Quake 2 is another classic from id software.

While not modded quite as much as it's predecessor or Q3A, it is still a blast to play and the mod's on offer are bundles of fun. Just step into Quake 2 Rocket Arena, armed with the new and almighty rocket and rail gun and you will be gibbing for hours on end.

If you dig fast paced action, then load up the good ole Quake 2, fire up a mod or two and have some fun!

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After a few years break, the project picks up right where version 1.4 left off. With that, i am proud to announce the mod's next iteration: Q2HM 2.0: Technosphere. For all the merits that the previous build had, it also had a few issues. For starters, the use of placeholder FX: specifically, - for the Strogg machineguns. Back then, when i was thrilled with my success in creating the Strogg laser SFX, (and there are 6 of them), i didn't realize that remaking the machine guns was actually going to be three times tougher than the lasers. So, i failed to make those in time, thus resorting to placeholders. That part is addressed in the version 2.0. All Strogg machineguns have been rebuilt from scratch and now sound as good as they should. I've made a cute little trailer to showcase that, and some more assorted new FX (in the end):


The other noticeable letdown was a mixed decision on the basic shotgun FX. For some reason, i believed that it had to be more of a low-res sound, "to bridge between Quake II and Q2HM". That was a mistake, it resulted in a mediocre effect, which marred the mod's impression. By the time i realized that, it was too late, as i was already working full speed on Doom-3-Bravo, where having learned my lesson -i didn't let things like that happen. Despite Q2HM 1.4 having many excellent FX, a lot of them encounter somewhat later in the game, while the questionable single shotgun and the placeholders - are popping up right at the start. This was another element that did not play in the mod's favor. And it was the first thing on my list to amend, and now - it has been fixed as well.

Also, quite a few of the previous version's FX were either remade from scratch, or improved in Q2HM 2.0. Such as the Single Shotgun (full sequence), Medium Health, Large Health, Health Bonus, Item Pick-up, Player Jump, Player Land, Player Damage (that's right: no more whimpering!) and more. Beyond the improvements of the previous build - there are now dozens of new SFX. These relate mostly to the Strogg. I have remade all the Strogg enemy voices, attack/pain/death screams and everything in between. More on that in the mod's upcoming launch article. I have a little preview demonstration of the mid-development build. It does not show everything (that'll be in the launch trailer), but it gives a pretty solid idea of the overall soundscape:


The mod also delivers a new music set, this time going for the electronic-atmospheric downtempo kind, as i have found through experimentation, that it compliments the game far better than any other. And it brings the sound FX closer to the player. The metal set from version 1.4 is retained, but the mission pack alternative tracks are temporarily removed. This release focuses on the original campaign, though you still get the mission pack gun FX from the previous build. In the next version of the mod, i will address the mission pack enemy FX, revise some of the guns there and will add the alternative soundtracks as well. Launch the version 2.0 is planned to be within the next 10 days.

KMQ2 Big Gun1


This is it. The ultimate polish. No shortcuts, no placeholders, no skip-steps or questionable decisions. No effort was spared to match the top-notch sound quality of Doom-3-Bravo. The thunder of Quake II is near. Current compatibility status is: KM Quake2 II, The Ultimate Quake II patch, or vanilla with the 3.24 patch.

The past works
Quake 2

The past works

Return to Perdition

Reworking levels in terms of lighting and details.

Steam & IndieDB
Comando Rio

Steam & IndieDB

Comando Rio 10 comments

The award-winning Call of Duty Rio is becoming a full game on Unreal Engine 5. This time focused on the best graphics available on modern PCs and Consoles...

Call of Duty Rio Year in Review 2023

Call of Duty Rio Year in Review 2023

Brazil / Brasil 4 comments

Our Year in Review with released maps + upcoming maps. We are running for MOTY 2023 and would be amazing having your votes once again!

