probably NOT called Empire at War 2, only if we can get permission from Disney). Right now i'm looking for a team to help us with the game.

We hope to get the Alamo engine from petroglyph so we can use the old engine, if we can't get it, we gonna use Unity 3D or a similar one to Unity 3D or the Alamo engine.

If you want to help us with this game, please contact me at: kayleed16 @ outlook .com or pm me.

We are looking forward to work on this project.

With kind regards,
Kaylee

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