Welcome to Star Wars Jedi Knight: Mysteries of the Sith Remastered 2.0! This installation file will install the JKGFXMOD the Mysteries of the Sith Neural Upscale Texture Pack, and the Enhancement Mod for JkGfxMod (MotS Edition) 0.50 all together in a nice installer! The FOV Mod has also been added. This also patches the game with the unofficial patch. All mods can be downloaded and installed separately if you desire. This also patches the game with the unofficial patch. All mods can be downloaded and installed separately if you desire.

JKGXMOD v1.0.0

JkGfxMod makes Jedi Knight: Dark Forces II look better and run on new computers.
Features
-Makes the game work on new computers
-Improves performance in certain scenarios
-Better quality of life:
-HUD scaling
-No mode switching between menus and gameplay
-Hardware-accelerated windowed mode
-Better graphics:
-32-bit color
-Gamma correction
-Bloom
-Ambient occlusion
-Parallax mapping
-Better mods:
Support and tooling for advanced, high-quality materials

*Note inject.exe may flag as a virus please add it as an exception. For explanation on this please see: Github.com

Stuttering during gameplay

JkGfxMod streams materials from storage as they are needed. This may cause some stuttering, especially if JkGfxMod materials are installed on a slow hard disk. This can be corrected by adding a vram_texture_preload_size entry to the configuration file.

Mysteries of the Sith Neural Upscale Texture Pack
This is a replacement texture pack for Jedi Knight: Mysteries of the Sith. These textures were upscaled using ESRGAN and a custom model. The Jedi Knight Neural Upscale Texture Pack also needs to be installed to your Jedi Knight: Mysteries of the Sith directory, because the games share a large amount of assets. This texture pack is intended for use by mod authors as a base for their own high-resolution retexture projects. Although this texture pack is usable without further changes, the textures in this pack are quite raw. Most of them have artifacts from the upscaling process, which in a complete effort should be manually removed by an artist.

Jedi Knight Neural Upscale Texture Pack
This is a replacement texture pack for Jedi Knight: Dark Forces II. These textures were upscaled using ESRGAN and a custom model. This texture pack is intended for use by mod authors as a base for their own high-resolution retexture projects. Although this texture pack is usable without further changes, the textures in this pack are quite raw. Most of them have artifacts from the upscaling process, which in a complete effort should be manually removed by an artist.

Enhancement Mod for JkGfxMod (MotS Edition) 0.50
The MotS version of the companion compilation pack for the JkGfxMod (version 0.4.0 at minimum) and the Jedi Knight Neural Upscale Texture Pack - features higher detail models from JKE, darthbabe96 and the JK community in addition to readjusted lightsabers and muzzle flashes.

MOTS FOV
Moddb.com
FOV mod for MOTS. This makes the game more playable on modern wide screen monitors. The Field of view in the original game is small since this game is about 22 years old. Enjoy!

***Credits***
Jonathan Clark -- jdmclark Creator of the JKGFXMOD without this it would not be possible to have the amazing graphics. This mod pushes this old Game into full 32 bit performance! It is the root of making this mod a reality.

FastGamerr and TreeMarmot creators of the amazing textures and upgraded effects! Without your help we would not have Jedi Knight: MOTS Remastered! check out there development group: The Secret Order of Sisyphus

Max Thomas -- Made the FOV mod for MOTS

General Tantor -- Created the Installer file.

- DISCLAIMER-

Because of the millions of different hardware and software combinations possible with today's personal computers, under no circumstances including negligence shall FastGamerr or anyone else be held liable for any incidental, special, consequential or any other damages that may result from the use or inability to use this mod/add-on content.

*===============================================*
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

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RSS Articles

JediKnightRemastered


August 10, 2022 Updates

I have updated the installer to add the vram Texture Preload code string to the configuration guide. The only downside is that it will make the game launch time take a few minutes. But I believe it will be worth it considering it will fix the Stuttering issue that the mod has been plague with since the beginning.

Stuttering During Gameplay Fix

JkGfxMod streams materials from storage as they are needed. This may cause some stuttering, especially if JkGfxMod materials are installed on a slow hard disk. This can be corrected by adding a vram_texture_preload_size entry to the configuration file. The Game will launch slower as a result but it will run way better for you. Default 1024 should be enough to slow down the Stuttering but if you need to increase it you can go as much as you want however keep in mind this will delay how long the game takes to
load when you first start it up.

