Battlefield 1942: Road to Rome expansion pack gives you more of what you demand from the original Battlefield 1942, including more maps, more vehicles, and more fighting forces.

The Road to Rome focuses exclusively on the key Italian and Sicilian campaigns of WWII. Each map comes with highly detailed environments such as Italian houses, Mediterranean trees, and even the Monte Cassino Monastery. This expansion pack features eight new vehicles. These include the German BF-110 and British Mosquito twin-engine fighter-bombers as well as new Italian, British, and German tanks and anti-tank guns.

  • Six new maps from the Sicilian and Italian campaigns including Operation Husky (Sicily), and the battles for Anzio and Monte Cassino.
  • Eight new vehicles including the German BF-110 and British Mosquito fighter-bombers.
  • Two new fighting forces including the Free French forces and Italian army.
  • New hand-held weapons including the Italian Breda assault rifle, British Sten SMG and bayonets on rifles.
  • Proprietary Refractor 2 engine raises bar for graphics and 3D rendering.
  • Huge multiplayer component supporting up to 64 players that requires teamwork and cooperation from each member in order to achieve victory for the Axis or Allies.
  • Unique single player mode features no scripting, meaning the player gets different experience each time they play.
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Modding Refractor 2 Games

4 years ago Client Side Coding 9 comments

NOTE: This tutorial is Wiki-style (anyone can edit). Please add links to other useful tools you may know of.

All the tools you need to start modding Refractor 2 games.

Battlefield 1942:

Mod Development Toolkit, with Object Editor, Max/Maya/Gmax tools, etc.:

Battlecraft '42 Map Editor:

Battlecraft '42 Mesh Samples (required to properly render lightmaps):

Editor 1942 (an more complex alternative to Battlecraft '42):

Battlefield Vietnam:

Mod Development Toolkit, with Object Editor, Max/Maya/Gmax tools, etc.:

Battlecraft Vietnam (official map editor):

Battlefield 2

Official editor, with Map/Terrain/Animation/Object/Effect editing features. Also includes tools for Maya and GMax.

BF2Paint, A simple tool to make texturing your maps easier. It will make both the color map and detail map, based on height and gradient.

BGF Heightmap Converter Utility, It is a fast and easy utility for viewing and resizing heightmap (.RAW) files. It is primarily intended to make it easy to convert maps from Battlefield 1942 or Battlefield Vietnam to Battlefield 2, but it can also be used to change a BF2 map to a different size.

ShaderWrapper, a useful tool for changing the texture paths in a .bundledmesh file.

POE2's advanced 3DS Max tools, easier and more functional than DICE's. For Max 6-8: For Max 9:

Battlefield 2142 (REQUIRES BF2 TO MOD PROPERLY):

Tutorial on how to get the BF2 editor working properly with 2142 (also links to many other good BF2141 modding tutorials:

Post comment Comments
Commissar1032 Sep 4 2010 says:

Ahh the gold old days. I miss the days when games had such character and fun like this.

+9 votes     reply to comment
DickyArya Nov 10 2015 replied:


+1 vote     reply to comment
CMDKeen Mar 9 2011 replied:

So do I. The only game in the last few years with such spirit is Minecraft. The dev has to be a genius, he managed to make a great game AND successfully sell it to mainstream.

+4 votes     reply to comment
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Battlefield 1942: The Road to Rome
Electronic Arts
Refractor 2
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Release date
Released 2003
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Highest Rated (3 agree) 10/10

Excellent expansion. Flawless.

Sep 4 2010 by ytres

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