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FAQ/Q&A

News 1 comment

ABYSS Q&A


portal2 chnECpnlNO

  1. Are you guys still looking for members?, Can fans contribute to the art of the mod?
    • We are looking for new team members, Especially Mappers, 2D and 3D Artists, (Hard surface 3D Modellers) and Audio Technicians., (sounds effects)
      But we don’t plan to add stuff the community made for fun as they have no context of the game and lore -Pac0master
  2. Will the puzzles be the same/similar difficulty to the ones seen in Portal 2?, Will they have a unique style too?
    • Yes they should be similar in difficulty, but we try to be more creative so there will be new types of mechanics introduced, We expect the players to have beaten both Portal games and possibly other mods before playing -Pac0master.
  3. What kind of tone you are going for the mod?, is it a horror mod?
    • This ain’t a Horror “scary” mod, so no.
    • We have no intention to make the mod “Scary” in the sense of a horror movie, but we do want to build a atmosphere that is uncomfortable and unsafe, things could go bad if you make a mistake - Pac0master,
  4. How much is already done?, can we get a release date?
    • Right now our current plan for release is between Halloween and Xmas, but we’re not sure on the year. It really depends if we can find new teams members to help.
      I’d say 75-80% of the job remaining is Mapping related. -Pac0master
  5. Will be on steam and/or free?
    • The mod is completely free and will be released on Steam,
  6. Your story is set in an alternate universe then Portal/Portal 2, what is the major difference and what makes unique?
    • It’s not trying to follow the lore of P2, We’re also implementing new types of Environmental puzzle elements similar to Half Life 2 -Pac0master
    • We are 100% out of vanilla canon/lore at least in the ways that restricts us to only follow vanilla guidelines, like having to fit all we like to do in between canon events aiming only to what valve did that “feels like aperture” or variants of it. Means basically that we have the freedom of being on our own universe, story and events, giving our version on what Aperture could be, if we gonna succeed, that’s something only you can say when you (hopefully) be able to play thru Abyss ;)
  7. How long of a campaign do you think Abyss will be?
    • Hard to properly estimate, if possible over 6-10h long would be nice. Current playtest tells us it could take much longer if the players are taking their time and explore the place -Pac0master
  8. Why stick to source, why not use Unreal 4?
    • We planned to do it at one point, but we are already with a slow dev cycle, switching engines would not be a good idea at this point in the project, that ship has sailed.
    • it would be way too much time and effort to invest in UE4, I doubt any of us has any experience working UE4 while we’ve been working with Source for the last 10 or so years. -Pac0master
  9. What is your favorite part of Abyss so far?
    • As of right now, my favorite map is the T.S.R.A part we’ve shown to the public -Pac0master
    • From what we have done so far, I like the ravine map that leads to the first testing sphere, it was a pain in the butt to build that thing. But I think the end result is really neat.

FAQ

FAQ

News 1 comment

Abyss Development Q&A / FAQ, you can ask us anything related to the development of the mod

The end of the year Update

The end of the year Update

News 2 comments

Here we are reaching the end of another year, let's talk a bit on how this project is going and what is happening behind the scenes.

Little bits of news

Little bits of news

News 2 comments

Here we have a bit of news about the development and community.

Slowdown and progress.

Slowdown and progress.

News 1 comment

Here's a little bit of news about the development of Abyss.

Comments  (0 - 10 of 70)
Secret_Coming
Secret_Coming

Oh man I cant believe I missed the Q&A :(

Reply Good karma Bad karma+2 votes
progmaster22
progmaster22

Keep up the good work, don't give up, I will buy this mod even if it costs $100.

Reply Good karma Bad karma+5 votes
stefanjaromsalem
stefanjaromsalem

It has been 1 year since anyone commented here

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v1993
v1993

About half of and this is still in development (3 month ago there was a reddit post)!

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Secret_Coming
Secret_Coming

They have an subreddit????!!!

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v1993
v1993

Nope, that was in portal subreddit: Reddit.com

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portal2betamoddb
portal2betamoddb

is dis dead?

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pac0master Creator
pac0master

Nah, we're just getting busier with our life and don't have as much time to work on the mod.

Reply Good karma+3 votes
LeoJFC
LeoJFC

Take your time to do a good job

Reply Good karma Bad karma+4 votes
Guest
Guest

see what i mean /\

Reply Good karma Bad karma-2 votes
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