Evochron Legends is a free-form mercenary space-sim that focuses on 'lone-wolf' survival gameplay. You can play the game in a variety of ways and complete many activities including buying, trading, negotiating, bribing, spying, racing, escorting, transporting, mining, exploring, cleaning equipment, clearing paths through asteroid fields, recruiting, protecting, hiring crew members, fuel harvesting, and designing your ship.

EL is a technical simulation, not a character based simulator, so you are not limited by pre-selected character roles, skills, or attributes. Your decisions and actions define your role in the game and establish your reputations, wealth, progress, and ranking. The emphasis is on real-time tactical gameplay strategy for both combat and non-combat objectives. You are in control of your ship virtually all of the time in open space, including player controlled combat and planetary descents.

Your ability to successfully pilot around or through dangerous objects in space, develop trade strategies, evade detection, harvest resources, efficiently explore for hidden benefits, and transport people and items can be just as important as your skill in combat. The game also rewards players who devise their own gameplay strategies and 'think outside the box'. With diverse optional objectives and many paths to choose from, EL offers an amazing level of freeform gameplay.

EL features unified gameplay profiles for both single player and multiplayer. The upgrades, ships, equipment, money, and commodities you earn in the game can be used in both the single player and multiplayer modes. You don't have to give up your progress in these areas when switching between single player and multiplayer, nor do you have to give up what you earn when you join different multiplayer sessions.

Everything you do in the game takes place in a seamless universe without system 'walls' or 'rooms' that require a jumpgate 'door' to access. There are no required warp gates or trade lanes to restrict your travel and hold you back. You can travel anywhere you want, with or without jump drives and gates, as long as you have the fuel and time to get there. You can descend into planet atmospheres (without loading screens or sudden environment flipping) to land at city trade stations, mine valuable materials, or explore for hidden items. You can escape to nebula clouds for sensor cover or hide in a massive asteroid cave for protection.

Design your ship for the role you want to play and customize the appearance by adjusting the position/scaling of the various parts of your ship. Whether it's combat, exploration, mining, trading, racing, or a variety of other activities, you'll find many ways to play and advance in the game.

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Evochron Legends 1.208 Evochron Legends 1.208 Evochron Legends, New Screenshot...
Blog RSS Feed Post news Report abuse Latest News: Evochron Legends Version 1.288

5 comments by SFSW on May 20th, 2010

The update can also be downloaded from the game's website here: Starwraith.com

The installer provides the entire game and also works as a patch to update older versions. This update adds the following:

- Improved update version compatibility checking system.
- Ship-to-ship multiplayer trading system expanded to support more simultaneous players.
- Players can now map the 1-9, 0, -, +, and Back Space keys to other functions.
- Excalibur missile pack no longer disappears after a save during recharge.
- MDTS retains its setting better when switching views.
- Missile hardpoint limits for AI ships recalibrated.
- Oxygen prices reduced significantly.

The updated server program is also available at the game's website here: Starwraith.com

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Evochron Legends 1.288

Evochron Legends 1.288

May 19, 2010 Patch 3 comments

Expanded Ship-to-Ship trading and new control mapping options are featured in this latest update for Evochron Legends.

Evochron Legends 1.228

Evochron Legends 1.228

Apr 14, 2010 Patch 3 comments

Improved flight and weapon system functionality highlight the improvements in this latest update.

Evochron Legends 1.208

Evochron Legends 1.208

Feb 4, 2010 Patch 0 comments

Improvements to jump point navigation and mission specs for contracts are some of the improvements in this latest update.

Evochron Legends Version 1.188

Evochron Legends Version 1.188

Dec 3, 2009 Demo 2 comments

Latest update for Evochron Legends. The main improvements for this update include physics, modding, flight control, and gameplay options.

Evochron Legends Version 1.128

Evochron Legends Version 1.128

Sep 10, 2009 Demo 1 comment

Latest build for Evochron Legends, version 1.128. Installer doubles to update older builds of the game.

Evochron Legends Version 1.108...

Evochron Legends Version 1.108...

Jul 10, 2009 Full Version 0 comments

Latest build for Evochron Legends, version 1.108.

Post comment Comments  (20 - 30 of 55)
Yanxa Apr 16 2010, 8:50am says:

Pay to Play? I'll pass for now..

+1 vote     reply to comment
m82sniper Apr 17 2010, 5:34pm replied:

I think it's a one time payment, but even then, I really don't have the money to spare on it.

+1 vote     reply to comment
f34rthereaper Mar 19 2010, 2:29am says:

this game looks really good. downloading now

+2 votes     reply to comment
Xencer Feb 4 2010, 10:32pm says:

Pretty cool game, too bad I'm astrophobic, so when I play it gives me the creeeeeeps!!!

+2 votes     reply to comment
Robots! Jan 2 2010, 9:59pm says:

I'm going to buy this once my money gets through paypal processing.

+3 votes     reply to comment
L0K Dec 28 2009, 2:39am says:

Playing the demo now. So far it's looking like one of the better space frontier games. I played about an hour of EVE before I gave that one up.

+2 votes     reply to comment
Gstayton Dec 24 2009, 6:48am says:

Well, it's 3:45... and its the 24th... I shouldn't be up, but flipping through the indie games I came to this, and REALLY wanted to try it (Hell, I might even buy it, I love spacesims, especially X3, but it's SP only...) except one thing: I keep getting every runtime error in the book... I'm running Vista 64bit, could that be it? I have done everything I can, from shutting everything I possibly can off, to a whole system restart, and they just keep happening more and more commonly... I haven't even seen the game play yet, which is sad... I have not had runtime issues on this computer yet, and I doubt it's a memory issue (8 gigs of ram)... Please respond, thanks in advance.

+1 vote     reply to comment
Stogie83 Jan 3 2010, 8:17am replied:

I had massive Runtime Errors too. Reinstalling bloody Vista 64 did the trick

+1 vote     reply to comment
Stogie83 Dec 20 2009, 4:21pm says:

HELP ME !!!! I get the message:
System Error: ERROR 165 D3D Devices do not support backbuffer bit-depth and HW Acceleration
What should i do plz ? I have a GTX 260 and the latest driver

+1 vote     reply to comment
SFSW Creator
SFSW Dec 20 2009, 5:10pm replied:

That error means Direct3D isn't yet enabled on your system. So your drivers are may not be installed properly or your installed version of DirectX is not up to date. If you're on XP, you can use DXDIAG to check the 'Test Direct3D' buttons. If they are grayed out, then D3D is not yet enabled. If you're running Vista or 7, then you probably just need to update DirectX 9.0C to the latest version as the version that comes with Vista and 7 is a bit outdated and lacks several important DirectX files. Use the Microsoft web updater for DirectX available here: Microsoft.com

+1 vote   reply to comment
Stogie83 Dec 20 2009, 5:41pm replied:

Thx 4 da reply. Well DxDiag doesn`t show those "Test" Buttons o.O ! (I hate my PC) Reinstalling/Updating DirectX and Drivers doesn`t do the trick. DirectX install Prog says everything is up-to-date.

+1 vote     reply to comment
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Evochron Legends
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Released Feb 2009
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