Bad Company 2 brings the award-winning Battlefield gameplay to the forefront of PC gaming with best-in-class vehicular combat and unexpected "Battlefield moments". New vehicles like the ATV and a transport helicopter allow for all-new multiplayer tactics on the Battlefield, and with the Frostbite Destruction 2.0 system, you can take down entire buildings and create your own fire points by blasting holes through cover.

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Blog RSS Feed Post news Report abuse Latest News: Bad Company 2: Multiplayer Beta Hands-on

2 comments by XxDdgaMerxX on Dec 31st, 2009

Battlefield: Bad

Company 2 Xbox 360




Release Date: March 11, 2010


Also on: PS3, PC

Genre: First-Person Shooter

Publisher: Electronic Arts

Developer: Digital Illusions CE (DICE)

Bad Company 2: Multiplayer Beta Hands-on

We journey to the desert to destroy everything in sight.


<!-- START: latest media -->November 6, 2009
- PlayStation 3 gamers are in for a special treat on November 19 when
the Bad Company 2 multiplayer beta launches exclusively for their
favorite system. PC gamers can look for a beta to launch in December,
while Xbox 360 users can expect a different demo to launch early next
year. I recently got the chance to venture down US-101 to EA's Redwood
Shores studio to get my hands on the PS3 version of the multiplayer
beta. Players can look forward to a classic Battlefield experience with
tons of vehicles and finely tuned geometry that encourages large
vehicular skirmishes in the beta map titled Arica Harbor.

The map is a desert setting with buildings following along a dirt road
that bisects pretty much everything in the stage. The mode I played was
called Rush and featured an attacking side and a defending side. The
attackers were charged with raiding the enemy encampment and destroying
two gold bullion locations. You can do this a number of ways. You can
either infiltrate the structure housing the gold (or blow the walls up
and create your own entrance) and set C4 to do your work, you can
rattle off several shots and grenades or you can drive a tank into the
place to speed things up.


<!-- start image div -->

<!--- end image div -->Among
the tanks, hummers and ATVs that Arica houses, there's also a new
vehicle in the form of a small UAV. This is used mainly for scouting as
it has limited offensive capabilities. If you get in a bind, there is
access to rockets but the reload time is pretty lengthy and the design
of the UAV isn't exactly built for heavy combat.

I found myself selecting the engineer class more often than not as he
packs a hefty rocket launcher in his kit along with repair equipment
for damaged vehicles. Since this map is filled with all sorts of enemy
and friendly vehicles, having the ability to combat and aid them was a
must. Grenade shells still do next to nothing against a tank (for
whatever reason) so you'll want to have a heavier weapon in your stash
when you hit the sand in Arica.http://www.youtube.com/watch?v=f5lnzScc6ZE

As I've said, this map is perfectly suited for some epic vehicular
battles. With TOE missiles garnishing the tops of buildings that look
down on the main alleyway there's plenty of room for players to setup
shop above the mayhem. I, on the other hand, liked the more direct
approach of hopping in a tank and bringing the hurt. I was disappointed
to learn that the build I was playing didn't feature the squad support
that you'll get to enjoy on November 19. It made it difficult to join
up with teammates and formulate a cohesive attack. Hopefully the
feature is working well when the beta drops.


<!--- end image div -->
The amount of vehicular battles that I saw transpire as my defenders kept
getting pushed back -- thus making the map expand into new areas -- was
staggering. Humvees and ATVs were usually the first to hit the scene
and were easy enough to deal with, but once the tanks rolled in all
hell broke loose. I found that arming myself with a rocket launcher and
keeping between the houses worked as the best defense. Tank shells
would have to be perfectly aimed to cause damage while sneaking between
buildings. It was only when the structures were rendered into rubble
that my cover solution got me into trouble.

The Arica Harbor map is a great introduction to classic Battlefield
multiplayer for those who haven't experienced it before. It packs tons
of vehicles into a relatively small space and the results can be pretty
spectacular. You'll be able to get your hands on the Arica Harbor map
on November 19 if you're a PS3 gamer, in December if you're a PC gamer
and Xbox 360 players can look forward to a different demo coming early
next year.

We'll have more on Battlefield Bad Company 2 as its March 2, 2010 release date on Xbox 360, PlayStation 3 and PC draws closer.

