An Overhaul submod for The Elder Scrolls: Total War, adding many major features, such as new factions, new custom campaigns, alchemy crafting, events, Oblivion realms and portals to them, dungeons, lore missions and guilds, upgradable settlements, many new units and retextures, traits, ancillaries and more!

Description

A quick hotfix that adressess the most essential bugs and issues - loading crash in BD/TBW campaigns, missing unit models, wrong portraits for name labels. And also added things, such as more officers to the imperial units, which I had assets for from Nautical for the main release but forgot about it.... Fix for Telvanni generals, units cards... and naturally a few other minor things...

Preview
Unofficial Patch 2.0 QUICK HOTFIX (OUTDATED)
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Mr_Nygren
Mr_Nygren - - 3,813 comments

Hey Jadli, the "creatures fix" that you have "unchecked" is fixing all the elephant-skeletons of any giant units in the mod - such as the dragons, the silt striders and what-not - I'd have that checked as well to prevent any giant units from crashing when they are many.

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Jadli Author
Jadli - - 849 comments

Ah good point thanx. Ill add to installl recommendations for ppl to enable it :)

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YoRHaNo2TypeB
YoRHaNo2TypeB - - 135 comments

Thanks

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Jadli Author
Jadli - - 849 comments

You are welcome :D

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Jadli Author
Jadli - - 849 comments

I just reuploaded the hotfix with information scroll about dungeons/missions/guilds as the beginning of each campaign. Nothing essential to play, though its save compatible so you can easily download and continue your games if you want, when you start a new game, you would see the scroll as well.

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Jadli Author
Jadli - - 849 comments

It also has fix for Telvanni new generals, hence its not save compatible anymore. And that makes it a bit more essential fix, as Telvanni faction might die later in game

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Jadli Author
Jadli - - 849 comments

And the 4th reupload, you gotta hate me :D Nothing essential, just some stuff i forgot to include before (I thought I have, such as some more new unit cards) and fixing some tiny incovenvient bugs (such as Anequina getting a few silver units in TBW, etc), so you probably dont have to bother with reapplying the patch

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johko
johko - - 24 comments

Villages are not upgradable, tried it with several factions in several campaigns. But otherwise you've done a great job man!

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Jadli Author
Jadli - - 849 comments

Thanks!

No idea how did that happen and from looking at the files I cant figure out why is it happening suddenly... I suppose I will fix it for the upcoming patch :)

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Cpr_Rex
Cpr_Rex - - 8 comments

very cool mod, but pleeeease give back vanila models of imperial units, this skyrim style is very specific

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