Pixel & Vertex Shader Support NVIDIA and ATI's powerful new graphics cards have inspired us to support both Pixel and Vertex shaders. You have full and direct control of these awesome hardware effects from within DarkBASIC Professional. Pixel Shaders are used to alter lighting and surface effects that replace artificial, computerized looks with materials and surfaces that mimic reality.


Vertex Shaders are used to breathe life and personality into characters and environments. For example, through vertex shading you can create true-to-life dimples or wrinkles that appear when a character smiles or you can ripple shockwaves through a land matrix. The illustration above shows 6 different DarkBASIC Professional shaders in action.

Commercial Quality Games 3D Mahjong A lot of developers like to create and then self-publish their games, offering them for sale from their web sites. One such high-class example written in DarkBASIC Professional is 3D Mahjong. The quality level of graphics, sound and extreme playability showcase perfectly just what DarkBASIC Professional is capable of.


Features All games created with DarkBASIC Professional are License and Royalty free.
All games can be distributed as a stand alone executable.

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Blog RSS Feed Report abuse Latest News: Cars Inc's v0.36 adds highscores

About Cars Incorporated with 0 comments by Merced on Mar 28th, 2015


Preface: While the main work on redoing the UI and converting the game to the Unity engine is moving slowly but steadily, I had taken some time to update the game's new website at CarsInc.WildDuckGames.com. I have imported almost all the relevant data from the old site and brought back the forum and the user database in the process. With so much of the old site back in action (even if it is with new looks), it was only a small step to bring in the online functionality that was originally developed for v0.35 but dropped due to the downtime of the website. Some details have taken longer than expected due to a different server and PHP configuration but after two days v0.36 is on as a mini update. May it help in passing the remaining time towards v0.40 - the Unity update.

Cars IncorporatedOn a different note: Cars Incorporated is slowly advancing through the ranks at Steam Greenlight, these past few days it has been bouncing around between Top 60 and Top 90. So a possible release of the game on Steam isn't that far off anymore and it might just help to get the development budget together to speed things up in the future. So if you haven't done so already, please vote for Cars Inc on Steam Greenlight and help spread the word.

But now for the changes:

New Features

The title screen with highscores

The options menu now has a new section called Internet setup that will allow you to control the online behavior of the game. If you allow the internet access and enter your user credentials from WildDuckGames.com (the same as they where on cars-inc-game.com), you can see your position in the highscore on the start screen and upload your score once you complete a game.

Highscore on the website

The highscores are also presented on the website. The game shows 3 ranks for now, the website 10 in the sidebar or 50 on the highscore page. Right now this list is of course fairly short since it only has some data from old Inner Circle tests. Let's see it fill up!

Other Changes

  • The Facebook share button on the cars page has been restored
  • The endgame screen is now able to up- and download highscore data
  • The new option "Allow online functionality" can enable or disable all online interactions - including the automatic update
  • The auto update has been redirected to the Wild Duck Games homepage - v0.36 will find the update to v0.40 once available

Fixed bugs

  • Fixed a bug that caused the improve functions for chassis to produce very bad results over time.

Scripting

  • The new variable $online_rank will return the rank of the player in the online highscore

As always the update is already available for download. However older versions will not see this update as their update functions still points to cars-inc-game.com.

Or find us here:

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Post comment Comments
NostalgicAlgorithms
NostalgicAlgorithms Aug 6 2013, 12:42pm says:

If a 3D Mahjong is the best they can showcase for professional project, then that's pretty sad. I remember when DB first came out, it tantalized me as a kid because it offered a way to make games within one neat package. It has "professional" in it's name so it must be good right? I don't doubt you could make a great game with it but after trying it off and on for years I would have to say skip this language. FPS creator was one such abomination created by this same group. It was a great idea but the end result was quite poor. Try DB and any games made with it and see for yourself.

+1 vote     reply to comment
Inflictive
Inflictive Mar 24 2012, 8:15pm says:

I think the help files are pretty useful -.-
Not bad but needs to be cleaned up, some commands don't really work.

+2 votes     reply to comment
koburamoe
koburamoe Feb 10 2012, 6:57pm says:

Had potential , but it's less popular than the other big engines which now sadly even become free or very cheap but are more supported with tutorials , help and such .

+1 vote     reply to comment
Ace1214
Ace1214 Mar 3 2012, 12:42pm replied:

but DBP is free now

+5 votes     reply to comment
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