ARMA 3, the latest installment of the tactical military simulation game from independent developers Bohemia Interactive, creators of the award-winning mil-sim series Arma.


Survive, Adapt, Win
After years of intense warfare against Eastern armies, Europe has become the last stand for the battered NATO forces. On the verge of being driven into the sea, NATO command embarks upon a most desperate measure. In the hope of seizing what seems to be a well-guarded military secret, Operation Magnitude is launched. A small group of Special Forces and Researchers are sent to a Mediterranean island deep behind enemy lines. However, the mission is compromised and the task force destroyed, leaving Cpt. Scott Miller washed ashore upon the hostile island. In his effort to carry out the mission, he will face the dangers of modern warfare, an unforgiving environment, and the consequences of his own decisions...

  • Survive in the rich & authentic environment
  • Adapt to the unsurpassed experience of modern ground combat
  • Win the open-ended & story-driven campaign

Combining the strength of its predecessors with radical engine improvements, Arma 3 provides a unique experience of sandbox-oriented combat gameplay in the most detailed environment of the series.

Key features:

  • Single-Player Campaign - evolve from a lone prey into a military commander in the open-ended & story-driven campaign.
  • Vehicles & Weapons - control multitude of aircraft, vehicles and ships with the accurate simulation, shoot from anything from pistols to the sophisticated weapon platforms.
  • Customizable Soldier Load - choose your uniform, assemble your weapon kit, change your loadout, get encumbered.
  • Physical simulation & improved animations - take advantage of PhysX™ supporting the vehicle simulation, in-game interactions and the revamped animation system.
  • Rich & authentic environment - explore the unsurpassed modern ground combat experience set on the authentic Mediterranean island modeled from the real geographic data.
  • Multiplayer Gameplay - challenge both cooperative & competitive scenarios with full support of dedicated servers for both Windows and Linux.
  • Completely extensible & moddable - design & create countless customizable scenarios using the intuitive & easy-to-use mission editor.

Official Website , Forum , Announcement , Details

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ARMA 3 pictures from GamesCom 2011 #3 ARMA 3 pictures from GamesCom 2011 #3 ARMA 3 pictures from GamesCom 2011 #3
Blog RSS Feed Report abuse Latest News: Modders Logbook - May 2015

About Lost Dragons with 2 comments by HorribleGoat on Jun 22nd, 2015

Modders Logbook - May 2015.


Summertime came but there is no rest for the wicked. We've had some huge projects going on at work and while modeling is great fun it gets a bit tedious if you do it for 8 hours as work and then try to have strength to work on your own projects with all the other RL obligations to attend to. Progress has been a bit slow lately, but again LoDRs progress marches onwards.

Last month our map saw more progress with the walls and the overall look has really began to shape up.


Almost all of the Dragon complex main walls have already reached stage 1 (=what we need for proof of concept) and as you can see they are starting to look pretty fancy. For those who don't yet know, we aim to fill all that space in the walls with variety of different structure types that are generated for each game launch. There will be industrial and commercial type areas, apartments, storages, garages, hangars, military installations and all kinds of access ways. We will try to make the generation from as small parts as possible, like walls and floors to give as much random diversity to the outcome. There is a great chance however that the engine can't handle the huge object count and if this happens we will find a compromise random unit size that works. In theory it is fairly simple thing, but in practice there is a lot that can fail. Nevertheless we are sure the system will be implemented in whatever is the working form.

While working on the map was great as I got in to the zone and really was able to pump out wall pieces, it took its toll and I needed a little break from the walls.

Enter the Dragon!

I did pick up the Dragon V2 and begun to polish the model with more details and some tweaks on the design. Overall Im really really happy with the new outlook, but some preliminary gameplay concepts did have to be revised.

At first our plan was to use the battleships as the control units for the Dragons and as I've said before, the idea is ok, but there were also too big holes in the concept that I noticed now. Mainly the Warrior Battleships have been around for quite some time and could be considered old technology compared to the groundbreaking tech in the Dragons. Thus the idea of using "old" tech to run the new systems since making a new control unit with direct compatibility with the Dragon without needing to compromise anything seemed far more plausible.

Thus the new control ship was born and designed to snugly fit to the Dragons armored docking bay. The ship itself is mostly just the last piece needed to activate the Dragon with the Central AI core and its support systems.

Dragon Progress

This change releases the Warrior ships from their "essential" role and they are now counted as combat assets to help you secure the Dragon and they no longer need to be hidden away if you happen to run into operational one but you will be able to use its firepower to blast away whatever stands in your way.

I've been working on the Dragons landing gear and I think I've come up with good looking concept for them and when they are done I can set the new Dragon up into the game! It will be a while before there are interiors or anything else but the ship, but it will still be a huge step that Im very much looking forward to.

We have also been blessed with an opportunity to work with a talented young musician who has composed us a piece inspired by the theme of Lost Dragons and Im proud to share his first work for us!

Theretor, you are the man!

You may also notice he has a lot more really cool music shared on Soundcloud!

Lastly as June came and almost went I'd like to share a what I've been up for the past few days:

AR-42 Revision V3

The Blackbird Salvage INC issued assault rifle, the AR-42 also went through another revision and got alot more detailed in the process. It still shares many similarities to the older version, but with much improved geometry and details.

Onwards to Glory and have a great summer!