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Screensaver - Bad Company 2 (English)

Screensaver - Bad Company 2 (English)

Apr 10, 2011 Other 0 comments

´╗┐Screensaver Bad Company 2 38 Wallpapers, Bad Company 2 Soundtrack (XP/Vista/Seven)

FioPro's BC2C 1.2a *minor update

FioPro's BC2C 1.2a *minor update

Jun 27, 2010 Other 1 comment

==1.2a== * minor update - disabled DBX file editing (because of errors) until it is fixed

[OLD] FioPro's BC2C 1.2

[OLD] FioPro's BC2C 1.2

Apr 8, 2010 Other 0 comments

==1.2== - tweaker now calculates hFOV - added tooltips for some options which are not self-explanatory - added explanations for VO settings - added Main...

[OLD] FioPro's BC2C 1.1b *minor update

[OLD] FioPro's BC2C 1.1b *minor update

Apr 4, 2010 Other 0 comments

CHANGELOG ==1.1b== * minor update - possible fix for .ini corrupted some users experienced - some values in GameSettings.ini weren't read properly, this...

[OLD] FioPro's BC2C 1.1a *minor update

[OLD] FioPro's BC2C 1.1a *minor update

Apr 4, 2010 Other 0 comments

CHANGELOG ==1.1a== * minor update - added checking for latest version - improved GameSettings.ini error reporting - tweaker will now save settings.ini...

[OLD] FioPro's BC2C 1.1 ***NEW***

[OLD] FioPro's BC2C 1.1 ***NEW***

Apr 2, 2010 Other 1 comment

CHANGELOG ==1.1== - added some settings from gamesettings.ini (sensitivity/acceleration, volume, etc...) - backup now backs gamesetting.ini up as well...

Post comment Comments  (0 - 10 of 61)
LilJoe7k4
LilJoe7k4 Jul 23 2013, 6:38pm says:

I'm not sure if anyone will see this, but if you're interested in BFBC2 mods, you should follow the good work folks in this thread have been doing: Mordorhq.com Their work is both promising and highly impressive!

+1 vote     reply to comment
The_One_Hero
The_One_Hero Aug 26 2012, 6:21pm says:

Great game, too bad it didn't allow players to mod it.

+4 votes     reply to comment
ChadaFACE
ChadaFACE Aug 9 2012, 6:10pm says:

sometimes this game just turns into BATTLEFIELD BAD CONNECTION 2
usually when i cant login :\

+3 votes     reply to comment
ACE1918
ACE1918 Feb 27 2012, 10:43am says:

Hey guys, thought I should let fellow Battlefield fans know:

I have created a petition to EA to make Battlefield 1942 either free to play or able to be bought via digital download.

Sign here if you are up for helping:
Change.org

+4 votes     reply to comment
adfjkndjklnhdfs
adfjkndjklnhdfs Mar 25 2012, 6:58pm replied:

I have signed it, great idea!

+2 votes     reply to comment
DukeOfJudea
DukeOfJudea Jan 25 2012, 9:59am says:

i am giving exlousive specact (bf3) for who give me a 599 battlefunds
send me P.M if you want

+2 votes     reply to comment
WukaWuka3000
WukaWuka3000 Aug 27 2011, 9:56am says:

cant find the barrett with acog on sp

+2 votes     reply to comment
CnC_Fin
CnC_Fin Sep 14 2011, 2:14pm replied:

I found it from the mission "No one gets left behind"
After you've taken care of all the enemies that are attacking you and Sweetwater, move forward along the road. You should soon encounter a house, there's a guy with M95 with ACOG scope, he's trying to shoot you, but once you kill him, take the M95.

+3 votes     reply to comment
play1111666
play1111666 Jul 15 2011, 4:40am says:

Cool game realistic and cool building damage

+2 votes     reply to comment
ChexGuy
ChexGuy Jul 12 2011, 6:40pm says:

What the hell is up with the single-player FOV?

+4 votes     reply to comment
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Battlefield: Bad Company 2
Platforms
Windows, X360, PS3
Developer
DICE
Publisher
Electronic Arts
Engine
Frostbite
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Release Date
Released Mar 2010
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8.8

98 votes submitted.

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Highest Rated (4 agree) 10/10

gameplay 10/10!
super!

Apr 28 2011, 7:40am by george92_stefan

Lowest Rated (5 agree) 1/10

A 100% console port. No mod support and console gameplay.

Aug 9 2012, 5:31pm by boredgunner

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Genre
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Single & Multiplayer
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AAA
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