The Ultimate Apocalypse mod team proudly presents to the Dawn of War: Soulstorm players and fans, an eagerly awaited and packed with epic content game experience, the Ultimate Apocalypse mod! Imagine a mod featuring massive Warhammer 40,000 battles where all 9 races in Soulstorm (and more!) have a chance at epic victory. A mod where there's no shortage of all new units, buildings, abilities, and even titans! A mod where there's nearly no limits holding you back. It's all about all out, massive war. Wanna nuke your enemies? You can. Gloriously epic titan duels are your thing? Ultimate Apocalypse has you covered. Not only that, but Ultimate Apocalypse is continuously tested to ensure the epic battle experience it delivers remains unique while being completely awesome. Thanks to you (yes, you!) and everyone playing, Ultimate Apocalypse has been steady within the top 20 ranked mods for years.

Post news Report RSS Ultimate Apocalypse News - August / September

The latest news of the Ultimate Apocalypse mod! View the news to see more of what is happening of the mod in general and especially version 1.74! As for the month of September update, there is really nothing too special to write about, except the mod will be going at a super fast pace.

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Ultimate Apocalypse Mod

News - August / September



Updated for September!

There is actually literally nothing to talk about, as August... preeettttyyy much sums up everything about the mod so far. Necron, Inquisition, Imperial Guard, and Tau updates of new units. Plus the mod is now going at a VERY fast pace now, due to sudden free time.

First off, the UA team likes to thank relic for their extremely quick patch fix for just fixing a mod compatibility. August 6th to the 7th, a steam patch broke the mod by disabling the User Interface, and
then 24 hours later, they fixed it by rolling back a version at a relatively fast pace. More of it here:


As for the progress of July and early August, I was very happy to see done the Inquisition Daemonhunters at last, at least 80% apocalyzed. Chaos Daemons are almost completely done and almost completely ready for release with little bug fixes and polish to attend to. And finally most of the concepts for version 1.74 is almost completed. Now... even though all of that is completed, it will be harsh to see its release as of yet, as the mod currently, in alpha stages of 1.74 is hardly as pretty as we like it to be.

Beta testing reports -

Surprisingly well. We got some bugs to fix, and perhaps a lot more, but compared to version 1.73, 1.74 AS IS is more functional. Less crashes, Sisters of Battle working in fine order, the Necron AI was fixed up, Tyranids more devastating to play against, fatal AI errors fixed... etc. So at this rate, you can find 1.74's performance quite strong and durable.

Necron enjoyment? Heck yes...

Perhaps the worst race in version 1.73 currently, they were worked to the extreme, and the results were outstanding. Even our mod testing critics who looks mainly at balance and the actual playability of the Necrons enjoyed them with little to no flaws about their gameplay (even though some). We got reports from our testers that Necrons are now AT THE BEST of the Apocalypse mod. 100x better than 1.73, 10x better than 1.72 Necrons, and etc. The team likes them, most if not all due to the nitpicky and all that, but Necrons are a definite play through upon 1.74 guaranteed. This also goes out to all of you Necron fan lovers! Crushed to see Necrons ruined in 1.73 due to work in progress concepts. Most of the audience I hope will be fond of them, at the best potential yet.

New content!


As Requested - The Basilisk Magnus Emplacement

Necron Sentry Turret fully textured!

More of Joazzz's tex work - Today the Great Gargat

Reaver Titan 2.0

Unfortunately though in terms of the new content and polish, we strive to get that done asap, but as is, the mod is aesthetically unfinished due to work in progress models not FULLY ingame, but indeed ingame. Perhaps 40% of the new content is ready to be released and we cannot afford a non polished feel of the 1.74 release. Icons and new voice overs are also required to get the finalized feel ingame and on this part alone, we are slightly behind on the release, but overall not bad. In terms of:

- Polish - Far from ready.
- Coding - Decent.
- Scenarios/maps - Almost ready.
- Winconditions - Far from ready.
- Balance - Decent.
- AI - Decent.
- Testing - Decent.
- Inquisition - Far from ready.
- Daemons - Almost ready.
- Necrons - Almost ready.
- Sisters - Almost ready.
- Tau - Almost ready.
- Space Marines - Far from ready.
- Chaos - Far from ready.
- Tyranids - Decent
- Orks - Completely ready
- Imperial Guard - Almost ready
- Eldar - Almost ready
- Dark Eldar - Completely ready.
- Overall feel - Decent

So we want to make this the best release of all time (yet again). We hope to not screw it up with all the bugs from version 1.73, and we are in a steady pace. Keep in mind, though, it is summer vacation here and we may take a break from time to time, so constant 24 hours work won't happen often, but we like to get this version done ASAP. :)

Toodles.


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73)

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)

Comments
Wu.the.Second
Wu.the.Second

Thank you for the Update. I bet it's going to be even more AWESOME !

Reply Good karma Bad karma+8 votes
povixx.lol
povixx.lol

YES i found another lithuanian like me BOOYAAA

Reply Good karma Bad karma+2 votes
Kriegtooth
Kriegtooth

Yay!

Im a little confused, will 1.74 or 1.75 be the version where the Daemonhunters and Daemons are reintroduced?

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Kaitenhammer
Kaitenhammer

1.74 will reintroduce them.
1.75 will bring back campaign

Reply Good karma Bad karma+9 votes
jamesskadithi
jamesskadithi

I'm really going to be looking forward to 1.75 then. I love the mod but I miss the larger scale of the campaign.