Now In Configuration by Default

By default now if you download MOTS or JK remastered 2.0 this fix will be added to the jkgm.json files. If you want to disable this you can simply change the 1024 number to 0 and it will not preload the textures. This is however the only change I have made for Jedi Knight remastered 2.0 so if you want the new update you can download it again however you can also just add the new code string yourself by coping it and pasting it right under the Command string just don't forget to add a comma after the exe code spot. Without that comma it will not work.

"vram_texture_preload_size": 1024

vramTexture


Watch Demonstration Below:


Star Wars Jedi Knight Mysteries of the Sith Remastered 2.0 Released!

Star Wars Jedi Knight Mysteries of the Sith Remastered 2.0 Released!

News 1 comment

JKGFXMOD and the graphical enhancement packs all together in a nice installation file now on the latest versions! MOTS Remastered 2.0 Released!

Star Wars Jedi Knight Remastered 2.0 Released!

Star Wars Jedi Knight Remastered 2.0 Released!

News 11 comments

Its been a long time coming but I finally have the Jedi Knight Remastered latest and greatest version of the mod installer completed! Just in time for...

Mysteries of the Sith Remastered!

Mysteries of the Sith Remastered!

News 7 comments

Hello, General Tantor Here! and today I am excited to announce Star Wars Jedi Knight: Mysteries of the Sith Remastered! Which takes the JKGFXMOD, the...

How to Create an Installer for your Mod or Game No Coding Required!

How to Create an Installer for your Mod or Game No Coding Required!

Installers Tutorial

Creating an installer, I thought sounded like a hard task! And when I first started it was! I used several different programs but none of them were customizable...

RSS Files
Jedi Knight Mysteries of the Sith Remastered 2.0

Jedi Knight Mysteries of the Sith Remastered 2.0

Full Version 7 comments

At long last this is the installer for the latest JKGFXMOD as well has the enhancement packs together in a nice installation file!

Jedi Knight Icon Pack

Jedi Knight Icon Pack

Other

Hello this is just a pack of optional icons to change the shortcuts to.

MOTSR Icon Pack

MOTSR Icon Pack

Other

Hello this is a extra icon pack. Made them for the mod the change things up a bit. Feel free to use them how you wish. Thanks, General Tantor

Jedi Knight Mysteries of the Sith Remastered v1.0

Jedi Knight Mysteries of the Sith Remastered v1.0

Full Version 15 comments

Hello happy May the 4th! Here it is the installer for MOTSR! Enjoy and May the Fourth be with you!

Comments  (0 - 10 of 27)
thephx8
thephx8

Unfortunately specific crash remains with version 2.0 at the end of level 8 and with the electric corridor of level 9 (Could electrical effects be the cause ?)

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thephx8
thephx8

It seems that we are obliged with MOTS to not increase the FOV. This is an old problem that I found on 2, 3 other sites. So in jkgm.son, stay with "command": "JKMR-NoFov.exe"

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Guest
Guest

im having some weird performance problems, ive tried various settings but cant make it run smooth. any ideas?

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GeneralTantor Creator
GeneralTantor

yeah you need to download RivaTuner Statistics Server and restrict it to 40 Frames. Since the game is so old even though the Graphics are better the old engine cant keep up with the Frame rate. I address this in this video here: Youtu.be I show you from JK remastered but same principle for MOTS.

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Guest
Guest

Does the secret mission work with this mod?

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GeneralTantor Creator
GeneralTantor

yeah someone on Youtube had it working

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Guest
Guest

This mod is great! For whatever reason it works fine for me until level 8. After I have gotten the GCP device and I am approaching the lightening water the game freezes and it does that every time so it isn't just random. I skipped that level and 9, 10, 11, work great but in level 12 it freezes in the Dark Mara fight. I do not have this problem with DF2 and it works flawlessly. I even have them both the same resolution. Any ideas?

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thephx8
thephx8

Same problem here.
It seems that we are obliged with MOTS to not increase the FOV. This is an old problem that I found on 2, 3 other sites.

So in jkgm.son, stay with "command": "JKMR-NoFov.exe"

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GeneralTantor Creator
GeneralTantor

Hmmm okay I will have to load up level 8 and see whats up.. Thanks!

Reply Good karma+1 vote
nemus210
nemus210

I have the same problem at level 8.

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