Pixel & Vertex Shader Support NVIDIA and ATI's powerful new graphics cards have inspired us to support both Pixel and Vertex shaders. You have full and direct control of these awesome hardware effects from within DarkBASIC Professional. Pixel Shaders are used to alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality.

Vertex Shaders are used to breathe life and personality into characters and environments. For example, through vertex shading you can create true-to-life dimples or wrinkles that appear when a character smiles or you can ripple shockwaves through a land matrix. The illustration above shows 6 different DarkBASIC Professional shaders in action.

Commercial Quality Games 3D Mahjong A lot of developers like to create and then self-publish their games, offering them for sale from their web sites. One such high-class example written in DarkBASIC Professional is 3D Mahjong. The quality level of graphics, sound and extreme playability showcase perfectly just what DarkBASIC Professional is capable of.

Features All games created with DarkBASIC Professional are License and Royalty free.
All games can be distributed as a stand alone executable.

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Well, the last weeks were quite a ride for us!
We were asked if we are insane (Spoiler Alert: Yes, we are!).
We gifted 150 keys to various charities.
We got a lot of more positive feedback, we are still at 80+ % positive reviews here on Steam.
We got some catchy review tag-lines like "9 / 10, would shag the sheep again" or "Dear Esther and Myst on Crystal Meth".

Press & Radio have covered us in a somehow positive way...


...or in a really positive way...


...or in an insane positive way:


No haters yet. This and the fact that we were put onto the same stage as "Dear Esther", "Firewatch" or "Myst", could cloud (haha, no typo here!) our judgement. When an editor tells us he wished that goat simulator had the fulfilled its promise like we did with our games, it is suspicious. Especially as we liked that one (not the copycats, though). And when we read Father's Island being called a candidate for the game of the year, we panic. I mean, WTF?!

Perhaps we have really sacrified too many of our firstborns?!
Have they stolen our creativity-enhancing substances during the last studio visit?

Well, we get it, most of you like our game. And we are very happy and grateful for that. We see that also as a work order to imrpove the game, to make it better, more beautiful, more enjoyable and especially also more accessable for those who still struggle with some elements.

And that's why we have quite something prepared for the next update, version 1.07, coming in the next days.

However, you can get a free ticket to the show:

During the creation of the upcoming 1.07 version, we made a little side stroll through the woods and created a playable demo. As it is partially already based on the 1.07 code / shaderbase, it gives also a brief insight into the upcoming version.

What is this DEMO for?

  • Finding out if your PC runs the game properly
  • Checking out if you like the game (of course!)
  • Evaluating if your sanity suffers from this game

What is the content of this demo?

  • A part of the island from the final game (~ 20%)
  • 10 - 15% of the encounters, voice overs and cut-scenes
  • The full intro puzzle + intro video
  • 15% of the other puzzles
  • 1 of the 4 different endings

If you like it - get it the full game for only $5 or the Ultimate Conspiracy Bundle for only $10:


Have fun!

ZombLabs now on Steam Greenlight

ZombLabs now on Steam Greenlight

ZombLabs 12 comments

We are proud to announce our new game. ZombLabs! ZombLabs is an action packed Horror-Survival FPS. Fight your way through an epic battle against endless...

Father's Island v1.06 - An extensive update after a great start!
Father´s Island

Father's Island v1.06 - An extensive update after a great start!

Father´s Island 0 comments

Father's Island has received praise and overwhelmingly postive feedback - as well as two extensive updates!

Father's Island Steam Release!

Father's Island Steam Release!

GameGuru 0 comments

Long hours, weeks and months of hard work are behind us. But today, we launch on steam!

Antinomy - Justice, not Vengeance! is BACK for BACKERS!

Antinomy - Justice, not Vengeance! is BACK for BACKERS!

Indie Devs 0 comments

Yeah, we kept our heads low during the last months, working constantly on the game and on a way to get the funds we need. Now we are VERY close to a total...

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If a 3D Mahjong is the best they can showcase for professional project, then that's pretty sad. I remember when DB first came out, it tantalized me as a kid because it offered a way to make games within one neat package. It has "professional" in it's name so it must be good right? I don't doubt you could make a great game with it but after trying it off and on for years I would have to say skip this language. FPS creator was one such abomination created by this same group. It was a great idea but the end result was quite poor. Try DB and any games made with it and see for yourself.

Reply Good karma Bad karma+1 vote

I think the help files are pretty useful -.-
Not bad but needs to be cleaned up, some commands don't really work.

Reply Good karma Bad karma+2 votes

Had potential , but it's less popular than the other big engines which now sadly even become free or very cheap but are more supported with tutorials , help and such .

Reply Good karma Bad karma+1 vote

but DBP is free now

Reply Good karma Bad karma+5 votes
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