Reply Good karma Bad karma+4 votes
OnslaughtOgryn
OnslaughtOgryn

Very Informative update. BTW who even says toodles, haha.

Reply Good karma Bad karma+8 votes
MrDeadone
MrDeadone

Allright! can't wait for 1.74!
Even more exited for the future of the mod!

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YourDEATH311
YourDEATH311

well i think it will be completly ready in among 2 months
I hope there will be the dreadknights for the daemon hunters ^^

Thank you for this news and for your hard work

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Anubis_theDark
Anubis_theDark

Thats some great news, but as a die hard fan of the undead machines, any chance we get to see stuff from the new necron codex?
Ghost Ark, Triarch Stalker, Annihilation Barge or the Canoptek Spyder among other awsome additions?

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Lord_Cylarne Author
Lord_Cylarne

I can tell you that there ---- -- new N----- ----s. I can also tell you there ---- -- N----- A----------- -----, G---- ---, and D------- ---.

We also plan to add -ho--- M------.

Reply Good karma+5 votes
SouIstormfan
SouIstormfan

Daayium!!!

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Superbal_117
Superbal_117

Muahahahaha! You shall all fall to the might of the Necrons!

Reply Good karma Bad karma+1 vote
kylestyle147
kylestyle147

every time i try to activate the game it just goes onto a loading screen then returns to the menu and says is fails to load, ive tyd re installing. in stalling the patch. installing older versions. and yes ive made sure i uninstalled it before every reinstall and made sure no files were left and nothing works

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SaltyWalty
SaltyWalty

you need the nids mod also

Reply Good karma Bad karma+1 vote
SouIstormfan
SouIstormfan

Download tyranids

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Beaver-Titan
Beaver-Titan

News for the crowd! Screenshots for the fan-throne!

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emperorprotects
emperorprotects

great work as usual... may the emperor bless you

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Marek33
Marek33

Great news I can’t wait for 1.74!

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AxsaelRayne
AxsaelRayne

one word. . . WOOOOOOT OMG YESSSS!!! Cant wait guys great update.

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xXDayseekerXx
xXDayseekerXx

What do you think about a new Wraithlordmodel?

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Lord_Cylarne Author
Lord_Cylarne

We long await it. But not from DOW2

Reply Good karma+2 votes
moddlord1
moddlord1

Thanks for the goody good news!

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412thcadian
412thcadian

Awesome like always :)

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Guest
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TheNightbringer
TheNightbringer

The C'Tan bless you greatly for making this amazing mod. Can't wait for new Necrons and Daemonhunters!

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Cool_Username
Cool_Username

Love the mod a lot :D
This is my fav RTS game and I'm way into the warhammer lore.
Thank you so much for enhancing the experience in-game and I hope you continue to do so :D

You can also look up Swarmlord if you consider making an late-game update on the Hive Tyrant.

Best of luck and many thanks from a huge fan of your hard work.

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ZepherBlackbird
ZepherBlackbird

How do you play as the other races that you have to download the mod's for? I've got all the mods listed but I've never been able to play as any of them. The Apocalypse mod works and I can play with any of the Soul Storm races and such but not any of the downloaded one's. Did I maybe put them in the wrong spot? I have them currently in my main Soul Storm folder C:\Program Files\Steam\SteamApps\common\Dawn of War Soulstorm

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xxjamesl33xx
xxjamesl33xx

Can't wait for the new update!

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Anxozt
Anxozt

Great mod, when i was looking i was supprised that Dawn of war is hightly mode-able

So much epic-ness, cant take it all at once
But the Veterancy system (1,2,3)
Should have more effects, not only game-effective

Like something like :(Some Collor circle around unit, maybe when unit level up, they will became bigger than other /well that would be nice, in case of some monsters, more fear they could effect/

And maybe some few more Moralle breaker units or abilities, like fear gases, halucination grenades...

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Cool_Username
Cool_Username

The max level I at least managed to achieve on unit veteranicy is 4.
And I've seen they gain noticable significant buffs each level when it comes to health and moral but because of poor description I can't tell if damage or range is boosted.

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LordDWM
LordDWM

This is an exceptionally unique mod!

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YourDEATH311
YourDEATH311

so we expect news of september. I hope new units will be revealed

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Cool_Username
Cool_Username

Personally I'm more interested in hearing that it's going well and a rough prediction of a release day.

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YourDEATH311
YourDEATH311

this why i am talking about news...

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YourDEATH311
YourDEATH311

we must read the pink text and this is a good news

i hope dreadknights will come ^^

Reply Good karma Bad karma+2 votes
Lord_Cylarne Author
Lord_Cylarne

That was a human error. Picked wrong color. :)

Reply Good karma+2 votes
Manateeshirt
Manateeshirt

Are there any plans for Warlord Titans and its equivalents or is that a little too large in scale for the mod?

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Ragnar-mantonero
Ragnar-mantonero

holy ****, its second time who i sleep and dream the new release, when you release it?

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CharlieMichel
CharlieMichel

Hello everyone. Here I have this wonderful way but I can not find the inquiosition how should we do ???

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CharlieMichel
CharlieMichel

Hello everyone. Here I have this wonderful way but I can not find the inquiosition how should we do ???

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trackblock
trackblock

How much yayo is needed to release?

Reply Good karma Bad karma+1 vote
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