Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

Report RSS Ultimate Apocalypse News - July

We want to get rid of as many bugs as possible before its release! There are still lots of things to accomplish before the 1.74 final release and we get closer and closer to its completion (obviously :p). Now to point out some things, like you are aware, the 1.74 release will indeed include Inquisition Daemonhunters and Chaos Daemons!!! On top of that, bug fixes everywhere and balance + improved ai from version 1.73.

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Ultimate Apocalypse Mod

News - July



We want to get rid of as many bugs as possible before its release! There are still lots of things to accomplish before the 1.74 final release and we get closer and closer to its completion (obviously :p). Now to point out some things, like you are aware, the 1.74 release will indeed include Inquisition Daemonhunters and Chaos Daemons!!! On top of that, bug fixes everywhere and balance + improved ai from version 1.73.

Overall the release is going to be huge and with two new races apart of the mod, it is back to the good ol' times like in the 1.72 days, only better. So here is the gist.

- Sounds -

Flat out different music than 1.73. We replaced the musics in 1.73 with original 1.72 soundtrack + added more to the music at a total of just under 30 soundtracks to listen to during game and it is great. The sounds applied to the Manta, Boomy Turret, Hellfex, Necron Turret, and more was improved. Dark Eldar dark lance sound was improved.

- Infiltration Concept -

So the attempt and reliability to click and click to stealth your units fails... players should not have to worry about that. Infiltrated units unfortunately in DOW has little to no work arounds for this, so I came up with a solution: if the in_combat_ext modifiers actually work in DOW, infiltrators remain infiltrated until they attack. Otherwise if not, infiltrators can attack when infiltrated again, and we will give some dedicated stealth detector units. All infantry units will be able to detect infiltrators like in 1.73.

- Sisters of Battle -

End game has been fixed and on top of that, the unfinished and flawed release of the Sisters is all polished now and plays nicely once again! I even improved some gameplay advantages of the Sisters.

- Chaos Space Marines -

We are reimplementing the Marks system. The specific mark chosen will allow chaos to field specific chaos champions with new abilities and more. The Daemon Prince applied to the champions appearance will not be changed, but will be stronger and different upon the mark chosen. Sorceror and Cultist benefits are unchanged and fine as is. Mark specific passive abilities will be applied to all units such as damage bonus (Khorne), health regen (Nurgle), ability recharge (Tzeentch), morale (Slaanesh). Mark specific superweapons will be added.

- Necrons -

Completely different, similar to 1.72 style, and you will love them again. 1.73 Necrons were indeed bad and I goofed them up while trying out new concepts. They had a very, very, very, very poor economy style/flow and they were nerfed like a boss in 1.73, but in 1.74, their economy is different, and for those who like the bigger plasma generators, they are back and in action once again! New research, new base defense including shields (shields redone just like Tau) as well, and... new units.

- Tau -

The Mako Titan and very few other units were indeed rebalanced. Tau in 1.73 were absolutely great, and in 1.74, they are ultimately improved. Mako beating Manta? Fixed. Tau shields visibility was now dimmed down by a lot so you can see your base. How shields work is also different like with Necrons.

- Orks -

New titan units. Fixes. Rebalanced.

- Space Marines -

Tons of new units. Bug fixes.

- Dark Eldar -

Little changes besides balance changes.

- Eldar -

Little changes besides balance changes.

- Imperial Guard -

Lots of new stuff and lots of new changes.

- Tyranids -

Global ability fx revamp and balance changes, plus giving them some late game love.

- Bonus map pack -

Maybe available before 1.74 release. Includes fixes and new maps!

That is pretty much 80% of the heart of 1.74. There will be one more thing included in 1.74 and you may have seen it from the past. ;)

As for the 1.74 work in progress, it is going good and strong. Chaos Daemons are almost done and Inquisition are getting an extreme make over by me. :O

So that's the plan. Any questions?




Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73)

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)


Post comment Comments
TheSaltyBrit
TheSaltyBrit - - 142 comments

This sound absolutely fantastic!

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GreenScorpion
GreenScorpion - - 1,935 comments

"News - June"
Isn't it supposed to be written up there News - July?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Yer trolly spree will not suffer the wrath of agony the Dark Eldar and Eldar combined making out to the vigilance of my super uber staff - just look at the beauty of Gandalf's staff! The ex. mark shows you how much I'm yelling! And you shal not pass!

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GreenScorpion
GreenScorpion - - 1,935 comments

Yay! It is correct now!

Still your mix of DE and E with Gandalf doesn't make perfect sense to me, maybe later i shall try to pass or not to pass.

I am curious though about the new units for SM, are there FoK/PoK models not added before or something entirely new? Either way i can wait to find out.

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lorsi
lorsi - - 16 comments

Question:
Are you as excited as me?
:D
Changes sound interesting.

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YourDEATH311
YourDEATH311 - - 63 comments

You re the only one excited...

Everyboy will be excited at the release and not before.

This news is over all here to show it 's still in progress and to give informations about the content

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SouIstormfan
SouIstormfan - - 889 comments

Question: when?!.
Nah kidding :D Great job UA team!

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Kimoxxie
Kimoxxie - - 4,538 comments

OMG! Give it here! Nah, just kidding but Soulstormfan; Pfff, great job? More like an epic job! And I hope that the Addon from Crosslune will be even better than last time. The hype train has left the station and is going warp speed guys!

