This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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Welcome back on our site!


After the last failed Kickstarter, we didn´t go back to Step 1 - but we for sure kept a little bit more quiet than usual. Collecting feedback, working on our technology base, patching "Into the Dark",working on the small visual novel "Father´s Island" we came up with, experimenting with various improvements, acquiring additional skills for ourselves and gifted members for the team. But, of course, we also continued the development of Antinomy!


Al-Hamra Scene 1

And, as you might have guessed...

...we are going in for another Kickstarter.

And this time, it is completely different - because we have set a funding goal of only 1085 €. Yes, you read that right. And no, we didn´t forget a zero or two on the end of the sum.

Come on, no one can develop a game with 1K €, right?


Of course not! With all of the team members taking only minimum payments to support their living, a game like Antinomy still costs at least 150.000 or more to see the light of day.
However, with that amount, minus rewards and fees, we get two additional characters game-ready for populating the world in the upcoming pre-alpha. This pre-alpha is used to negotiate deals with additional sources of funding. Don´t be afraid: Under no circumstances, we would give away the IP or allow anyone to tamper with the world and storyline. Antinomy will be developed exactly like envisioned.

Don´t let the sun go down on us...

Let´s take a look at what happened so far:

While Antinomy has still a long road ahead, extensive work has already be done, reviewed, improved or re-created. Right now, we aim for a release at the end of 2017.

timeline

What we are really proud of is the fact that we were capable of convincing an impressive cast to join the Team. Here is a small excerpt:

Dave Fennoy

You probably will recognize his voice as he voiced Bluebeard in "The Wolf Among Us", Lee Everett in "The Walking Dead" (both awesome TellTale games); Vol'Jin and Prophet Zulu in WoW, Gabriel Tosh in StarCraft II and literally hundreds of others AAA game characters... Let us introduce the first actor who has signed up with his awesome voice, the man who dubbed our signature character Omar El-Amin.

 project video thumbnail

Mr. John J. Dick

However, if we have a friendly, charismatic, wise and brave mentor character like Omar El-Amin, we also need a proper villain. This a SERIOUS fact. So SERIOUS, that we decided we need the voice actor of SERIOUS SAM for Mustafa Hasran, the man who once betrayed Omar, slayed Nathaniel's father and seized power in the Holy Land.

Adam Harrington

Of course, for a character such as Nathaniel Rosenthal, the main character around who the whole story revolves, we need an outstanding voice actor, so we decided to contact BAFTA Award nominee for his performance of Bigby Wolf in The Wolf Among Us. And he agreed to deliver another award-caliber performance in Antinomy.

 project video thumbnail

Gavin Hammon

A character who is as expressive and short tempered but in the same time intelligent and sharp minded as Avi Oman, best friend and spiritual brother of Nate, would require no less talented actor than Gavin Hammon, who has previously voiced a character in similar nature such as Kenny from The Walking Dead: The Game, and other strong performances in games such as The Godfather II, The Wolf Among Us, League of Legends and more.

Erin Fitzgerald

Making one of the earliest appearances in Antinomy, Aaliyah, sister of Layth and clan's early physician, will be voiced by Erin Fitzgerald, who dubbed dozens of cartoons, anime and video games, such as Ed Edd n Eddy, Naruto, Batman: Year One, Persona 4, and many, many more.

Jay Britton

Young UK voice actor will join the cast of Antinomy to voice similarly young and energetic Isaiah, one of clan's lieutenants and their supreme spy. Isaiah doesn't lack interesting background story. Jay has previously worked on a lot of different projects, and associated with Marvel, Ford, Amazon, and more.

Danielle McRae

Clan's most advanced physician and sister of Bashar will be voiced by no other then Danielle McRae, with some her most notable works being Metar Gear Solid: Philanthropy, League Of Legends and World of Warcraft: Cataclysm, and more.

