Jedi Knight graphical upgrade, featuring textures rescaled using ESRGAN and a custom model.

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I have successfully gotten the Mod to work with my windows 8.1 64 bit OS and it should work on windows 10 as well! So please sit back watch the guide and then enjoy playing Dark Forces II! Click the link below to begin the guide

Here is a file with everything you need all in one download to get the mod running:

***Note I am not the creator of this mod I just created the installation guide I will help as much as I can with issues but cannot help with modding. ***

Also as an added note Jedi Knight has also gotten another face lift it you are interested!

Called Jedi Knight Neural Upscale Texture

And it uses the JKGFXMOD in order to increase the game to full 32 bit color! Which makes it possible to really go crazy with the upgrade! Warning some computers may not handle this now! Crazy to think that but its true My computer can run this without recording fine but once I start recording my computer lags a bit with this and it even overheated as well! Lol! Anyways, if you have a good PC you should not have to worry though!

I also made Guide to get this mod installed as well! Follow the links below:

Links here is the links to all you will need to get this mod running!

Unofficial patch

JKGFXMOD

Upscale Texture Pack

Updated Graphical Extension

This Week In Mods: March 31 2019

This Week In Mods: March 31 2019

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The biggest mod stories for the week of March 31 2019.

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ESRGAN model

ESRGAN model

Graphics Tool

ESRGAN model trained to upscale Dark Forces-like textures.

Jedi Knight Neural Upscale Texture Pack

Jedi Knight Neural Upscale Texture Pack

Full Version 4 comments

This is a replacement texture pack for Jedi Knight: Dark Forces II. These textures were upscaled using ESRGAN and a custom model. This texture pack is...

Comments  (0 - 10 of 13)
adam_bomber
adam_bomber

getting a weird error where the screen is black when I get ingame

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GeneralTantor
GeneralTantor

remember to check 3D Acceleration in setup! otherwise you might have the wrong resolution in the jkgm.json

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adam_bomber
adam_bomber

I have, and it's still a black screen but with the the health and ammo monitors in the corners. it only seems to work when I have it off

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adam_bomber
adam_bomber

update: whenever I try to boot the game up I get a pop-up from steam asking me for permission to boot up. when I do it redownloads jediknight.exe (despite my renaming the first to JK.exe) and plays that instead

(edit) update: I installed dgvoodoo and got 3d hardware acceleration working. still running into the same issue with the .exe though

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GeneralTantor
GeneralTantor

Here follow my Steam guide for installation on Youtube: Youtube.com You should not need Voodoo the JKGFXMOD should already help with the 3D Accelerator make sure you change your resolution in the jkgm.json file. and run the game with the inject.exe not the jk.exe

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Guest
Guest

This is really cool, thanks. I'm wondering what it could do with 16-bit textures. The original textures are only 8-bit, but the game actually supports 16-bit. There are a couple of tools on JKHub that convert them. Mat16 converts individual textures while JKPlus converts the lot.

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DarkDiablos
DarkDiablos

How's this work alongside other mods?

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TreeMarmot Creator
TreeMarmot

Only the original textures are replaced. If you've installed a mod that already replaces some of the textures (like JKE), that mod takes priority over this one.

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GeneralTantor
GeneralTantor

You mean JKR right? JKE just updates the models.. Is this on better than JKR?

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DarkDiablos
DarkDiablos

Mhm... wondering the same.

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GeneralTantor
GeneralTantor

Just got it working!! its insanely better!! And with this you can add the models and upgrade the blasters and explosions as well! Moddb.com

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