The epic struggle of the Hiigarans and their leader Karan S'jet continues. Many thought their hardships would end when they returned to Hiigara, yet fate has not been so kind to the Exiles. Now the Hiigarans face a new and bitter enemy, a renegade clan from the eastern fringes of the galaxy, who wield the power of the ancients.

Homeworld 2 chronicles the valiant journey of the Mothership and its crew into the oldest regions of the galaxy to confront their new foe and discover the truth behind their exile.

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Homeworld: Remastered page on ModDB tadamir tadamir
Blog RSS Feed Post news Report abuse Related News: Homeworld:@ 0.2.32.0 release

About Homeworld:@ with 7 comments by EatThePath on Aug 18th, 2015

Homeworld:@

(re)INTRODUCTION

It’s time once again for a new Homeworld:@ version! Because of the new faces that the Remastered Collection may bring to our door, I’d like to give a quick introduction to what we’re about and how we do things. If you already know all that, just skip down to the part with the pictures.

Homeworld:@ is an alternate fan-sequel project. We take Homeworld 1 and Cataclysm as our starting point and build new art, gameplay, and story out from those, discarding all but a few starting-point elements of Homeworld 2. We have a playable skirmish mode with all new fleets, and even new mechanics such as drone frigates akin to Cataclysm’s hive frigates. We also have a survival mode where you fight against ever increasing waves of enemies, and later on special extra threatening boss ships.

We have over 40 fully modeled and textured ships from a variety of contributors. However, new players should be aware that our planned ship lists are large and to fill out the gameplay we’ve put placeholder models in many roles. These range from untextured rectangles to partially finished actual models. If you’re playing the survival mode you have the option of only fighting ships with finished art, though you can still build placeholder ships yourself if you choose to.

Another focus of the mod is its story content. Packaged with the mod is our own Historical and Technical Briefing patterned after Homeworld 1’s manual, which like the mod itself is not finished but already contains lots of information on our expansion of the setting. 100 years have passed since Cataclysm, so there’s plenty of new events to cover. Development of the manual and future playable story content is ongoing. Portions of this content, along with information on ship stats, is also available on our reference site.

NOW, THE THINGS THAT ARE NEW THIS UPDATE

Frerrn destroyer

We’ve been putting pictures in the moddb image feed of all the new things this update, a total of 11 new ships, so if you want to see more of something there’s likely a few more views of it in there. I’ll go over specifically what’s new.

The last update introduced the ships of the Frerrn Aggregate, a long-time rival of the Taiidan Empire. This update includes a substantial expansion of their roster, with probe, carrier, scout, assault fighter, and destroyer now all modeled and textured.

Republic Destroyer

The other side of that rivalry has gotten notable attention too. Started well before the release of Homeworld remastered, even before good screenshots of the remaster, we have our own updates of the classic Taiidan interceptor, assault frigate, ion frigate, and standard destroyer. Then, with a style building off that lineage but still breaking new ground, we have the much more modern Taiidan Republic destroyer, a versatile ship that can service a small wing of strike craft like a support frigate in addition to the traditional roles of a destroyer.

Last but not least we have the Tobari Star Empire’s interceptor. The Tobari are an important player in galactic history, and while many consider them irrelevant in modern times they do posses unique technology and style. The interceptor is the second example of their ships to come to the mod.

In addition to the flashy updates we’ve had some revision of placeholders, balance passes, and revision of the enemy lists in survival. As mentioned you now have the option of only fighting finished-art ships in survival if you so desire. The manual also has new information in it, with updates regarding the life of Karan S’jet and new details about the more enigmatic members of the Galactic Council.

WHERE DO WE GO FROM HERE

The mod is now available both as a traditional direct download on moddb, or through the steam workshop. We’ve also set up a steam group for anyone who wants notice of future news that way. If you get the mod through steam I would recommend being a part of the group as steam does not have any notifications of when mods update or what updates it’s downloading. In the future we may also use this group to organize multiplayer sessions if there is enough interest.