Updated map u1m2
Quake 2

Updated map u1m2

Return to Perdition 2 comments

X-Ray played my updated map u1m2! I've updated some rooms, enemie & item placement and improved the elevator shaft.

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Quake Remix 2000

Quake Remix 2000

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Rearranged music, all sonic mayhem! Mod also remixes weapon sounds and adds new skins!

PS1 Pack 2.0

PS1 Pack 2.0

PS1 Pack (Remaster) Full Version

PS1 themed pack! Comes with reskins for the shotgun and railgun. Also reskins guards, icarus and tanks. Hyperblaster now uses the blaster sound. Options...

Alternate Q2R Icons

Alternate Q2R Icons

Alternative weapon/ammo icons (Remaster) Full Version

3 HUD choices including Quake 3, Quake 4, and Vanilla Lite

VHS Quake II 1.5

VHS Quake II 1.5

VHS Quake II (Remaster) Full Version 2 comments

80's themed Atmosphere/tone overhaul mod. Comes loaded with extra content, supports all campaigns, a brand new soundtrack to jam to, and no balance changes...

VHS Quake II 1.4.7

VHS Quake II 1.4.7

VHS Quake II (Remaster) Full Version

80's themed Atmosphere/tone overhaul mod. Comes packed with extra content, has full campaign support, and no balance changes!

PS1 Pack

PS1 Pack

PS1 Pack (Remaster) Full Version 2 comments

Imitation PS1 HUD with Shotgun and Railgun recolors!

Post comment Comments  (0 - 10 of 80)
UHDk1ng
UHDk1ng - - 164 comments

Double world records while completing Quake Enhanced Edition in 18:06 and in 16K UHD video resolution (15360 x 8640 pixels) for the first time on YouTube. I used Intel i9 9900K and Nvidia Titan RTX video card.

Enjoy all the levels preview with updated Enhanced visuals and keep in mind that Quake II enhanced does not understand correctly some movement from Quake II classic original - this is why sometimes movement is jerky due that it does it even at 999 fps at 4K UHD video resolution.

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PsyWarVeteran
PsyWarVeteran - - 1,837 comments

I like the original Quake better but this is by no means a bad game, a good old shooter with some nice features added since the last game.

For newcomers, you can start with the remastered version but keep in mind they took some liberties with it and changed elements that affect how the game played originally. Some weapons and enemies behave differently now, you can find addons to revert the changes back, those should have been optional. Other than that Nightdive knocked it out of the park yet again, id software treats their classic titles very well.

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Bittermans
Bittermans - - 159 comments

Will Moddb admins add the Quake 2 Remastered and source code news into the main page or not?

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psychpayload
psychpayload - - 33 comments

idk tbh

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Bittermans
Bittermans - - 159 comments

Did it by myself, see if gets aproved.

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SweetRamona
SweetRamona - - 5,114 comments

The Quake 2 remaster that dropped today is pretty fantastic IMHO.
Nightdive has made a well done effort in this! ^-^

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Aquamarine2002
Aquamarine2002 - - 11 comments

q2xp 1.27.0 in my opinion a disgusting port that ruins the Quake atmosphere

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KirkBarnes
KirkBarnes - - 1,028 comments

if you don't like it do it better

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CustomLongplay
CustomLongplay - - 23 comments

I played the game all the way through in 1997 when I got my first PC and it still hasn't lost any of its charm. At the moment I'm playing it again and I'm thrilled at what you can see with Quake2XP in [4K]. Graphically, of course, there's no comparison to back then. It remains to be seen whether someone likes it vanilla or would rather experience it graphically enhanced in this day and age. I belong to the second group.

I currently publish videos of custom single player maps on my channel.

Quake II Custom Single Player Maps:

Youtube.com

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razorstargazer
razorstargazer - - 14 comments

Is there a Mod that does something like brutal Doom? Like being able to kick enemies and dismember limbs etc.

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VoivoD
VoivoD - - 147 comments

Rampage ;)

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