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SouIstormfan
SouIstormfan - - 889 comments

Thats what I said...

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SaltyWalty
SaltyWalty - - 142 comments

I wonder if they will ever implement that Basilblade or what have you

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X1Destroy
X1Destroy - - 963 comments

Great news.

Will it be ready this year?

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Giveaway412
Giveaway412 - - 730 comments

It might be ready this month or next.

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YourDEATH311
YourDEATH311 - - 63 comments

this year? WTF

i hope this is for this month or at least the next not in december imao

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X1Destroy
X1Destroy - - 963 comments

Wonderful!

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dantles1992
dantles1992 - - 2,002 comments

I cant wait for new version, all the new stuff and 2 new races, you guys killing me

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Kriegtooth
Kriegtooth - - 1,608 comments

Yay! Cant wait for the new version :D I hope the Daemonhunters have better textures that originally

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YourDEATH311
YourDEATH311 - - 63 comments

originally it got awsome textures from compiler but if you re talking about the new custum GK i agree.

The Sisters of battle got the same problem and i had to download the sister HD textures to fix them. Anyway this mod doesnt fix all textures of SOB of ultimate apocalypse mod

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Sporf_McGorf
Sporf_McGorf - - 23 comments

Glad to see Tyranids getting some new content. They needed some help early game, as DE Orks and Chaos all rush and Spore Chimneys are defenseless (unlike every other faction). I'm so pleased with 1.73... I can't imagine how much better it's going to be! Nice work!

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Deathz_Jester
Deathz_Jester - - 92 comments

Was the eldar turret bug, mentioned in the bugs forum, fixed?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Now? No. Later? Probably. :P

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Fanzanzza
Fanzanzza - - 101 comments

Will the campaign be playable in this version?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Next version.

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Scout_the_heretic
Scout_the_heretic - - 161 comments

when the version 1.74 come?

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destiny1012
destiny1012 - - 65 comments

Great job guys! :D

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Guest
Guest - - 689,410 comments

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JSandman
JSandman - - 114 comments

Damn awesome!

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YourDEATH311
YourDEATH311 - - 63 comments

My questions are :

Is this patch almost done? How much time left for its release? A few days? weeks?

Are you gonna work on the survival maps after this because i play a lot them but they are bugged ?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Survival maps will not be worked on in this version, next version they will be. :)

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YourDEATH311
YourDEATH311 - - 63 comments

great so i ll completely enjoy your mod ^^

thanks for the feedbak anyway

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NoizeSeeker - - 16 comments

saawwweeetttt

Also, will you guys be adding more maps without the fog?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Indeed. :) You can expect some nice touches along with spome bug fixes on the other maps. ^^

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EnforcerInfantry
EnforcerInfantry - - 36 comments

Noice :D can't wait for the release! FOR THE EMPRAH

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NEEDACODE
NEEDACODE - - 257 comments

all ik is im getting tired of waiting but i have to for the good of mankind and imperium.

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Ramon_Velasco
Ramon_Velasco - - 37 comments

Wait, does this mean the Daemon Prince won't have a god-specific appearance? Because it seems like that from the wording.

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droone1
droone1 - - 144 comments

Tyranids mod team is working on version 0.5b3 and you are also fixing tyranids so... Is tyranid mod needed again for 1.74 or it will be included with 1.74?

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

I don't know what 0.5b3 would have in store. I assume 1.74 would work for 0.5b2 and 3. Regardless, 1.74 will provide fixes for 0.5b3 to make that work, too when it comes out. With the addition to new links linked up to 0.5b3.

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pol1376246999
pol1376246999 - - 3 comments

Sorry for silly question.
I haven't played for about 9 months or so, reinstalled version 1.73 and i can't find inquisition and demons races, did I do something wrong, or they were cut? Thou i can see the inquisition in the mod selection menu...

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Lord_Cylarne Author
Lord_Cylarne - - 7,166 comments

Please read frequently asked questions section via Mod main page -> Tutorials -> FAQ

For short answer, await 1.74. :)

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YourDEATH311
YourDEATH311 - - 63 comments

not for beeing rude, i just want to ask you how is this patch going? 80%, 90% finished?

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Mr.AM
Mr.AM - - 244 comments

I houpe that it will be realased on 30 july. On my birthday :D

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Guest
Guest - - 689,410 comments

Is there any chance of a fellblade for space marines?

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emperorprotects
emperorprotects - - 9 comments

guys thank you so much ... i really love your mod i play since 10 years i began the first dow campaingn and its always a pleasure to see how engaged you are in your work, i already gave a donation for the 1.7 mod, and i m gonna do the the same to push you to the the 1.74 final release keep going dudes.

the emperor protects.

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battlebrotherb
battlebrotherb - - 1 comments

So is one of the new Space Marine units going to Centurions in the next update?

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oblivius
oblivius - - 2 comments

whan the 1.74 will be out?

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Wuu-the-Second
Wuu-the-Second - - 6 comments

Steam Update messed something up... you might want to release a fix till 1.74 if possible :)

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calebdeboer5
calebdeboer5 - - 1 comments

Can't wait me and my 7 friends are gonna have so much fun doing 4v4

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