Bulwark/Pop value/Shield hit effects patch
Jul 31, 2008 Patch 4 commentsBasically this is a minor patch that does three major things: One-Changes a lot of things about the Bulwark (it was causing exception errors). Two-Changes...
Developed by a team of former Westwood Studio members (Command & Conquer series). The game takes place before the New Hope movie (after the latest, third episode), and tells a story of increasing conflict between the Galactic Empire and the rebellion. It is said that the gameplay will concentrate more on the fights, battles and tactics, and less on economic parts. If you always dreamt of great star battles, conquering planets and such - this is probably a game for you.
2 comments by aj1304 on Nov 10th, 2007 digg this super bookmark
Good news everyone, V1 of our mod has now been released for download. This is the long awatied republic mini mod which shall replace the Imperials in GC and Skirmish.With new units and a few extra surprises, this is a mod worth downloading.
Moddb Download Link: Moddb.com
Basically this is a minor patch that does three major things: One-Changes a lot of things about the Bulwark (it was causing exception errors). Two-Changes...
This release is a significant improvement in the area of skirmish gameplay while playing as pirates, but it also has the rescaling and canonization of...
Not a complete release, much balancing and scaling is unfinished. Mon Cal now has a hangar, Nebulon-B hangar is on the other side, Imperial dreadnought...
This is a small mod for the free game Battle of Endor from Bruno. Have fun!
I've replaced some of the models with better looking ones, I've also added three new ugly fighters (X-ceptor, Y-TIE, and Death Seed), and the TIE Hunter....
This is the interpretation of Trek Wars 0.9, done my Wolf V.2, a mate from the SMG team. He made some changes to the units (Foc units too), did a rescaling...
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I'm think... This game need more capital ships and starfighter from Star Wars... But is great to play in multiplayer or single player.
is there any way to add to add ships from mods to the regular game?
i really want the venator SD but don't want the hassle of going through all these mods to get it and still not have the ships i like from other mods
i wish it wasnt a rar file!!!!!!1
All I want out of life is to replace that never before heard of Acclamator deal with a proper Venator cruiser and to edit victory conditions. Once again I was playing a good game of Empire At War and a random event moved a Rebel planet to the Empire's control, Mon Mothma happened to be on the planet, zap game over.
I've downloaded a number of the full mods here and play them, all very well done. And I've modded Hearts of Iron enough that I'm not a total novice at this, but any ideas would help.
Thanks.
the acclimatator was in the movies, dude.
i dont know, i found a good tutorial about the coding, and i cant remember where i got it from... i know im not much help
if u pm me ur email when i get home ill email u the word doc version of it
that should help
that or email me the files nad ill c what i can do
(ill tell u a trick, get a mod aleady done then rename ur ships model to the same as one of theres and then it should work overtop of the ship in the mod)
buit i didn't say that lol
I CANT GET MY MODELS TO WORK.
i put them in the files where they are supposed to go but they dont work gaaaaaahhhhhhhhh.
what is it do i have to patch my EAW uptodate or what??
:O i wanna try that. Never thought of destroying the galaxy
stupid question, not 2 do with ur mod talk, but has anyone else had a problem with useing the death star on every planet lol. i know it sounds destructive but i made a super space army and then got me a death star and went around in the big galaxy (43 planets) galactic conquest map, i found after about 60% of the planets are destroyed my game would freeze, and i mean kill my computer totally, making it nonresponsive, is it just my comp or do others get that as well?
I know that some of these already exist in mods, but it would be cool to have them all on one mod. Also, Empire and Rebel should have some form of corruption. Oh, and could Star Destroyers and Mon Calamari Cruisers garrison ground units? That would make sense :)
Empire:
Imperial II-Class Star Destroyer (basically a better Star Destroyer)
Venator-Class Star destroyer
a repair ship of some kind
Stormtroopers with rocket launchers
bring back Mara Jade (I'm pretty sure FOC removes her)
Imperial missile turret
Rebels:
Modified Corellian Corvette (basically a better corvette)
some kind of repair ship
bring back Kyle Katarn (I'm pretty sure FOC removes him)
Rebel missile turret
Consortium:
some type of interceptor fighter
some kind of missile ship
some kind of repair ship
Consortium snipers
Mandalorian soldiers (can only be built on Mandalore)