Established in 1999 in Prague, Czech Republic, Bohemia Interactive is an independent game development studio that focuses on developing original state of the art computer entertainment and simulation software, including the research of proprietary advanced real-time 3D graphics, artificial intelligence and physical simulation technologies for real-time interactive environments. Bohemia Interactive won the Best PC Game Developer award for 2001 at London’s ECTS exhibition and Rookie Studio of the Year award at GDC 2002.

Game Development

Operation Flashpoint*, Bohemia Interactive's debut game published by Codemasters in 2001, became the No. 1 bestselling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game.” Over 2 million copies of Operation Flashpoint have been sold since its release. Bohemia Interactive’s second major release, ArmA: Armed Assault, followed in 2007 and sold over 400,000 copies on PC through various local publishing partners.Arma 2, the latest hit in the series of realistic military simulators, released worldwide during summer 2009 was placed in the top positions of official PC charts around the world immediately on release; it also won "Most PC" Game in the 2009 PC Gamer Awards.

Following the release of Arma2 was the standalone expansion pack Arma2: Operation Arrowhead, the massive expansion was strongly received by both critics and fans alike, reviews considered it as surpassing the previous title and building on the strong Milsim heritage. “Armaverse” was then expanded further by the hugely popular British Armed Forces (BAF) DLC which delivered on the wishes of a strong section of the community for British specific content, this was provided in the BAF DLC which introduced all new soldiers, weapons, vehicles, missions and campaign.

Bohemia Interactive acquires local development studios

In 2010 Bohemia Interactive, a strong proponent of committing to the talent and experience of local development resources, completed the acquisition of three established and internationally known development studios within the Czech Republic, these are:

Altar Games

Altar Games formed in Brno from industry professionals, who worked in the gaming industry for many years and participated in development of renowned PC titles, such as Original War - an RTS published worldwide by Virgin Interactive, UFO series (UFO: Aftermath and it's sequels UFO: Aftershock released in 2005 and UFO: Afterlight released in 2007) and puzzle games Fish Fillets 1&2.

Black Element Studios

Black Element Studios a Prague based studio formed in 2000 with two strongly received titles under its belt already in Shade: Wrath of Angels released in 2004 and Alpha Prime released in 2007. The studio had previously cooperated with Bohemia Interactive on development of ArmA: Queen's Gambit. BES is currently working on Carrier Command: Gaea Mission, an action game with strategy elements.

Centauri Production

Established in 2000 in Prague, Centauri Production is an experienced game development studio formed by industry veterans. Among their released games are adventure titles such as Fairy Tale about Father Frost, Gooka: Mystery of Janatris, interactive projects Ferdy the Ant, 4 Leaf Clovers, and the recently released Memento Mori. Centauri Production is also active in the production of multimedia applications and presentations, software for movie and animation studios.

Add engine Engines
Real Virtuality 3

Real Virtuality 3

Commercial licence

Real Virtuality 3 is a computer game engine developed by Bohemia Interactive, originally called Poseidon. It is used in the video game ARMA 2. An updated...

Real Virtuality 4

Real Virtuality 4

Proprietary licence

As the next evolution of the ARMA series' backbone, the Real Virtuality 4 engine brings with it a host of changes and improvements that bring ARMA 3 into...

Real Virtuality 2

Real Virtuality 2

Commercial licence

Real Virtuality 2 is a computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the video game ARMA...

Real Virtuality 1

Real Virtuality 1

Commercial licence

Real Virtuality is a computer game engine developed by Bohemia Interactive Studio (BIS), originally called Poseidon. It is used in the video game Operation...

Add game Games
Operation Flashpoint

Operation Flashpoint

Realistic Sim

Operation Flashpoint takes place in the 1980's. Player must fight soviet forces on 3 large 100km islands as an American NATO soldier. Man vehicles such...

ARMA: Armed Assault

ARMA: Armed Assault

Realistic Sim

Armed Assault is a first person tactical military shooter with large elements of realism and simulation. This game features a blend of large-scale military...

ARMA 3

ARMA 3

Tactical Shooter

ARMA 3, a unique sandbox-style combat gameplay experience in the most detailed environment of the series to-date.

Take On Mars

Take On Mars

Realistic Sim

Places you in the seat of a Rover Operator, allowing you to control the various, fully simulated mobile Rovers and stationary Landers. With this scientific...

DayZ

DayZ

Adventure

Welcome to the world of DayZ, hit by a new and presently unknown infection which has wiped out most of the world's population. You are one of the few...

ARMA 2

ARMA 2

Tactical Shooter

In 2009 the fictional post-soviet country of Chernarus is ravaged by civil war. For two crippling years, conflict has raged... Players explore this volatile...

ARMA: Cold War Assault

ARMA: Cold War Assault

Tactical Shooter

The horrors of WWIII are imminent. There are clashes over the Malden Islands from dusk to dawn and you are caught in-between. You must use all of the...

ARMA 2: Operation Arrowhead

ARMA 2: Operation Arrowhead

Tactical Shooter

Three years after the conflict in Chernarus, portrayed in the original Arma 2, a new flashpoint explodes in the Green Sea Region. Coalition forces led...

Alpha Prime

Alpha Prime

First Person Shooter

Somewhere in deep space, at an apparently abandoned mining base on the asteriod Alpha Prime, something has gone terribly wrong. Miners were warned that...

Arma 3 Zeus

Arma 3 Zeus

Tactical Shooter

Arma 3 Zeus is a free multiplayer DLC for Arma 3 Fully modable and compatible with all current gametypes, take over the world or ARMA and play it your...

Comments
Xanjak
Xanjak

It says i have a bad serial number why is that (im using the free version)

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El_MUERkO
El_MUERkO

The Operation Flashpoint and ARMA games are without peer! I cant wait for ARMA 3!!!

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david3
david3

one of the best game devs around

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Euirana
Euirana

agreed =)

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TheOrksWereHere
TheOrksWereHere

holy **** have you even been on their forums?

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koolaidman117
koolaidman117

looks cool but it dose not work on my computer.

Reply Good karma Bad karma+2 votes
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RT @26thmeutactical: @Arma3official Looking to join a ARMA 3 Unit? Join the 26th! Enlist at 26thmarines.enjin.com T.co

3hours 0mins ago by arma3official

RT @Unsung_Team: Work from londo on Khe Sanh, this is our testing of the Jungle Clutter so far, let us know if you enjoy! -Barden T.co

3hours 27mins ago by arma3official

RT @ESO: Earth-mass planet found in habitable zone around #ProximaCentauri #PaleRedDot Socsi.in

17hours 17mins ago by foltynd

Good point! Our change-log entry perhaps undersold our programming ninja's effort. It's a fix for terrain & objects. T.co

20hours 32mins ago by jaycroweuk

#DevBranchThisWeek Added: Checkboxes for muting players in the Multiplayer Lobby Forums.bistudio.com (:X :X :X)

20hours 43mins ago by jaycroweuk

#DevBranchThisWeek Fixed: Characters would be forced to stand up on terrains too steep for being prone Forums.bistudio.com (YES YES YES)

20hours 44mins ago by jaycroweuk

#DevBranchThisWeek T.co

20hours 45mins ago by jaycroweuk

Pretty cool looking back on a bunch of splendid Dev-Branch progress during my #RoadToIslay. Stand by for just a wee bit-o-spam!

20hours 46mins ago by jaycroweuk

☕, therefore I am.

Aug 24 2016 by gekonn

RT @radiatoryang: when I lecture on level design, I do a 30 min lecture about level layouts; I put it into a diagram, hope it's useful T.co

Aug 24 2016 by ivanbuchta

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