The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Bring your creative visions to life directly in game without programmer assistance via the new Unreal Blueprint.

Unreal Engine 4’s architecture offers fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas. With significant new visual features, Unreal Engine 4 enables you to achieve high-end visuals, while remaining both scalable and accessible to make games for low-spec PCs.

Tool highlights/features for developers include:

  • Make updates directly in game without ever pausing gameplay with Hot Reload. This tool allows you to quickly find and edit C++ code and see those changes reflected immediately in game.
  • After an update is made, Instant Game Preview gives you the power to spawn a player and play anywhere in game without needing to wait for files to save.
  • The all-new Code View saves you time by allowing you to browse C++ functions directly on game characters then jump straight to source code lines in Visual Studio to make changes.
  • Live Blueprint Debugging enables you to interactively visualize the flow of gameplay code while testing your game.
  • Now you can quickly debug and update gameplay behaviors when they happen through the new Simulate Mode. This tool lets you run game logic in the editor viewport and inspect AI as the game characters perform actions.
  • View your game in full-screen within the editing environment with the Immersive View tool. This allows programmers to complete iterations on gameplay changes without added UI clutter or distractions.
  • Possess/Eject Features allow at any time while playing in editor to easily “eject” from the player and take control of the camera to inspect specific in-game objects that may not be behaving properly.
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Blog RSS Feed Report abuse Latest News: Bounty - DevLog - Update 11

About Bounty with 0 comments by InsiderGaming on Mar 26th, 2015

Bounty - DevLog - Update 11

Bounty - DevLog - Update 11 - Indie DB

Did we hear someone say environment, UI, characters, and mini-maps? No, well that’s what we worked on this week anyway. This week, we explore a new environment, work with mini-maps, redesign old characters, and further develop the UI system inside the game. Welcome to world of Bounty.

First things first, let’s start with the map. Although the map is a very rough stage and will probably change soon for the better, we show off the new map. It shows parts of the verticality of the game and how we want the gameplay to go within the game. Being able to take multiple routes to get to the same place allows the player to handle any situation the way that they want to. Want to sneak up on your enemy? You can do that. Want to kill your enemy from afar. You can do that. Want to dangle from the edge of a bridge with your feet and shoot your enemy upside down? No, you can’t do that but wouldn’t that be awesome.

Moving on to the mini-map. Nothing too exciting here but it’s in the early stages of development and assists the player in navigating the map. We plan to add more things such as waypoints, navigation lines, and enemy spotted icons. With the mini-map, you can choose whether you want the mini-map to spin to point in your direction or if you want the map to stay static and shows which direction you are pointing.

Next is the UI improvements. We now have in the game a way for players to be able to store items that they do not want on their person at all times. This allows the player to pick up more items and collect more resources. With this new system improvement, we needed a new way to interface with it. We now have a system that allow you to drag and drop items to and from other inventories to move items around. This will help in the future as well when it comes to trading with other players. The UI also works on the teleporter now. You can choose which destination you want to go to. It’s a small improvement but a much needed one.

Now for the Art part of the update. We have two updated characters to show. Blaze and Brute have gotten some serious overhauling to make them more fit their personalities and backstory. They feel like more complete characters and look 10 times better than before. Check out the images below or in the images section to see the changes.

Brute's New LookBlaze's New Look

That’s it for this week and we hope to see you back here for the next update which include more characters and hopefully even more awesome. Thanks for stopping by!

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Post comment Comments  (0 - 10 of 29)
kcs123 Mar 12 2015, 6:17pm says:

What a paradox. Using unreal engine to make more realistic looking games.
Pretty much a lot of them will be epic. :)

U4 is engine with lot of features. Such number of features makes engine more complex to understand. Fortunately a lot of good video and text tutorials are available to anyone willing to learn.

Even expirienced developers need some time to get familiar with engine itself before they unleash their creativity. So, it is no wonder that there is no sudden boom of new games made with U4. But new U4 games poping up more frequently each day on moddb, that is good trend.

+1 vote     reply to comment
Scotland3d Mar 11 2015, 5:18am says:

No Return is moving to UE4.

+1 vote     reply to comment
Half-Rats Mar 7 2015, 6:44pm says:

Some creep went through and disagreed with all of the reviews...Don't nobody say nothin' bad about Mrs. Jenkins...or Unreal...

+1 vote     reply to comment
mohammadyasir3 Jan 31 2015, 4:02am says:


+1 vote     reply to comment
T-F Jan 5 2015, 6:01pm says:

Hey guys :) if you know UE4, love game Blood (1997) and want to see an awesome remake of it, check this out: . This guy works on this project alone and he would appreciate your help.

+1 vote     reply to comment
Willow. Jan 3 2015, 4:07am says:

Someone should remake Half-Life 2 in UE4! :D

Just a thought. :)

+1 vote     reply to comment
SinisterExaggerator Feb 16 2015, 1:26pm replied:

Chances are it would only result in upgraded visuals for the most part which isnt much of a good reason to remake it. Best to make something inspired by gaming greats.

+1 vote     reply to comment
reok Sep 30 2014, 9:54pm says:

Love UnrealEngine4!

+1 vote     reply to comment
Maxen1416 Aug 6 2014, 7:35am says:

there are quite a number of games in which you play as a drone in this particular engine

+1 vote     reply to comment
Guest Jul 29 2014, 10:57am says:

Where is the Linux tag at the top-right Platforms section? You almost have it already.

+1 vote     reply to comment
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