Actually, the work on the Version 1.3 is going very slow, but certain things are already planned and more options to Configure Titans are coming.
The principal of the features which i'm planning in bring back from Version 1.1 was the Lite and Extreme modes that pre-configures the mutator to specific game types.
Another ones includes in disable the melee spam counter, make the possibility of Titans regenerate health if they stay out of combat for a while, make a hit sound when you hit a target, corpses staying more time on the map instead of instanly vanish from the map soon as it get out of player's sight.
Actually the menu is going to be updated too to have all features included on it since not everything configurable is present on the menu and can be set only by changing the variable directly on the ini of the mutator.
Until the release of Version 1.3, feel free to suggest anything you think it can be usefull to balance Titans over a match or enhance their experience on the gameplay.