The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Blog RSS Feed Report abuse Latest News: My Phoenix App & Mod news

5 comments by Erayser on Oct 6th, 2014


Hello guys and aliens alike!
It's been a while without great news from us. Truth is, we were really busy over the past few weeks. That being said, we're still working on our mods, especially on Stargate Space Conflict. However, today we have different things to promote. The first major feature is about "My Phoenix", a brand new application, made by our coders, which will reunite both mods into one single application.

On the other hand, we will talk about the development of our mods, including Battlestar Galactica Fleet Commander, which is still being developed by our team.


My Phoenix App

My Phoenix is an application for Windows (XP, Vista, Seven, 8, 8.1) and Mac OSX (Including Yosemite) which enables our fans to play, update and download our mods. While having separated launchers was somehow really immersive, it was problematic, mostly because both fans we have aim to play all of our mods. Truth is, we believed that separated launchers was by far unproductive and messy.
Now, with our application, our fans will be able to have the latest versions and receive small updates (new maps, for example). In other words, the application is definitely the best way for you to play what we did.

Make sure to click on the following pictures to view them in HD (1200x650)

Mass Effect Reborn version

Stargate Space Conflict version

Battlestar Galactica Fleet Commander version

As you can see, we tried to design something really modern, something that fits to our artistic guideline. The result is visually great and powerful. The user experience becomes more than simple as well, which is really great for our fans.


Stargate Space Conflict mod news

Stargate Space Conflict is our highest priority, and we are still working on it. Truth is that we rather develop our shield system actually, which is something that must be finished. We can't tease our shield system because we do not want to promote an unfinished feature. What you need to know is that our brightest coder is working on the shield system, and it's almost finished. The problem is that we can't improve our modification without the shield system, as it affects the whole gameplay. For example, if we enhance the damages done by the Asgard beam, the shield system will surely remove it. Basically, we mean that we don't want to improve the gameplay without the final shield system. 

About the visuals, we plan to design as soon as possible a Stargate interface and finish the planets, which won't be that difficult. As I said previously, our only concern is the shield system... The sooner we finish the shield system, the better. We really want anyway to release our mod at the end of the year but as we said previously we are invited at Art-To-Play E3 to present our respective mods to more than 10.000 of people. This exciting event is really important for us, and we want to be prepared.

Mass Effect Reborn & Battlestar Galactica Fleet Commander mod news

As we said previously, one of our coders, called Pascal, has almost finished the research tree. We plan to publish a news about it as soon as possible to have your feedback. We want to create something that fits to our community, and it's a safe bet you'll approve it. Mass Effect Reborn will be updated at the end of the year or at least at the beginning of 2015. Therefore, stay tuned guys.

Same thing for Battlestar Galactica : Fleet Commander. The only thing you need to know is that we plan, at least, to release an unfinished version at the end of the year or in January. This won't be something really finished, mostly because only a few ships were re-modeled and re-textured in high definition, but you will enjoy it, there's no doubt.
 
PS: The last thing I will say is that I joined personally DBolical (the group behind ModDB, IndieDB & SlideDB) last June as a Website Editor. Therefore, I'm may not be able to publish the same amount of pictures, news and stuff. In that sense, you may notice that other people from Phoenix Interactive will do it. They are of course able to help you if you have any questions or ideas.

Thanks for reading.
Thibault "Erayser" Testart. 

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Post comment Comments  (70 - 80 of 429)
Daemonkiller117
Daemonkiller117 May 12 2012, 12:24pm says:

for the developers out there, does anyone know if Blender will work for modeling? i'm a noob when it come to modeling (or any sort of modding) but i like the HW2 engine

+3 votes     reply to comment
Vangard
Vangard May 13 2012, 5:23pm replied:

Blender is great! I use it exclusively. Can be a bit tricky at first, but once you get the hang of the interface and hot keys you can go from noob to pro.

+3 votes     reply to comment
Cingularity
Cingularity Apr 22 2012, 6:52pm says:

anyone know how to play a multiplayer game for HW2... my friend and I have the 1.1 patch but can't get into the same game with each other via gamespy or directconnect

+2 votes     reply to comment
linus2002pop
linus2002pop Sep 23 2012, 8:27am replied:

Create a directconnect server and then give the link to youre friend (be sure you have internet) when its up wait for your friend to connect and done.

If it still not working and dont know how to use LAN follow my instructions...

1: make sure your friend are on the same network like you and create a server and give him the name of the name of the server and wait for him to connect.

Still not working? I cant help you anymore.

+1 vote     reply to comment
SwiftBlizz
SwiftBlizz May 20 2012, 6:59am replied:

Tunngle at Tunngle.net is made for playing LAN games over the internet.
As long as you and your friend is in the same lobby you can join each other.
Just remember to portforward port 11155 if you are the host ;)

+2 votes     reply to comment
Mr.Thi
Mr.Thi Apr 24 2012, 2:02am replied:

You should try Hamachi orm Tungle.

+3 votes     reply to comment
Commander_Jbug
Commander_Jbug Apr 22 2012, 3:11pm says:

Does this game work with Windows 7 64 bit?

+2 votes     reply to comment
Mr.Thi
Mr.Thi Apr 24 2012, 3:12pm replied:

It does ;-)

+3 votes     reply to comment
Mr.Thi
Mr.Thi Mar 31 2012, 5:29am says:

Therer are no mods for HW2 WTF?!? Is mod section off?

+2 votes     reply to comment
Mr.Thi
Mr.Thi Mar 31 2012, 6:06am replied:

Never mind .. I think my Browser fooled me. -.-

+2 votes     reply to comment
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Homeworld 2
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Homeworld2.sierra.com
Release Date
Released Sep 13, 2003
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9.7

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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010, 5:27am by testerchops

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Real Time Strategy
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Sci-Fi
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Single & Multiplayer
Project
AAA
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Homeworld 2, Released Sep 13, 2003
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Homeworld, Released Aug 1, 1999
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