Doom modder and mapper since 2006, also do few mods/maps for other games as well, high passion for futurism. Real name is Yaso Volcov, but i prefer using my pseudonym for reference.
Even more maps, and experimental features coming in!
A brief info about how's the state of development of the mod in its core and the Map Pack. A Nostalgic surprise awaits!
The Oversizer Device is officially discontinued by its original author, however latest work plus Source Code have been released.
It's been a long and journey, but this is not over yet. The mod completes 10 years of development this month. And i'm going to talk about a couple things...
Brief tutorial with few steps to get GZDoom working on cooperative to play the mod online with friends.
Finally the Map Pack overhaul has released, but what happens after? Sure there are work to do, among other things such as Zandronum support and the Coop...
After 5 years since the original release of the Map Pack, it is time to get new maps! On May 1 2020 everything will change.
Version 3.5 will be releasing this Friday! And alot of changes has been made, Hossman and Grunt recieved their abilities, and Baalgar and Astral Rage...
New map finished, monsters added, character with new ability, weapons with specific traits, balance changes and more.
Holding Version 3.1 a little more for improvements that couldn't make into 3.0 yet.
Short news about Version 3.1, when Zandronum branch is going to be updated and more.
Version 3.0 is going to be released as christmas gift, however the new Map Pack will still be on hold.
Currently i'll be ceasing the monthly releases of the mod and 2.9.5 will be the last one for now until i am done with the remaining abilities on characters...
Coming back from vacation and resuming things, let's see what is coming for this month.
It's been a long road during this entire Year and so, well... thanks for enjoying every frag made on the demons and here is the retrospect of the mod...
More 3D decorations, slight weapon and power up rebalancing and the character abilities.
Future plans to the mod, the future age of abilities in all characters and farewell to actual Dungeons.
Currently the mod has passed trough ages and had its high and low peaks, the next days the mod's page will pass trough an entire reformulation for better...
Doomslayer's berserk mode, reworked models and Doom 2016 Cacodemon introduction, plans for Zandronum 3.0 official release and more.
The long wait has over, on May 27 you will get a new mechanic with the weapons and a bunch of bugfixes and improvements.
Since the last news i announced that one more map will be released for the mod before the end of year, well, unfortunately i will have to postpone this.
Today, prepare to go trough Rarlocan Main Base as well the revised Baerhon's Dungeon maps with lowered difficulty for Single Player.
Version 2.8 is arriving today! Unfortunately not with the maps update because once again the mod is passing by a great time of content renewal.
Now that Rarlocan Main Base is complete, let's talk about what is planned to Version 2.8...
Version 2.7.2 now becomes Zandronum 2.1.2 compatible, some actors' code was rewritten for better sanity of server conection but unfortunately many features...
Possibly, a Version 2.7.1 is going to be released to rebalance few things as well fixing minor bugs and adding more content.
Finally after so many time, it's time to revive the frenzy of Quake 3 once more, but now against Hell armies.
Well, Version 2.7 hopefully will arrive this coming vacations with the initial map pack to deliver some fun à la Quake 3.
The work on Version 2.7 is nearing completion and Veltanir is delaying a bit to get done due to him being a boss with RPG-style mechanics.
There will be a Version 1.3 which i'm planning bring back certain features from Version 1.1 that got removed in Version 1.2 due to the code being weird...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.