Wielding strange new technologies and hungering for revenge, the Soviet Army invades America. Overwhelmed Allied forces, unprepared for the surprise attack, are decimated. Will freedom be crushed under the heels of Communist aggression. Red Alert 2 is another Real Time Strategy from Westwood the makers of the brilliant Command and Conquer series. This is one of the few RTS that really was modded heavily, and not just limited to new maps and or player models.

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13 comments by Milanium on Feb 24th, 2013

A frequently asked question is why there is no Tiberian Sun or Red Alert 2 mod. The short answer: the engine does not support it yet. The long answer: you can already try and convert the file formats to add infantry and buildings. So what is needed for native support without conversions:

3D terrain and Isometry

This is currently not supported, but not as far fetched as one might think. We recently stumpled upon CnCMaps.Net which turned out to be re-factored OpenRA code to render high-quality map previews.

SHP Format changes

The file formats for infantry/buildings changed since Tiberian Sun, but it is already reverse engineered. In fact the SHP Viewer is built upon OpenRA and supports them.

Voxel support

The biggest addition to the engine by Westwood since Tiberian Sun is Voxel support. All vehicles are in fact 3D models although the games still had a static camera and the look and feel was still very much like that of sprite-only era. Paul started hacking on OpenRA again and presented some experimental voxel support a few days ago.

Tiberian Sun

Tiberian Sun ships a bunch of partly broken C&C/RA1 units in voxel form. Westwood probably used them for early engine tests as well.

Red Alert 2

"Kirov reporting!"

Will there be a Tiberian Sun and Red Alert 2 mod?

Time will tell. Sooner or later, time will tell...

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Glitch/bug fixes,minor changes and,for the first time,naval battles have never been more exciting.All structures,with the exception of ship yards, can...

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Both Soviets and Allies have invented really strange things just to win the war:mobile war factories,radar towers and combat support airfields for aircraft...

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This is the last for quiet a while.The dreadnought spawns 3,Vladimir's 5 missiles.The carriers have 5 drones stored.The hind returns with the ability...

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The demotruck issue is fixed(you get an amphibious Stang for a mobile outpost).The AI builds the big defences(Eiffel Tower and Mayan Pyramid).In operation...

Post comment Comments  (20 - 30 of 178)
gaza2010x Feb 2 2012, 10:16pm says:

please if any body have solution pm me

+2 votes     reply to comment
gaza2010x Feb 2 2012, 10:06pm says:

please guys <<

im new in this website i looking for solutions about my problems

my problems is
1- when i install any mod and i come to play on network or lan , the game become crash and i cant play with mods , and i downloaded that file called wsock32.dll , that let u play on lan smoothly and play lan with mods but i cant play with mods

+2 votes     reply to comment
littleenemy Jan 12 2012, 12:32pm says:

Is it normal that I can get over 90 Tanyas in skirmish?

+2 votes     reply to comment
namechanged Apr 10 2012, 9:01pm replied:

Yes, in vanilla there is no limit on commandos.

+2 votes     reply to comment
TAK02 Jan 25 2014, 10:07am replied:

Really?I remeber getting an infinite number of Tanyas in RA2.3 skirmish fights, but only 1 Yuri Prime(called spoon bender in the ini).

+1 vote     reply to comment
englishfoxtrot Dec 10 2011, 11:03pm says:

hi iam not much of a modder infact iam not one but i do play red alert2 with a passion and so i came across these designs for a red alert 2 mod Forums.freedomstudios.net the previous modder lost intrest and never finished it i was wondering could anyone design a mod using similar designs and ideas i believe the idea is free to use theres no copyright or anything and i think it be a bit of a waste to let it rot away like it has. if u do please message me telling me u are and i will support you 100% iam afraid i won't be much use, but only as a fan of ur work. thx

+2 votes     reply to comment
DarkMajor21 Nov 15 2011, 2:47pm says:

This is the second best C&C game way better then RA3 the only one I like better is C&C3.
And who cares about graphics if the game is fun then graphics are irrelevant.

0 votes     reply to comment
Speeder Sep 19 2011, 11:27am buried:


You can get public resources for Red Alert 2 modding on a new version of YR Argentina! http://yrarg.cncguild.net/

-11 votes     reply to comment
renzjericho Jun 18 2011, 11:26am says:

Bump no one posted for Months

+2 votes     reply to comment
SveaRikeSoldier Nov 1 2010, 5:30am says:

Hey, I got a fat problem on my The First Decade Red Alert 2: Yuris Revenge. Every time I start the game, it shows the launcher, and then it is black. Seconds later it moves back to my desktop like nothing happened? Does anyone know the reason for this?


+2 votes     reply to comment
hj12321 Jul 18 2011, 11:05pm replied:

I heard others have the same problem.You should install it again,because its lack of some files to run this game.
Hope you can play soon.

+2 votes     reply to comment
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C&C: Red Alert 2
Westwood Studios
Electronic Arts
Westwood 2D
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Release Date
Released Oct 3, 2000
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Highest Rated (3 agree) 10/10

This is a really awesome game. One of the bests I have ever played.

Jan 21 2011, 11:23pm by modgame

Real Time Strategy
Single & Multiplayer
C&C: Red Alert 3, Released Oct 27, 2008
C&C: Red Alert 2, Released Oct 3, 2000
C&C: Red Alert, Released Nov 24, 1996
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