A spiritual successor to the ill-fated Immersion Overhaul Mutator of RO2, the Gameplay Overhaul Mutator changes up the core gameplay of RS2 as well as adds new content via weapons, factions, and customization!
One of the major failures of Rising Storm 2 is that the NVA and VC are virtually identical, when in reality they were vastly different in terms of weapons and tactics. The main goal of GOM is to distinguish between the North Vietnamese Army and the different types of Viet Cong. The NVA no longer have traps or tunnels, but they have been upgunned to be able to take the West head-on, with firepower galore and the ability to spawn on Squad Leader.
FARMER OR FIGHTER?
The Viet Cong has been split into two different factions: Main Force VC (People's Liberation Armed Forces of South Vietnam) and Local VC (National Liberation Front). The PLAF was the official army of the Viet Cong, armed and trained directly by the NVA. This is what the VC are in the vanilla game. The Local VC however, were a loose organization of farmers and poorly trained guerrilla fighters using whatever weapons they could scavenge or make from scratch. They do not have nearly the same amount of automatic weapons, but they make up for it by having an vastly increased amount of traps.
The MACV-SOG are back, this time with updated gear, new customization items, and a unique arsenal of US and Modified Vietnamese weaponry!
Certain roles on certain maps will have unique character models.
US Military Police
NEW AND OLD WEAPONS
North Vietnamese Army:
Type 99 Arisaka
By default, cosmetics have been limited to only historically accurate items. You can relax this restriction or remove it completely.
Easily change a map's faction with a simple config edit!
To play online, you need to ask a server operator to install it on their server.
To play offline, open the console with ~, then type in:
Replace VNTE-CuChi with whatever map you want. It works with all gamemodes.
Chivalry 2, the latest release from Tripwire Interactive, has surpassed two million sales and released a new devlog detailing their post-launch support plans. As a studio that found its beginnings in mods and modding, their success is a great motivator to UGC creators everywhere, and so here's five mods for their games that come full circle!
Heroes of the West is a mod created by the RO2 community which brings the RO2/RS experience to the Western European theatre, pitting the US forces against the German Wehrmacht. It also introduces a whole new faction, the British, bringing the 'Tommies' to the RO2 experience. The mod has been developed with support from the developers, Tripwire Interactive. It includes 12 new maps, 10 new character sets 3 new vehicles and 11 new weapons.
A spiritual successor to the ill-fated Immersion Overhaul Mutator of RO2, the Gameplay Overhaul Mutator changes up the core gameplay of RS2 as well as adds new content via weapons, factions, and customization! The focus for this mod is on diversifying the game's factions with content specific to their group, enhancing certain strategies and rewarding a cohesive playstyle that differs more reasonably between the two.
Experience some of the fiercest battles of WWII across North Africa with Mare Nostrum. Building on the realistic, tactical game play that made Red Orchestra: Ostfront 41-45 a fan favourite, Mare Nostrum lets players battle it out in an all new theatre of war. Red Orchestra started out as an Unreal 2004 total conversion mod, graduating eventually into its own standalone title, and now has total conversions for the game that enhance the content available for fans of this hardcore shooter!
Defense Alliance 2 is a total conversion mod for Killing Floor featuring team based futuristic FPS game play. DA2 blends fast paced action with class based tactics to create an experience that is instantly enjoyable while still offering very deep gameplay. Two teams face off in attack/defend scenarios where the attackers must complete their objectives before time runs out. The mod features six different classes: Medic, Mechanic, Rocketeer, Machine Gunner, Sniper and the Rifleman, each with their own special abilities.
Submitted for the GRINDHOUSE competition back in 2015, this map takes players into a unique environment with shattered streets and dilapidated buildings as the backdrop to Killing Floor 2's usual chaotic survival action. KF2's mapping community has gotten more than a few maps made for the game and even implemented by default, continuing a tradition seen by many other studios like Valve.
Chivalry 2 is the newest title from Tripwire Interactive, a company heavily rooted in modding with their commercial titles emerging from classic total conversions like Killing Floor, Age of Chivalry, and Red Orchestra. Chivalry 2 is the sequel to Chivalry, which was, itself, the standalone commercial release of the Age of Chivalry mod. Now having surpassed two million sales since launch, Chivalry 2 has also received a devlog detailing plans for the future, including new weapons, gamemodes, and seasonal events.
If Killing Floor 2 is any indication, post-launch support for Chivalry 2 will likely keep the game going for a long time to come, providing players reasons to come back again and again. The game's standard edition is currently available on Steam for £35.99 GBP/$39.99 USD.