There were a few errors that, at least for me, did not make themselves known. I have also made some edits to the weapons that should make them feel more...
The game begins 32 years after the Great War. You are a pilot in the Galactic Terran-Vasudan Alliance (GTVA), a single entity formed to cement the alliance between the Terran and Vasudan races after loss of communication with Earth. However, opposition still exists to this union, and a faction of Terrans led by Admiral Bosch formed the Neo-Terran Front (NTF) and has rebelled, taking over several star systems. The player's early missions are to quell these rebellions and bring in Admiral Bosch. Eventually the another alien species is encountered.
Youtube vid of current gameplay
Thoughts, comments, and whatever else are welcome. Just to be obvious about this, I am not 100% following canon. There are "shields" (which are just surface shields not an actual shield mesh) for gameplay purposes, as well as missiles for strike craft and short burst afterburners for quick acceleration or evasion.
Though I suppose I am going canon at least for capital ships as they will be pretty identical to how they are in Homeworld
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Local students toured and discussed game design with devs today. We always enjoy conversations with the future of game design #educate
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