In a nutshell, it's a configurable Titan Mutator, this one changes completely how Titans is used in match since it renews their use for objectives, they will be only overpower if you want, otherwise they will not be so stupid killing everyone with their instakill homing rockets or the skymine-combo Shock Rifle.

Principal Features:
* Chose if their ground pound will instakill or not.
* They don't have permanent UDamage or Berserk anymore, but still shots 30% faster.
* Their Rocket Launcher takes more time to lock on a target also don't do double damage, instead, it only does 125.
* Their Shock Rifle still does a Hellbender chained combo but with the damage of a normal Shock Rifle.
* Make them still pickup items or not (applies to Flags and Orbs too).
* Make them run/jump/dodge faster than a normal player (used more for vehicle based gametypes since they are very slow at this point).
* Some weapons like Bio Rifle and Shock Rifle does more damage to them in a non-vehicle based gametype (if them are configured to be faster, then those become deadly to them).
* Make them drop or not a bomb when dies.
* Fixes their ragdoll to the respective size, and with this was included the possibility of a Dark Walker or Redeemer stil stun them as a normal player.
* Fixed their ground pound when they dies, it does not happen if someone kill them before the animation completes.
* Use the Gears of War camera on them or keep the first person camera.
* Changes their bomb when dead to something more challenging, the Microsun.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

It's not dead yet!

News 2 comments

Actually, the work on the Version 1.3 is going very slow, but certain things are already planned and more options to Configure Titans are coming.

The principal of the features which i'm planning in bring back from Version 1.1 was the Lite and Extreme modes that pre-configures the mutator to specific game types.

Another ones includes in disable the melee spam counter, make the possibility of Titans regenerate health if they stay out of combat for a while, make a hit sound when you hit a target, corpses staying more time on the map instead of instanly vanish from the map soon as it get out of player's sight.

Actually the menu is going to be updated too to have all features included on it since not everything configurable is present on the menu and can be set only by changing the variable directly on the ini of the mutator.

Until the release of Version 1.3, feel free to suggest anything you think it can be usefull to balance Titans over a match or enhance their experience on the gameplay.

Version 1.2 incoming

Version 1.2 incoming

News

Taking more code stabilization, adding new features, rebalance of Demigod and Behemoth, changed how Microsun acts on players

Add file RSS Files
Cynbraeus Station

Cynbraeus Station

Multiplayer Map

A giant map for a 32 player match i made in 2015, it uses alot of the stock UT3 assets, however i combined them in a way that will look more Cyberpunk...

Oversizer Device V1.3

Oversizer Device V1.3

Full Version 6 comments

The Version 1.3 brings up a renewed menu with all options, a configurable timer, regenerative health if a titan stays out of combat and bugfixes as usual...

Comments  (0 - 10 of 24)
spartanwar118
spartanwar118

Just wanted to say, 2018 here and i think this mod is awesome
It was one of the first mods i got for UT3
And Titans are hella cool, especially with this mod
It truly is "God's work"
Hah

(if you didn't get the pun it had something to do with the demigod phase)

Reply Good karma Bad karma+2 votes
Zanieon Creator
Zanieon

Dude... after all this time and given what Epic did to Paragon and Unreal Tournament 4, i'm considering in work again on this thing, first if any update comes it will be mostly code cleaning i think, then i'll be adding/adjusting features once more.

Reply Good karma+1 vote
makattak
makattak

This is great news. Your mod is one of the only reasons I boot up UT3 nowadays.

Reply Good karma Bad karma+2 votes
makattak
makattak

Any chance at all of a V1.4?

Reply Good karma Bad karma+1 vote
Zanieon Creator
Zanieon

With the existence of Unreal Tournament 4 now and almost all playerbase moving to it i stood demotivated to continue this, well this doesn't meant i did some changes since the release of V1.3 but the progression was minimal.

All i can say V1.3 will not be the definitive release because recently i've been thinking in a better way of how i would implement the Lite and Extreme modes back to it.

Reply Good karma+1 vote
Guest
Guest

am sorry that i cannot help with the coding as for balansing i have an idee ever seen the new thor movie...wen the dark elvs use those stone they have tremendos power but soon th power also destroy's them sow i recon u should let it be a powerup wil a built in suicide sow that the carryer is super awsom for waybe 30 secs then kaboom?type of kamakazie thing would balance it everyone would avoid it...him and he will kill himself making him more scary but also more vonerable these will be awsome in team fights a good backup and a bad friend if he blows up next to you ....just a thought

just a thought

Reply Good karma Bad karma+1 vote
Guest
Guest

and can you add the footprints effect when they walk or run ?

Reply Good karma Bad karma+1 vote
Guest
Guest

when you will release the v3?^^

Reply Good karma Bad karma0 votes
Zanieon Creator
Zanieon

I couldn't include Extreme and Lite versions properly, so it's the only features which really will not happen, all other stuff is ready, i'm just fixing some issues to make them run properly on multiplayer, the release should be soon then.

Reply Good karma+1 vote
makattak
makattak

Any word on 1.3?

Reply Good karma Bad karma+1 vote
Zanieon Creator
Zanieon

Well, the progress is going very slow for now, i'm having problems with replication which causes enourmous issues when playing on dedicated servers and demo playback.

Also i didn't touched on the menu yet that is one of the main features i plan.

Reply Good karma+1 vote
makattak
makattak

Good to hear you're still working on the mod.

Take your time, make sure you release what -you- want to release.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Unreal Tournament 3
Creator
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Embed Buttons
Link to Oversizer Device by selecting a button and using the embed code provided more...
Oversizer Device
Statistics
Last Update
Watchers
7 members
Addons
1
Files
1
Articles
2
Reviews
1