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LIGHT Progress update
Light

LIGHT Progress update

Light

We show for the first time at Rezzed and have some new visual updates!

Funding, a new musician and Greenlight [Video]
Light

Funding, a new musician and Greenlight [Video]

Light

What a roller coaster the past few months have been! From a prototype, to a Kickstarter, hiring our first staff member and Steam Greenlight at 99%.

Light - Good times with Steam Greenlight
Light

Light - Good times with Steam Greenlight

Light

Over 5005 Yes votes, a great quote from Mike Bithell about Light and how we plan to fund further development of Light.

What is Light?
Light

What is Light?

Light 1 comment

Light is a 2D top-down game where you'll see yourself sneaking around restless guards. Hack terminals to modify the environment to your advantage and...

Flipper is nearing release!
Flipper

Flipper is nearing release!

Flipper 2 comments

Support for OUYA, Android, iOS, Mac, Linux and Windows. A new game mode, Chaser has been finalized. New music for Flipper. An achievement system has been...

The London Game Jam

The London Game Jam

Indie Devs

The London Game Jam is a 2 days long session of game-making, networking and fun aimed from complete beginners to professionals (designers, coders, artists...

The Last Hour - V0.0.3
The Last Hour

The Last Hour - V0.0.3

The Last Hour 1 comment

An updated UI (Sadly still using DayZ Placeholders for stat icons), better inventory system and a gameplay tweaks.

TONE - We're not even in Alpha but its out!
TONE

TONE - We're not even in Alpha but its out!

TONE

What is TONE? Where you can play it and what we are doing next.

For the love of Gaming
Thanatophobia

For the love of Gaming

Thanatophobia 5 comments

It's been a busy month at Death Knell Games and we've been going through a teenage growth spurt since our last news update.

A warm welcome and an upcoming reveal
Thanatophobia

A warm welcome and an upcoming reveal

Thanatophobia

A shout out to Austin Lewis, our new artist. Along with updates about the game, in-game shots and a talk about a demo.

Sam Dehaven - Character
Thanatophobia

Sam Dehaven - Character

Thanatophobia

It's been a while since our last past thanks to the holidays, but we are back with even more news from Thanatophobia.

Past antics and news of the future
Thanatophobia

Past antics and news of the future

Thanatophobia

New team members, a look to the future and a glimpse of the past work! Also, a riddle from Andreas for you to solve...

What is Thanatophobia?
Thanatophobia

What is Thanatophobia?

Thanatophobia 3 comments

The new PC game Thanatophobia, by devoted and independent development team "Death Knell Games", is sure to dig deep into your mind and pique your curiosity...

Here comes the Demo!
Aaarghmageddon

Here comes the Demo!

Aaarghmageddon 5 comments

Its taken weeks to get to this point, but here we are. The demo is out, a video of game-play along with the plans for the future.

Demo at the door
Aaarghmageddon

Demo at the door

Aaarghmageddon

After many, many weeks of constant development, changes and planning, we are now happy to announce, that tomorrow, we are officially releasing a demo...

Tech demo approaching + Eye Candy Your thoughts?
Lazarus: The Missing Memory

Tech demo approaching + Eye Candy Your thoughts?

Lazarus: The Missing Memory 12 comments

With the release of our first demo, what do you feel should be in it? What would you like to see. On top of that we have some fantastic work from Bamboo...

Meet the team
Lazarus: The Missing Memory

Meet the team

Lazarus: The Missing Memory 1 comment

After a couple of stressful weeks, we are finally reaching our target of releasing a tech demo showcasing our game by the end of the month. Bamboo Raven...

Lazarus: The Missing Memory - Progress Update
Lazarus: The Missing Memory

Lazarus: The Missing Memory - Progress Update

Lazarus: The Missing Memory 1 comment

An updated deadline, new 3D artwork and our developers diary.

Lazarus: The Missing Memory - Ask us your questions
Lazarus: The Missing Memory

Lazarus: The Missing Memory - Ask us your questions

Lazarus: The Missing Memory 8 comments

Want to know what we plan to make? Maybe even throw a few suggestions our way? Find out how here!

Lazarus: The Missing Memory - What?
Lazarus: The Missing Memory

Lazarus: The Missing Memory - What?

Lazarus: The Missing Memory 3 comments

A little bit about the project, what we hope to accomplish and how we are going to do it.

Rampant Studios + Bamboo Raven = ?

Rampant Studios + Bamboo Raven = ?

News

When two team's get together, who know's what will happen?

What are we doing?
28 Carrots Later

What are we doing?

28 Carrots Later 3 comments

How development is panning out, what we could do to make this work better and reasons for the lack of progress.

Minor Set-back's and a new position available
28 Carrots Later

Minor Set-back's and a new position available

28 Carrots Later 2 comments

Our lead artist left the project, leaving a place open for anyone to jump in. Full credit for any work you do will be given. On a good note, we have made...

Eye candy, news and our plans!
28 Carrots Later

Eye candy, news and our plans!

28 Carrots Later 6 comments

New screen-shot's within the game and a few incites into what we are planning. 28CL has made a lot of progress in terms of graphical content and now we...

Whats going on?
28 Carrots Later

Whats going on?

28 Carrots Later

Rampant Studio's updating everyone on the current progress of 28 Carrots Later along with giving a few hint's of what's to come!

We've got concept art
28 Carrots Later

We've got concept art

28 Carrots Later 8 comments

To show how we are progressing over the last few weeks, I've decided to post up some concept art along with descriptions of what they will do in-game...

We promised an update..
28 Carrots Later

We promised an update..

28 Carrots Later

Brand new features, new artwork and a shop system!

We need you!
28 Carrots Later

We need you!

28 Carrots Later

Why should you join us? We know how hard the industry is to break into without portfolio work, this project is designed to give the members exposure to...

"Braiiiins!"
28 Carrots Later

"Braiiiins!"

28 Carrots Later

An alpha release is planned for next friday, May 28th 2010, you will find the full details on our site.

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