Uprising Reborn 2.0
Hey guys I’m back with a new update on Uprising reborn 2.0
You may have noticed I’ve taken down many images from this page
this is due to learning soo much more of modelling and quality control, I’ve started overhauling many of the models I made and now we have some to show you
Ive started the mod from scratch for the 6th and final time now that I have everything in vision
so today I would like to show you the progress of the Soviet Union which is very nearly complete and once finalised I shall then move onto the Allies
Kicking off with the Toxic tank remake
this tank will be the Soviet Tier 4 tank
it will require the construction of the Soviet VIP Facility
The main weapon of this unit will cause devastating damage to infantry due to shock waves, the tank can kill multiple infantry at once, in addition to this it will deal medium damage to vehicles so that the Apocalypse tank is still the tank killer
(Better looking Wheels and Treads will be added via modelling software before its added to the game)
Next up the Soviet Medium Range Tank (Heavy Rhino)
This tank is a Tier 2 medium range tank, with an ability to deploy smokescreens that temporarily makes it invisible.
building requirement (Soviet Advanced Power plant)
Soviet Tier 3 Anti-Air Aircraft
Soviet Tier 3 Carpet bomber (Kirov moved to Tier 4)
Here we have the Tier 4 Navy Tesla ship
Armed with 2 Tesla cannons, 4 medium range missiles and 1 Anti-Air missile turret, this T4 ship can pack a real punch
tech requirement (Soviet VIP Facility)
I estimate the Soviets to be complete by the end of this week and Allies complete the week after which I will showcase here
I know some may think I am copying corona for my Soviet faction but this is not true, my new units are concepts created by me with real life Russian and historical Soviet Vehicles and Aircraft with a few brand new concepts created by me
each factions units will serve very specific roles as I want the factions to feel overall balanced against one another, I would love to go crazy and add tons of new units but this will oversaturate the factions so instead Sub Factions will be introduced in the future where I’ll be able to add many more units
EPIC units will feature in version 2.1 and T4 defences will feature in 2.2
balance tweaks in 2.3
Future Tech in 2.4 and sub factions in 2.5 and 2.6
I hope your all well
allied update soon followed by empire update and then … 2.0 release
Lower tier, more diversified units. Improvement on visuals and sound effects.
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