Hunter's Moon is a mod for The Ultimate Doom, Doom 2,Final Doom and FreeDoom that works under GZDoom and Zandronum Source Ports. The purpose of the mod is provide the player-versus-environment experience the original Quake III Arena never had, unlike its predecessors. It tries to bring all the glory of Quake III Arena frenzy into a different level of action by fusing minor characteristics from all other Quake installments with all of Doom installments as well.
You can play with each character that Quake III Arena have, this includes the additional characters from the Team Arena Expansion and even an extra character specially crafted for the mod as well the Doomslayer from DOOM (2016), currently theres a total of 29 playable characters:
The weaponry of Hunter's Moon goes beyond the regular found in Quake III Arena, mostly to gives more options on how to kill enemies and provide better damage/crowd control on them:
The mod intially started public over ZDoom and Zandronum forums, there are download mirrors from MediaFire if you experience problems with ModDB servers:
Also if you want give a like on the official facebook page: Facebook.com
Hello there warriors!
It's been a little while since the last dev diary update, so i'm going to post this one to tell what's coming next after Version 3.0 release:
The last remaining 4 characters of the mod is still taking a long while to i get a decent idea for their abilities but so far at least Hossman will have his:
About Version 3.1, i'm focusing this time in the decorations and small bugfixes, since i'm working more on the maps now, i need these decorations as well to have more options for decorating those maps.
There's also a little rework on Cyberdemon, his behavior will probably remain the same as now, but he is in need of a rework in the animations, specially his death one which is very old and dumb.
Now what people want to know: When Zandronum version will come out?
Well when Version 3.1 releases, which i'll try to schedule somewhere in the middle of February, if i manage to do all what i have planned for now.
Alright that's all for now folks, keep fragging and have a nice day.
Currently i'll be ceasing the monthly releases of the mod and 2.9.5 will be the last one for now until i am done with the remaining abilities on characters...
Coming back from vacation and resuming things, let's see what is coming for this month.
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Zandronum version of Version 2.9.5, this edition fixes the problem with certain sounds being too ear rape in FMOD Sound Backend in Zandronum. (Small Update...
Update December 25. If you want create maps for Hunter's Moon or want adapt already existing Doom maps for personal use, load this into GZDoom Builder...
Second edition of the add-on that contains various tracks from movies and other games, works with pretty every megawad but mainly made for Hunter's Moon.
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Highest Rated (2 agree) 10/10
Quake 3 and Quake 4 weapons, plus some others along with Doom 3 style monsters! You can't go wrong!
The gameplay is quite challenging and that's what makes this mod shine for me. About half of the weapons have a special alternative fire which simply dominate and can change the course of combat in a blink of an eye!
Very well done!
That BFG secondary though, lol. Just damn!
Jan 16 2018 by Sheer_Cold