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RHS: Armed Forces of the Russian Federation 0.38

RHS: Armed Forces of the Russian Federation 0.38

Jun 12, 2015 RHS: Armed Forces of the Russian Federation (A3) Full Version 0 comments

Realistic representation of the Russian military for Arma 3

RHS: United States Armed Forces 0.38

RHS: United States Armed Forces 0.38

Jun 12, 2015 RHS: Armed Forces of the Russian Federation (A3) Full Version 1 comment

RHS: United States Armed Forces 0.38 realistic representation of USAF forces.

SP WLA Amalgamation

SP WLA Amalgamation

Jun 9, 2015 Whole Lotta Altis Full Version 2 comments

The latest version of the SP mission (Whole Lotta Altis is now WLA Amalgamation). Includes much optimizations and new features including AI team-member...

WLA Addon

WLA Addon

Jun 9, 2015 Whole Lotta Altis Full Version 1 comment

Required addon for the latest WLA Amalgamation mission version. Includes needed custom location classes to run certain features in the mission. Also custom...

Operation: TREBUCHET v0.12

Operation: TREBUCHET v0.12

Jun 7, 2015 Operation: TREBUCHET Full Version 14 comments

while this is more of a hotfix to version 0.11 content was still added making it worthy of a .12 release. we hope you enjoy.

General Equipment Addon Release (AOR)

General Equipment Addon Release (AOR)

May 28, 2015 General Equipment Addon Release (GEAR) Full Version 0 comments

General Equipment Addon Release is an ambitious undertaking for KetsuCorp, providing over 5000 new items to Arma 3™ online & offline. This expansion...

Post comment Comments  (50 - 60 of 100)
AlMujahideenMuslim Jul 10 2011, 2:52pm buried:


i hope this game has reload animations like in battlefield or counter-strike, realistic reload animations

-8 votes     reply to comment
aidas2 Aug 28 2011, 7:20am replied:

None of the 2 had anywhere near realistic anims... And there finally will be proper animations :D

+1 vote     reply to comment
renegadekiller Sep 9 2011, 7:34pm replied:

i would pay triple the price for that xD

+1 vote     reply to comment
KEVLAR60442 Aug 24 2011, 4:24pm replied:

The funny thing is that CS's and Battlefield's (save for BF3) reloads are unrealistic.

+3 votes     reply to comment
Pouk Sep 9 2011, 6:46pm replied:

Well just connecting a words "realistic" and "Counter-Strike" is rather funny -and even almost hilarious when used against ArmA. (Really, are we living in a same universe? Did he really just used Counter-Strike with half of its rifles mirrored so they look better and with M4 cocked by the forward assist knob instead of actual charging handle, as an example for realism?)

+1 vote     reply to comment
sasasa Jul 8 2011, 5:54am says:

Finally something decent that EXCLUSIVELY for PCs

+7 votes     reply to comment
Genghis91 Jul 4 2011, 12:13pm buried:


Just as I got settled down into ARMA 2 as well, looks like I'll be a slave to commercialism forever augh...

Anyway, sounds good as always.

-5 votes     reply to comment
Cpt.Dann Aug 24 2011, 8:07pm replied:

ARMA2 came out in 2009. This is coming out in 2012.

+2 votes     reply to comment
Nominee Jul 3 2011, 3:03pm says:

Let's see 'em turn THIS into a retarded 360 port!
PC gaming FTW

+3 votes     reply to comment
Triarii_90 May 26 2011, 8:21am says:

I like this modern-futuristic concept, looks like ghost recon in sandbox.
+1 for nvidia physic. Mediterranean is very cool place for game, i hate Chernogorski because is too depressive for me.
I dont understand what is Merkava 4 doing in game ? Will be IDF in game ?
What means "Easter army" ? New Warshaw pact ? Or mixed Chinese and Russian ?

+4 votes     reply to comment
david3 Oct 15 2011, 5:53am replied:

they said eastern army not easter
btw it'l be cool to play with the idf if they will include them

+1 vote     reply to comment
Hitelf May 26 2011, 7:59am says:

Well, another game for my MUST BUY list :3
seriusly. this looks great and it looks like it improved ALOT

+3 votes     reply to comment
emperor77 May 26 2011, 6:09am says:

The only true modern war series.

Don't really like this one's setting though, too sci-fi with some mythical "Eastern army" that NATO could beat any time in real life. The regular USA vs Russia or USA vs some minor middle eastern country would've been better.

+3 votes     reply to comment
Zombiestubble Jun 22 2013, 8:26pm replied:

Yes, because a rehash of every military game for the past 5 years is what we need more of.

+1 vote     reply to comment
leathery May 27 2011, 12:34pm replied:

but the mythical army could be a sino russian army which i'm sure NATO would have a hell of a time fighting. considering they are having a rough time getting rid of the insurgents in the middle east

-1 votes     reply to comment
Renegade2 May 27 2011, 4:18pm replied:

they are only having trouble getting rid of them because they like to fire at the Coalition soldiers then drop the guns and pretend to be civilians

+2 votes     reply to comment
leathery May 27 2011, 9:52pm replied:

very true, but they are also at a disadvantage on technological level where a Sino-Russain army would have the same amount of man power if not more and they are technologically on the same level as the NATO forces so I think that they would have many troubles.

0 votes     reply to comment
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Developer & Publisher
Bohemia Interactive
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Release Date
Released Sep 11, 2013
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47 votes submitted.

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Highest Rated (3 agree) 7/10

Lots of Potential, misused by community.

Feb 4 2014, 8:55am by esfumato

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