This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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0 comments by CyberbergInteractive on Feb 2nd, 2015

Greetings, my name is James and I have previously worked on a few horror games. Instead of explaining in detail, I'll simply post a few links below so that you can judge for yourselves.

  • Purgatory, my first real game, being played by Markiplier
  • Dead Point, my second game, to which I abandoned.
    Indiedb.com

I've made a lot of mistakes in the past and have taken a lot from them and I am now hoping to create something new and exciting! I am currently working on a survival horror game inspired by the old Resident Evil and Silent Hill games. Whilst the title is still very early in production (not even a freaking title yet) I believe it is going to be something special. I'm hoping to go back to the roots of what made those old experiences so much fun, and to hopefully ditch any of the new "5 Nights at Every New Horror Game" scares along the way.

Keep checking this space!

On a final note, I am looking for a level designer so if you are interested, check out my thread.
Indiedb.com

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Post comment Comments  (40 - 50 of 95)
AmaroqDricaldari
AmaroqDricaldari Apr 13 2011, 2:17pm says:

Is it possible to recode FPS Creator to work as an SDK for a different Engine? Because Source SDK is way too hard for me to use.

-3 votes     reply to comment
Gothii_Imperator
Gothii_Imperator Mar 8 2011, 12:03am says:

\/ wich is why you learn to properly use things via multiple classes and/or tutorials, just take a few school classes on it or look for a few tutorials on how to make it easier to use. there now can people stop arguing about something that takes a college education to know how to use with great skill.

+1 vote     reply to comment
JamesFredd
JamesFredd Jul 22 2011, 4:21pm replied:

You don't need a education to learn how to use FPSC, it is very easy to use, and is good for hobbyists. Heck, if it didn't have the geometry system it uses(and that small amount of cash it requires to use it legally), I would be using it. But instead I use UDK: Dl.dropbox.com . FPSC is a good engine for those who know how to use it fluently, and is a decent one for those who dont, but in my opinion, its not very powerful.

+1 vote     reply to comment
Serygala
Serygala Aug 2 2011, 5:52pm replied:

No doubt its a weak engine. But some guys around here (including me) found a way around its odd and it turns out to be all a hobby dev needs.

+2 votes     reply to comment
99yoyos
99yoyos Feb 20 2011, 12:12am says:

Its a good engine... for 10 year olds... Its only pros are that A.) its insanely simple to use and B.) cheap... It has little ability to make any game worth playing. You'd spend more time fighting with the engine to try to get it to work it a way not already put into the engine's limited list of abilities than if you were to get a better engine

-2 votes     reply to comment
jasonthiefguy
jasonthiefguy Jul 7 2011, 5:34am replied:

this engine is very good man try it out,once you tried you think its sucks,but for me its good

+1 vote     reply to comment
Serygala
Serygala Mar 12 2011, 8:48pm replied:

Yeah right...do some research first and THEN post unnecessary comments like these.

+4 votes     reply to comment
Heretic-Studios
Heretic-Studios Feb 27 2011, 7:37pm replied:

Just because your IQ level is too low to make use of the features and make a decent game with the software, doesnt make it a bad engine, especially with all the additions constantly being added.

Learn to use FPSC before you diss it.

+3 votes     reply to comment
maraken
maraken Jan 5 2011, 12:43pm says:

FPS creator X10 (or whatever it is called) is awesome. The previous version.....not so much.....

-2 votes     reply to comment
Magic_Nipples
Magic_Nipples Jun 20 2011, 6:02pm replied:

x10 has been dropped. They are fixing up x9 and stoped work on x10 for now.

+2 votes     reply to comment
trakmiro
trakmiro Feb 11 2011, 9:21pm replied:

TGC has abandoned X10. They've made official statements saying so. Have you noticed some of the more recent model packs don't work with X10?

+1 vote     reply to comment
Serygala
Serygala Jan 12 2011, 8:58pm replied:

Lol! You have no idea, do you? XD

+1 vote     reply to comment
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Platform
Windows
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Official Page
Fpscreator.com
Licence
Commercial
Release Date
Released Dec 1, 2005
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6.8

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Highest Rated (4 agree) 10/10

This engine is only limited by the user. I recommend this if you want to teach yourself programming. It's always best to learn by hours of frustration, other than days of no work at all. This engine was bad enough to give a 10/10. Hooray.

Dec 22 2010, 2:51am by Inbredguppey

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