Steel Harvest v3.8
Full Version 1 commentRemoved battle tents from the World Map mode as I couldn't get them to work properly, and hopefully fixed issues in the campaign.
This lightwheight mod introduces unique aspects to each nations infantry and changes how the population works, along with some smaller features. It mostly applies it's own balance on top of the values the game had when it came out, taking it's own path apart from the balancing introduced by the devs in the latest updates.
I originally made this mod for personal use only, but I thought that others might enjoy it aswell. Therefore it might not be balanced well. It should work in multiplayer and co-op as long as all participating players have the mod installed. Playing with the mod in the campaign should also work, but it will make some missions harder and others easier because of the unique infantry aspects.
To install, extract the .zip-file, open the "Mod"-Folder and copy-paste the "config"- and "battleplan"-folders into the games root folder. Overwrite all the files it asks you to.
To uninstall, open the "Backup"-Folder and copy-paste the "config"- and "battleplan"-folders into the games root folder and overwrite all the files it asks you to, or just delete the config- and battleplan-folders of the game and do a steam check.
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Removed battle tents from the World Map mode as I couldn't get them to work properly, and hopefully fixed issues in the campaign.
Fixed destroyer cannons not spawning on "The Great Wastes" and drastically reduced build times for land mines
Update for compatibility with the 07.06.21 update of Iron Harvest.
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can you make a mod for infantery only that increase the range and a realistic damage ? :) great mod btw
Thank you, but development of this mod has been more or less concluded for now and I'm not really interested in starting another project regarding Iron Harvest. Sorry to say, but I can't help you with your request.
I wish I could learn how to modify the values myself, but I can't find any sources on how to do so, any tips?
First off all, get Notepad++. Then, go into the config folder of Iron Harvest. There you will find the most important files for changing stuff in the game. At that point just look around and try stuff out. A lot of the file names and values in them are accurately named for you to see what they do.
would you be so kind as to share what files to edit or how to update it ourselves instead of asking you everytime there's an update? because its causing too many issues in the campain.
Thank you for this amazing mod
The files that probably cause the most issues in the campaign are located in battleplan/units, with the prefix "sp_". I think if you revert those to vanilla, most issues should be fixed. I'll look into it myself as well, but let me know if that fixes the issues for you.
And glad you like it!
First of all thank you for this mod i like to play with the config of games to modify them to my and the preferences of my friends with your mod as template i can do a that a lot easier....
Is there something i have to do to get the FFA to work i have only two visible teams and one "vs." between both. I just tried that with the mp_4p_06.json config from Moddb.com and i could open that Map with 4 visible Teams with 3 "vs." between me and them.
I compared this json file from your mod and the one from ffa-game-mode mod the difference is that he put a different value for DefaultTeam for each "Player" so every Player is in its own team by default. I guess the reason why you didnt do that is that players should be able to choose if they want more than 2 teams.
My question is how.
Are you talking about what is shown when picking factions? I just tried it, even though it only shows two players it still ends up as FFA once you get on the map. To be honest, I don't really know how to fix it that it shows up correctly in the faction screen. Maybe the answer can be found in the FFA mod that you linked, I'll have to look into it.
can you make it where the building of the mis infantry building is disabled or tell me how to disable it
I guess you're talking about the arabian infantry? Check the Units_01_Core.xml and Units_04_Addon_Core.xml. In there are several entries for the engineers of all factions, and there you need to look for the "arb_structure_tent" entries and remove them.