Fighting alongside with Sgt. Reznov in a new and more challenging experience for the Eastern front campaign. Please go to a "Readme" file first before you install the mod, or you'll get into a trouble while playing the mod. Recommend not to play this on Vendetta mission for something that closes to an authentic experience (not 100% but hopefully better than the vanilla).

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Updating News!

News 2 comments

Since today is the Anniversary of the Battle for the Reichstag (April 30th), we'd like to give some important news for you.

With a discovered on how to make extra variations on uniforms and equipment for every faction by deathwarrior700, now we are now working on an important updated for every mod we have on the MODDB site.

The problem is, due to a huge load of materials and a busy time schedule of deathwarrior700 (provided mod.ff file and extra variations). So we afraid this update will take a very long time, possibly take several months. But no matter what, we will arrange stuff and try to finish this project as fast as possible.

Anyway, please stay tuned for any further update!

FeReise

Fall of Berlin version 2 (less gore) details, DO NOT PLAY ON NON-STEAM VERSION

Fall of Berlin version 2 (less gore) details, DO NOT PLAY ON NON-STEAM VERSION

News

New details and future planning for full gore version...

*Updated* Fall of Berlin Mod details

*Updated* Fall of Berlin Mod details

News 4 comments

Details for this mod, for those who may be interested

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Fall of Berlin 2.1 Ver

Fall of Berlin 2.1 Ver

Full Version 5 comments

FOB 2.1

Fall of Berlin 2.0 version (less gore)

Fall of Berlin 2.0 version (less gore)

Full Version

Here is the 2nd version of the Fall of Berlin mod, so many things have been changed to utilize your gaming experience. But there is a little problem...

Fall of Berlin 1.0 version (old)

Fall of Berlin 1.0 version (old)

Full Version 1 comment

The first version of the Fall of Berlin mod. Please don't forget to read my instructions in "Readme" file if you don't want anything ruining your game...

Comments  (0 - 10 of 20)
Ruslan_UKR
Ruslan_UKR

What about Black Ops?

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FeReise
FeReise

I'm sorry to say we have no knowledge about modding that one, and we'd like to focus on WaW and arrange our time schedule also :(

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Ruslan_UKR
Ruslan_UKR

Pity... Then good luck in WaW, I'm waiting very much for new incoming update's)

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War_Crimes
War_Crimes

Are there no map makers out there who could make some single player missions

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FeReise
FeReise

That would be interesting, but we both have no clue about how to make it though. Also, I had sent a private message about weeks ago. It's about the gibbing issue, guess you might wanna help us fixing that if you are interested.

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401Raven
401Raven

Awesome mod! I stumbled on this as I was actually checking if the AxisPlayer mod has made any progress. Now what you produced so far is a fever dream come to life! Truly amazing to see so many different enemies. Especially enjoyed Their Land, their blood a lot with its mix of Fallschirmjägers, Heer and Waffen SS infantry and Volkssturm.
The Mosin Nagant handed to you at the beginning by Reznov keeps floating in the air, just like it did in MasterJamesSP Elite mod. Fine by me. However, the Mosin Nagant you actually get is with no bayonet. The German dialogue at the beginning is surely not done by native speakers. This brings me to one of my suggestions: the German language version has re-recorded German dialogue. Albeit not used in game it is still in the game files. I extra bought it for this reason from Germany to extract these files. If you are interested, I could upload them to Dropbox or so for you to use.

Next, the death sounds in World at War feel to weak after I played Day of Infamy with the Brutal Death sounds mod. Total PTSD simulator if you hear Germans, Americans screaming in severe pain for their mothers and desperately for help. Check out YouTube to know what I am talking about.
Next. Suggestion also concerns sounds. There is a Russian language mod available for Call of Duty 2 which makes the Soviet Stalingrad campaign very immersive. Is there a Russian World at War version available? If so, one could make the Russians speak actual Russian. Japanese and Russian death moans could be taken from Red Orchestra 2. It always felt quite weird to see wounded Germans or Japanese who held their severed limbs, had a horrified face yet were all silent.
Another suggestion would be to bring the Victory Death Card experience to the single player. You know the Death Card obtainable inside the Reichstag? It limits the UI and thus makes it even more immersive.

Finally could you please increase the ammo drop of the weapons? It feels a bit shabby to switch to an MP40 after a few rounds fired from the PPSh in several levels.

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FeReise
FeReise

Thank you very much for supporting! I will catch up with you later in the private chat message when I'm finally available (free from works). For now what I would recommend is to ask deathwarrior700 about sounds and system related stuff, he is the one who creates and provide me the mod.ff file (as I have mentioned in both article and Readme file).

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Darksteiner
Darksteiner

I am so excited next update about Stalingrad mission, awesome work congratulations.

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FeReise
FeReise

Thank you for supporting! I have been planning to release the Vendetta version as a new separate mod though. Anyway, please don't hesitate to contact me if there is anything unpleasant about this Fall of Berlin mod.

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Guest
Guest

Very nice! best overhaul skins of cod waw i have 2 questions
-If i play from beginning and reach Vendetta will it crash?
-Its possible for SS honor guards to have SS helmets?

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FeReise
FeReise

- Nope, it will not affect anything but authenticity (a bunch of late-war Axis and 1943~45 Soviet fighters in 1942)
- Sadly, Treyarch only made one model of a normal German helmet. I have no choice but to remove the decal on the helmet, so it could get along with any other Axis units/models. And also, those special dudes in the last missions aren't SS honor guards.

Besides, you can use this for the Pacific campaign: Moddb.com

Thank you very much for supporting!

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Guest
Guest

Can Pacific and Berlin mods mods be combine?

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FeReise
FeReise

Unfortunately, it can't... Deathwarrior700 provided me a different mod.ff files for each mod. If you use Pacific Theater's mod.ff file for the Berlin, Volksstrum elder looking heads will be disappeared. And a similar thing will happen also if you use Berlin's mod.ff for the Pacific. Well, let's just say... I bet you ain't gonna like that.

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Darksteiner
Darksteiner

Do you planning to add new missions, maybe 2 more Soviet missions (unfortunately Cod Waw has only 14 missions)

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FeReise
FeReise

Sadly, making new missions or maps are still beyond our reach. But we are planning some other things for our little project (The game had 15 missions, actually).

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Darksteiner
Darksteiner

Mission Eviction : Stg44, Svt40 have no sound.

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FeReise
FeReise

I've never put both guns in the mission because of the weapon sounds issue (I've already mentioned about it on the Readme file). Did you edit those AItype files by yourself?

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Darksteiner
Darksteiner

No I didn't edit anything. Don't care about Svt 40 issue but would be better if Stg44's sound work in Eviction mission.

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FeReise
FeReise

I just double checked the Aitype files, there is no way Stg44 and Svt-40 could be appeared in the Eviction mission without somebody editing the original 1.0 files after downloading the mod.

Unless, if you mean you just want me to put Stg44 for the mission then I agree with you. But like we had already mentioned, both of us have no idea how to import or edit weapon sounds yet. And that is the reason why we are asking people who know how to fix the problem to join us. (I want to use Kar98k for Downfall mission too, if not because of the problem)

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Darksteiner
Darksteiner

I swear I didn't edit any type of files. But would you please add Stg44 to Eviction, it could be perfect actually :)

And thank you so much you always respond very fast, really appreciate it.

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