Some of them have already recorded parts of their lines, and, needless to say, IT SOUNDS AWESOME.
More to be announced soon ;)

Are you ready to support us? Then please do so!

In the meantime, we keep on going.
With love from Al-Hamra, Jerusalem, Vienna, London, Bahrain, Russia and Australia - your Antinomy team!

Into the Dark Halloween Edition 2015 live on Steam!

Into the Dark Halloween Edition 2015 live on Steam!

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The first version of the Into the Dark Halloween Edition 2015 has been pushed lived on Steam. Contains many improvements, bugfixes and a new free Halloween...

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Worlds Crisis Reborn V1.1 Released!

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Finally after a long time, World's Crisis Reborn V1.1 has been released with many changes! Many features have been added.

World's Crisis Demo Released Today!
Worlds Crisis Reborn

World's Crisis Demo Released Today!

Worlds Crisis Reborn 0 comments

Finally after a long waiting period, World's Crisis Reborn Demo version has been released! You can now download and play the game.

Worlds Crisis FPS Game released!
World's Crisis - The World In Danger

Worlds Crisis FPS Game released!

World's Crisis - The World In Danger 2 comments

World's Crisis is my first FPS(First Person Shooter) game especially for the people who loves to play 3D Shooter Games!

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The Curse of Graceville Manor V2

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You play as a paranormal investigator, Who is on a mission to explore Graceville Manor. You are set to stay there for 2 days to collect information. What...

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Altherine

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Post comment Comments  (40 - 50 of 88)
AmaroqDricaldari
AmaroqDricaldari

Is it possible to recode FPS Creator to work as an SDK for a different Engine? Because Source SDK is way too hard for me to use.

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Gothii_Imperator
Gothii_Imperator

\/ wich is why you learn to properly use things via multiple classes and/or tutorials, just take a few school classes on it or look for a few tutorials on how to make it easier to use. there now can people stop arguing about something that takes a college education to know how to use with great skill.

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JamesFredd
JamesFredd

You don't need a education to learn how to use FPSC, it is very easy to use, and is good for hobbyists. Heck, if it didn't have the geometry system it uses(and that small amount of cash it requires to use it legally), I would be using it. But instead I use UDK: Dl.dropbox.com . FPSC is a good engine for those who know how to use it fluently, and is a decent one for those who dont, but in my opinion, its not very powerful.

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Serygala
Serygala

No doubt its a weak engine. But some guys around here (including me) found a way around its odd and it turns out to be all a hobby dev needs.

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99yoyos
99yoyos

Its a good engine... for 10 year olds... Its only pros are that A.) its insanely simple to use and B.) cheap... It has little ability to make any game worth playing. You'd spend more time fighting with the engine to try to get it to work it a way not already put into the engine's limited list of abilities than if you were to get a better engine

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jasonthiefguy
jasonthiefguy

this engine is very good man try it out,once you tried you think its sucks,but for me its good

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Serygala
Serygala

Yeah right...do some research first and THEN post unnecessary comments like these.

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Heretic-Studios
Heretic-Studios

Just because your IQ level is too low to make use of the features and make a decent game with the software, doesnt make it a bad engine, especially with all the additions constantly being added.

Learn to use FPSC before you diss it.

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maraken
maraken

FPS creator X10 (or whatever it is called) is awesome. The previous version.....not so much.....

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Magic_Nipples
Magic_Nipples

x10 has been dropped. They are fixing up x9 and stoped work on x10 for now.

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trakmiro
trakmiro

TGC has abandoned X10. They've made official statements saying so. Have you noticed some of the more recent model packs don't work with X10?

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Serygala
Serygala

Lol! You have no idea, do you? XD

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Highest Rated (4 agree) 10/10

This engine is only limited by the user. I recommend this if you want to teach yourself programming. It's always best to learn by hours of frustration, other than days of no work at all. This engine was bad enough to give a 10/10. Hooray.

Dec 22 2010 by Inbredguppey

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