Triptych - Chapter I
Feb 2, 2012 Full Version 7 commentsThe first Chapter of three in the Lovecraftian horror series, Triptych, is released. EXPAND FOR INSTALL INSTRUCTIONS.

Triptych is an artistic experiment in story telling set in the Lovecraftian horror genre, written and developed by Dark Craft Studios, lead by C-zom -- the lead writer of Worry of Newport and Sapience. With a focus on imagery and atmosphere, the story itself only loosely describes--in reverse chronology--the death of a man named Jeremiah Stone, the man who cursed him, and why. The first chapter explores the emotions of sadness and loneliness, and explains how he dies. The second chapter uncovers an ancient civilization and a curse for revenge, with a foreboding vibe. The final chapter explains why he was cursed and killed due to a betrayal midst the crypts and tombs in a forgotten French mortuary over three decades ago.
Triptych: Decessus takes place in the frozen Yuletide season in a European village, with an elderly man named Jeremiah Stone fleeing from his home in fright of an amorphous creature; a rolling flute player that has been haunting him for decades. He comes to terms with his fate, and must face what he fears. Released: February 1st, 2012
Triptych: Damnata takes place decades earlier in the arid deserts of Iran, with another unknown man seeking refuge from an enormous sandstorm among the cluttered ruins of an old city. He goes deeper and deeper into the catacombs, unraveling cosmic horrors that linger within the black vaults between the stars and uses it to curse a man, but why?
Triptych: Mendacium is the final chapter, with two men being lost in a frightening forest full of ghouls, graveyards, fog, dark secrets and arcane towns. Something happens between the two men here, and it is explained why the curse was dropped on one of them--completing the Triptych
Triptych is developed and written by C-zom, with association and publication through Dark Craft Studios. The only other members actively involved in the project are listed below.
C-zom - Lead Author & Sole Developer
Seaglass - Lead Writing Editor - (Chapters 2, 3)
Ian Wiese - Storyboard Assistant & Concept Contributor - (Chapters 2, 3)
KillerTruffle - Voice Actor - Jeremiah
Edwyn Tiong - Voice Actor - Dorian Caulm
James Dean - Lead Composer
2 comments by C-zom on May 25th, 2012
A few must be wondering, who still remain to care, what is happening with Triptych. I'll cut to the chase: Chapter II has had a very strange journey. When originally it was planned to release a few months after the first, we had a build that was 60% done. The levels were looking good, the concept was holding, and the story was paced really well, with extreme polish added to pacing and immersing the players in what was basically going to be "The Doom that Came to Sarnath" with our own spin of things. And then, a lot happened. Immediately after releasing media, the fanbase complained that concept contributor and chapter 2/3 editor Ian Wiese was putting in a highly unfavorable voice acting performance as one of the leading characters, Dorian Caulm.
Confused as a studio, we had to battle with ourselves to get an answer. We had released his VA to sound reviews in Chapter 1, and somehow even unchanged, the community grew violent against it for the second act. So we sought a replacement, and after a month of auditions, Edwyn Tiong got the role. He is famous for an unbelievable arsenal of works (~300 roles or contributions), but many felt that he would not be able to accurately portray a stoic, but villainous, character. Regardless, Ian Wiese was replaced, and a half hour of recorded dialog was deleted and redone (and rewritten, mind you, entirely) with Edwyn Tiong at the helm of Dorian's role. This alone took weeks to transition to.
While auditions and recordings ran back to back, Chapter 2 sat in idleness and eventually was deleted altogether and replaced by the current build whose media you're only just now starting to see. A darker, drearier atmosphere replaces the photo realistic "Rage"/"Cel-shaded" look we originally were aiming for. Desert plains became caves, tunnels became catacombs, crypts became... worse. All of this redesign has been done by one level designer, *ahem*, and takes eons of time. But a much more sinister and evil atmosphere awaits those who will play, and it may even wind up being darker and more Stygian than even the third chapters ghoulish approach to things, which will surprise everyone who is familiar with our horror projects.
And now we are getting healthy. The story has been rewritten from the ground up with tons of brainstorming by myself, ads the author, Ian Wiese as an ever-present contributor to the themes behind the second and third chapters, and a remarkable amount of literal/grammar/pacing editing done by Seaglass, of Aoife Gray fame. Edwyn Tiong has given us a tremendous amount of lines without a single complaint, trailers are starting to form out of the rocky surface of the newly designed levels, and pretty soon it will be done, as Chapter 2 will only be about an hour long. How soon? I cannot say for sure, but my gut tells me around the end of July will see a very polished and happily sent-to-sea release.
This isn't really a media news post, mind you, more of that will probably come June 1st. We're gonna release a ton of screen-shots, a second fleshed out trailer, and some story samples for you guys to have fun with, and to convince you this all isn't smoke and mirrors. I hope my explanation for the rocky road makes sense, as its been pretty ridiculous, but things are finally on the upswing.
The first Chapter of three in the Lovecraftian horror series, Triptych, is released. EXPAND FOR INSTALL INSTRUCTIONS.
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A news post is updating, explaining the journey of Chapter 2 and where we're at now. Hopefully it uploads by the morning, extremely long overdue, I know.
This don't work for me :( when i load the mod and press new game it load the normal crysis campaign
help, i install the mod correctly what i do wrong?
First you should extract Triptych_1.2 anywhere on your computer, then move the folder Triptych to Crytek/Crysis/Mods.
E.G: I.imgur.com
(If folder Mods does not exist, create it first then put Triptych in there)
Launch Crysis and activate triptych in the mods menu in game. The game should restart automatically. Use the New Game function and be sure to play on Normal Mode. It should launch since this was tested 100% before we released the latest patch. If not, get back to me.
I now what is the problem, my crysis version is 1.2.1 and a I downloading the mod 1.0, i'm now download the 1.2 version and i go to test.
Awesome
Thank you.
1.2 Patch is uploading, as well as a news post. A teaser trailer will be dropped on here in a few hours, too.
Just want to add if you can't acess the console using the tilde key, you probably have this "Microsoft infrared" keyboard driver messing with your keyboard.
I have a program called glovepie that translates input commands to other input commands (keyboard commands as joystick commands, etc) that would read my tilde key as "excel" like a special command for opening microsoft excel.
I deleted all the drivers under the "hid input devices" thing in the device manager, including this microsoft infrared thing. by the time I got done my keyboard and mouse didn't work, I just unplugged them, plugged them back in, and just like that, the console works.
also, glovepie now reads the tilde key as "console" instead of "excel"
I have a USB keyboard, don't try to unplug and plug back in an oldshool ps/2 keyboard, that can fry some computers
you only have to delete the micrsoft infrared thing actually