Call of Duty puts players in the shoes of a foot soldier in the American, British, and Russian armies during the Second World War. These soldiers aren't the one-man armies of other games; these soldiers are just another cog in the war machine.
Amazing sound and chaotic combat are the rule as you and your computer controlled squads attack and defend towns, infiltrate German naval ships, race headlong through the German front lines, and drive tanks from D-Day to the capture of Berlin. Add a healthy portion of multiplayer gaming with 5 modes of play and the nifty new Killcam and you've got yourself a tight package that will keep you glued to your seat.
The project is starting to get its definitive shape.
Today, I started the Debugging phase of the mod. I am currently playing the Ponyri mission and there are no big issues so far.
Recently, I managed to change the color of the sleeves of the player. This way, the player's uniform will match the one of his comrades.
- US 3rd Army division (North africa; Salerno; Brolio)
- US 29th Army Division (Omaha; Aachen.) (note the tan\greenish color)
- US 101st Airborne Division Winter Uniform (Bastogne; Hurtgen; Foy; Noville)
I also deleted the flag patches from the 101st unifrom during the Normandy Missions, as suggested by one of you.
First of all, I wish to thank you for all the support that you gave to this part. I have edited all the audio files you sendt me and I finished all the four custom briefing missions
Omaha Beach Updates
The map is basically finished, but it is still pretty rough. I sendt antonio a couple of Ideas to make it look better and more epic. Please bare in mind that we're working on a very old engine (the same of quake 2).
However, I am very satisfied with the design of the map itself, that is coming out almost Photorealistic, having that "time-machine" feeling that we all know and love.
- Bangalores tube.
As I said the project is coming to its final form and it will be ready to be released soon. We just need to polish the Omaha map and finish the debugging phase.
Hopefully, we will manage to release the mod during this holidays, so stay tuned: santa may bring some mods under your christmas trees!
That's all for now, stai tuned for more updates on this huge project!
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