The most world-class game engine to date, Unreal Engine 4 gives you the power to do more than ever before. Bring your creative visions to life directly in game without programmer assistance via the new Unreal Blueprint.

Unreal Engine 4’s architecture offers fully dynamic lighting features, cutting down on development time and ensuring less iteration on creative ideas. With significant new visual features, Unreal Engine 4 enables you to achieve high-end visuals, while remaining both scalable and accessible to make games for low-spec PCs.

Tool highlights/features for developers include:

  • Make updates directly in game without ever pausing gameplay with Hot Reload. This tool allows you to quickly find and edit C++ code and see those changes reflected immediately in game.
  • After an update is made, Instant Game Preview gives you the power to spawn a player and play anywhere in game without needing to wait for files to save.
  • The all-new Code View saves you time by allowing you to browse C++ functions directly on game characters then jump straight to source code lines in Visual Studio to make changes.
  • Live Blueprint Debugging enables you to interactively visualize the flow of gameplay code while testing your game.
  • Now you can quickly debug and update gameplay behaviors when they happen through the new Simulate Mode. This tool lets you run game logic in the editor viewport and inspect AI as the game characters perform actions.
  • View your game in full-screen within the editing environment with the Immersive View tool. This allows programmers to complete iterations on gameplay changes without added UI clutter or distractions.
  • Possess/Eject Features allow at any time while playing in editor to easily “eject” from the player and take control of the camera to inspect specific in-game objects that may not be behaving properly.
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Blog RSS Feed Report abuse Latest News: Redout announced for XBox One! Release quarter, trailer and everything!

About Redout with 1 comment by korsaat on Mar 6th, 2015

AD 2560. You got the chance to compete in the toughest AntiGravity racing league of all times. Blood is forced to your head as you enter an inverse loop, magnetic power your only ally while running flat-out upside down. Keep your cool: you'll need it. Redout racetracks are futuristic rollercoasters spanning beautiful, low-poly environments under the low-poly sky of a semi-abandoned Earth.

Now, please get comfortable. Rest your head back and make sure your speakers are on.

"Fans of the genre have been left longing for a next-gen AG racing game for too long" says game designer
Giuseppe Enrico Franchi. "In Redout, you don't just ‘drive': you dance around corners, you grind walls, you push yourself. In order to maximize the perception of mass and inertia, all inputs apply a physical force to your ship. Control doesn't come easy. We're shooting for that feeling for which you grip, tilt, and raise your controller."

Announcement screenshots presskit pack

The graphics will be fueled by the technical marvels of the Unreal Engine 4. A sharp, low-poly aesthetic blend in with the latest state-of-the-art shading and lighting effects, creating a beautiful and instantly recognizable mixture. Also, it looks super indie, which nowadays is cool as milk.

Announcement screenshots presskit pack

Features
· Career mode. Race against the AI, climb the ranks and upgrade your hovership
· 25+ tracks scattered around 5 locations on a post-apocalyptic Earth, plus boss circuits
· 7 event types, from classic Race to innovative Arena Race and Score-Based Endurance
· 5 upgradable racing hoverships, each requiring a different driving approach
· 10+ racing-focused, upgradable powerups: additional turbo, shields, self-repair drone, advanced grip system, slipstream enhancers, and more

Release Date
Redout is part of the ID@Xbox program and will be available on XBox One in Q3 2015.
Future platforms on the roadmap are PC and PS4, although no date is confirmed yet.

For more informations and the dev log, please visit www.34bigthings.com.

Announcement screenshots presskit pack

Contact
If you want to get in touch, here's some ways to do it. We'd love to hear what you think!
Facebook: facebook.com/34BTredout
Twitter: @34bigthings
Mail: info@34bigthings.com

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Post comment Comments  (0 - 10 of 26)
mohammadyasir3
mohammadyasir3 Jan 31 2015, 4:02am says:

I WANT MOAR MOAR F2P GAMES BASED ON UE4 PLZ!

+1 vote     reply to comment
T-F
T-F Jan 5 2015, 6:01pm says:

Hey guys :) if you know UE4, love game Blood (1997) and want to see an awesome remake of it, check this out: Moddb.com . This guy works on this project alone and he would appreciate your help.

+1 vote     reply to comment
GamerZoey
GamerZoey Jan 3 2015, 4:07am says:

Someone should remake Half-Life 2 in UE4! :D

Just a thought. :)

+1 vote     reply to comment
SinisterExaggerator
SinisterExaggerator Feb 16 2015, 1:26pm replied:

Chances are it would only result in upgraded visuals for the most part which isnt much of a good reason to remake it. Best to make something inspired by gaming greats.

+1 vote     reply to comment
reok
reok Sep 30 2014, 9:54pm says:

Love UnrealEngine4!

+1 vote     reply to comment
Maxen1416
Maxen1416 Aug 6 2014, 7:35am says:

there are quite a number of games in which you play as a drone in this particular engine

+1 vote     reply to comment
Guest
Guest Jul 29 2014, 10:57am says:

Where is the Linux tag at the top-right Platforms section? You almost have it already.

+1 vote     reply to comment
Quast
Quast May 21 2014, 9:59am says:

UE4 doesn't support C#. but does UE3 support C# language ?

+2 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Jun 4 2014, 1:15pm replied:

UE3 is only written in Unreal Script they maybe similar but there are not the same. However i am not really a programmer i just know its U Script.

+2 votes     reply to comment
vibgyor
vibgyor Jun 14 2014, 1:45pm replied:

no, ue3 was written in c++. unrealscript is used for gameplay coding.

+2 votes     reply to comment
Quast
Quast Jun 5 2014, 5:45am replied:

Thank you

+3 votes     reply to comment
Guest
Guest Jun 5 2014, 5:44am replied:

thank you

+3 votes     reply to comment
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