We intend this to be our last release on Homeworld 2 Classic. Those plans aren’t set in stone, and of course if any bugs crop up we will definitely fix them. In any case major development efforts will focus on getting everything working in Remastered. To that end a moddb page for the mod will be going up in the HWR section in the future, and we’ll post here to point to it when its up.

Remastered opens a lot of possibilities for us, and not just graphically. There are things we’ve always wanted to do but couldn’t that are available out of the box, and more that should be reachable with effort. I’m as excited about what is to come as I am grateful for everyone that’s come this far with us already.

I hope you all enjoy today’s release, and please don’t hesitate to share your thoughts and experiences with us.

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Post comment Comments  (50 - 60 of 439)
Piemanlives
Piemanlives Dec 24 2012 says:

I just Went back through the two mods I enjoyed most, those being Path To Victory and REARM, good times were had in those comment sections discussing bugs and talking about our exploits in game, anticipating the next release, begging for something to be in game. More importantly I believe was the community we built, at times sure there was conflict but we all had fun with it ehh, Talking about what we liked and what didn't work, Building up the bonds between players. Anyways at least there are people who still enjoy the game and I guess that wraps up this monologue for now save for well playing the game I suppose.

+4 votes     reply to comment
CharlieOneThree
CharlieOneThree Dec 9 2012 says:

LOVE this game have fond memories off it, wish it would come to steam.

+2 votes     reply to comment
Dondelium
Dondelium Dec 2 2012 says:

Whoever updated the header for this. Bravo, very nicely done.

+1 vote     reply to comment
TheBleachDoctor
TheBleachDoctor Dec 2 2012 replied:

What mod is it from?

+1 vote     reply to comment
zgrillo2004
zgrillo2004 Dec 6 2012 replied:

Looks like Point Defense systems because that cruiser is exclusive from that mod. but now it has spread to other mods

+1 vote     reply to comment
Dondelium
Dondelium Dec 7 2012 replied:

Well, with the Tiiadan destroyers there, I'de say its either HWU, ADV(not advanced mod), or maybe complex simple because PDS as far as I remember never used that ship model.

+1 vote     reply to comment
lelouch811
lelouch811 Oct 31 2012 says:

i wish desura would get the yaudumod for homeworld 2

+2 votes     reply to comment
linus2002pop
linus2002pop Sep 23 2012 says:

Bug or Error? In bsg fleet commander in level 2 it says ha,tak building allowed. Why?

+2 votes     reply to comment
TheBleachDoctor
TheBleachDoctor Oct 28 2012 replied:

YOU HAVE A WORKING COPY OF BSG FLEET COMMANDER?!?!

+1 vote     reply to comment
Temeter
Temeter Nov 8 2012 replied:

Why shouldn't it work? Or because they took down the downloads at Moddb?

In the latter case everything is still available:
Hw2bsg.org

+1 vote     reply to comment
Piemanlives
Piemanlives Nov 29 2012 replied:

Wow, this is more surprising than you think, I've been involved in the community one way or another since 2010, seeing this is just wow.

+1 vote     reply to comment
linus2002pop
linus2002pop Oct 1 2012 replied:

Its the Stargate Space conflict.

When i draged out the space conflict files its says like it should say.

+2 votes     reply to comment
880Zero
880Zero Dec 1 2012 replied:

Figures

+1 vote     reply to comment
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Homeworld 2
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Homeworld2.sierra.com
Release Date
Released 2003
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Highest Rated (5 agree) 10/10

Awesome game!

Nov 23 2010 by testerchops

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single, Multiplayer & Co-Op
Project
AAA
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Boxshot
Series
Homeworld
Homeworld Single, Multiplayer & Co-Op Real Time Strategy
Homeworld 2
Homeworld 2 Single, Multiplayer & Co-Op Real Time Strategy
Homeworld: Remastered
Homeworld: Remastered Single, Multiplayer & Co-Op Real Time Strategy
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