Version 1.34
Nov 07, 2009 Full Version 0 commentsThe release of version 1.34 Extract to the server's/client's MPMissions folder Changelog below:
ARMA 2 is a hardcore military simulator that allows the player to carry out the many different roles of a soldier in combat zones. Its campaign takes place in the 225 square-kilometre fictional ex-soviet state of Chernarus where a bloody conflict is taking place.
The game features a player-driven, branching campaign in which your actions have consequences. You can choose to win the hearts and minds of the warring factions inside Chernarus, or play them off against one another. Your choices will shape the future country allowing you to ultimately decide which faction (if any) survives to rule.
ARMA 2 has a vast array of military hardware at the players disposal, 73 modern weapons, 167 vehicle variants in the air, on land and at sea all modelled on after the real world counterparts. The game world will feature real-time day/night cycle.
1 comment by JaKe.OnE on Jul 17th, 2009 digg this super bookmark
BIS informed us about the new upcoming patch 1.03.
The patch is still WIP and there is also no publishing date known.
Here is the current changelog for 1.03:
This is a preliminarily list, changes are absolutely possible.
Here is the general discussion in the BI-Forums about the patch 1.03.
The release of version 1.34 Extract to the server's/client's MPMissions folder Changelog below:
The release of version 1.30 Extract to the server's/client's MPMissions folder Changelog below:
The release of version 1.22 Extract to the server's/client's MPMissions folder Changelog below:
Complete editing tool suite for Bohemia Interactive's game engine used in ARMA II. This installer will overwrite previously released BI Editing Tools...
Three scenarios and an editable mission template are featured in the demo. Scenarios are accessible from the main menu’s Singleplayer > Scenarios section...
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meh, didnt like the first one. Very leery of this one now...
How does ARMA 2 compare with Operation Flashpoint Dragon's Rising? Wich is worthier of the title Operation Flashpoint sequel?
i played the demo but meh. The immersion is there with the weapons, locals, tanks, aircraft, even the parachute. Here is where it started to lose points with me. one big problem was that some control concepts are screwed. i tried to look to the left in a Humvee and it thought i wanted to go left...right into a tree(idk if its an option to turn that off, didn't play it for to long). The next big part was that the realism kept jumping up and waving its arms in front of the fun with the base building stuff (which i didn't even get into) and some concepts being very non user friendly. Now you could say its lazy on my part that i didn't go through the like 150 god dammed commands (yes i mean with shared stuff to) and bind a key that i liked to every one but hey i guess I'm one of those people that thinks its wrong to spend an hour binding keys when I'm only going to get 30 min of fun out of it. I think its just because its way to realistic for it's own good. but hey if you like it don't even respond to this unless you have a niggling little doubt in the back of your mind that's going "your not having as much fun as you think you are" and it wont go away no mater what you do.
I have to say, for anyone who likes modding and creating game stuff, Arma2 with its outstanding editor/mission builder is a dream. I've been addicted to it for a couple months now, and I plan to use it for my annual 1-week class on modding in the spring.
Does it have any flaws? Sure, but the engine is really very solid, having gone through two previous (major) generations already in Operation Flashpoint and Armed Assault.
The editor can be used at the "wizard" level which totally holds your hand. And you can move up to the normal editor, using only basic functions, and if/when you want, you can move up to using bits of code for triggers and in units' initializations, then go all the way to writing whole scripts that are called when/how you want. It's awesome.
So, the Call Of Duty Games, The Halo Games, the Ghost Recon Series, The Brothers in Arms Series and the Newest Battlefield games aren't on Console?
(Edit)
@ Borna911
The Missions are buggy as hell... Perfecto game, when does patch 1.43 come out again?
In my opinion, game is really great. It works fine on my old E4500 with high settings. But I have few problems with this game.
1) Finding enemies is a true pain to me. I can't see them in their camo.
(Ok, it's realism)
2) Controls. They're not good, too many buttons. Well, you know.
wait how do you get nice fps when i on a amd 5200x2 3 gb ram and geforce 9600 do not get any good fps on high settnings :O
1: yes its truley a hard pain to search for enimes when they are in the woods
2. the controls are also a pain in the as and hard to figure out to
Are you f---ing kidding me! Why the hell is this game listed as "Armed Assault"?!?!?! The fucking title is "ArmA 2" (why does everyone make the mistake... I mean even "ArmA: Armed Assault" has ArmA in it...)
It is a great game though, I know Bohemia would do a good job, I mean they made VBS (virtual battlespace), that training software, which is used by many armed forces around the planet, so it seems impossible for them to not make a good military game.
Chill out man