This engine is the code behind "The game Creator's" FPS Creator development tool, A powerful, yet rough FPS engine. The engine features:

  • A fully working physics system
  • Lighting effects
  • modifiable AI files
  • Model importing ability
  • Multi player deathmatch
  • many stock media files
  • and many more purchasable model packs

While the engine is still rough around the edges, it's being constantly upgraded and improved by it's development team, who aims to squish and destroy as many bugs as possible, and create a powerful, professional, game development tool.

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Welcome back on our site!


After the last failed Kickstarter, we didn´t go back to Step 1 - but we for sure kept a little bit more quiet than usual. Collecting feedback, working on our technology base, patching "Into the Dark",working on the small visual novel "Father´s Island" we came up with, experimenting with various improvements, acquiring additional skills for ourselves and gifted members for the team. But, of course, we also continued the development of Antinomy!


Al-Hamra Scene 1

And, as you might have guessed...

...we are going in for another Kickstarter.

And this time, it is completely different - because we have set a funding goal of only 1085 €. Yes, you read that right. And no, we didn´t forget a zero or two on the end of the sum.

Come on, no one can develop a game with 1K €, right?


Of course not! With all of the team members taking only minimum payments to support their living, a game like Antinomy still costs at least 150.000 or more to see the light of day.
However, with that amount, minus rewards and fees, we get two additional characters game-ready for populating the world in the upcoming pre-alpha. This pre-alpha is used to negotiate deals with additional sources of funding. Don´t be afraid: Under no circumstances, we would give away the IP or allow anyone to tamper with the world and storyline. Antinomy will be developed exactly like envisioned.

Don´t let the sun go down on us...

Let´s take a look at what happened so far:

While Antinomy has still a long road ahead, extensive work has already be done, reviewed, improved or re-created. Right now, we aim for a release at the end of 2017.

timeline

What we are really proud of is the fact that we were capable of convincing an impressive cast to join the Team. Here is a small excerpt:

Dave Fennoy

You probably will recognize his voice as he voiced Bluebeard in "The Wolf Among Us", Lee Everett in "The Walking Dead" (both awesome TellTale games); Vol'Jin and Prophet Zulu in WoW, Gabriel Tosh in StarCraft II and literally hundreds of others AAA game characters... Let us introduce the first actor who has signed up with his awesome voice, the man who dubbed our signature character Omar El-Amin.

 project video thumbnail

Mr. John J. Dick

However, if we have a friendly, charismatic, wise and brave mentor character like Omar El-Amin, we also need a proper villain. This a SERIOUS fact. So SERIOUS, that we decided we need the voice actor of SERIOUS SAM for Mustafa Hasran, the man who once betrayed Omar, slayed Nathaniel's father and seized power in the Holy Land.

Adam Harrington

Of course, for a character such as Nathaniel Rosenthal, the main character around who the whole story revolves, we need an outstanding voice actor, so we decided to contact BAFTA Award nominee for his performance of Bigby Wolf in The Wolf Among Us. And he agreed to deliver another award-caliber performance in Antinomy.

 project video thumbnail

Gavin Hammon

A character who is as expressive and short tempered but in the same time intelligent and sharp minded as Avi Oman, best friend and spiritual brother of Nate, would require no less talented actor than Gavin Hammon, who has previously voiced a character in similar nature such as Kenny from The Walking Dead: The Game, and other strong performances in games such as The Godfather II, The Wolf Among Us, League of Legends and more.

Erin Fitzgerald

Making one of the earliest appearances in Antinomy, Aaliyah, sister of Layth and clan's early physician, will be voiced by Erin Fitzgerald, who dubbed dozens of cartoons, anime and video games, such as Ed Edd n Eddy, Naruto, Batman: Year One, Persona 4, and many, many more.

Jay Britton

Young UK voice actor will join the cast of Antinomy to voice similarly young and energetic Isaiah, one of clan's lieutenants and their supreme spy. Isaiah doesn't lack interesting background story. Jay has previously worked on a lot of different projects, and associated with Marvel, Ford, Amazon, and more.

Danielle McRae

Clan's most advanced physician and sister of Bashar will be voiced by no other then Danielle McRae, with some her most notable works being Metar Gear Solid: Philanthropy, League Of Legends and World of Warcraft: Cataclysm, and more.

Some of them have already recorded parts of their lines, and, needless to say, IT SOUNDS AWESOME.
More to be announced soon ;)

Are you ready to support us? Then please do so!

In the meantime, we keep on going.
With love from Al-Hamra, Jerusalem, Vienna, London, Bahrain, Russia and Australia - your Antinomy team!

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World's Crisis is my first FPS(First Person Shooter) game especially for the people who loves to play 3D Shooter Games!

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Post comment Comments  (60 - 70 of 88)
Magic_Nipples
Magic_Nipples

I like this engine when you add airmod to it. But even Goldsrc blows this away. And source stomps on the ashes.

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PsiquiGames
PsiquiGames

The engine it's really basic.

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LopperUK
LopperUK

How do u make games with this cus all there is is just a bunch of files and i dont get it

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Justin123991
Justin123991

Anyone want to get toghether and make a great game with this engine?

Reply Good karma Bad karma+4 votes
epikphaylle
epikphaylle

Justin, my friends and i are working on a game, it will take awhile though.

You can check out some more info at corps572.webs.com

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Isundir
Isundir

I like FPS Creator its simple and if you are creative enough you can create wonderfull things with it .. there are actualy good games made with fps creator to most of them cost some cash I saw a game created with fps creator 1ce that I swear to god looked almost just like crysis :P (the graphics where more like Farcry but still asome)

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zpendam
zpendam

It's FPSC x10, but it's very expensive

u can't make next crysis game with FPSC x9

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trakmiro
trakmiro

That's just because XP wasn't meant to handle such amazing graphics and physics. We still have this, and it's really a fun tool.

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TehGuy
TehGuy

lies, I can get graphics and physics as good as that on my XP

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zpendam
zpendam

good engine, but it's too pricy lol

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Highest Rated (4 agree) 10/10

This engine is only limited by the user. I recommend this if you want to teach yourself programming. It's always best to learn by hours of frustration, other than days of no work at all. This engine was bad enough to give a 10/10. Hooray.

Dec 22 2010 by Inbredguppey

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