About Triptych

Triptych is a Lovecraftian Walking Simulator written within a lore of Gnosticism, Occultism and Cosmic Horror. Legend has it that an ancient civilization once summoned an Elder God down from the heavens, and paid the ultimate price. They now live on as a Necromantic cult that the Caulm Brothers accidentally discover in their lifetime. A somber narrative of deceit, familial betrayal, and impending doom weaves itself through both character's perspectives in a two hour journey through madness.

Dark Craft Studios directs a sinister narrative about the underbelly of philosophy and lost theological ideas in a subtle and insidious story, a modification of Cryengine 2, free for owners of Crysis 1 to download and play.

Credits and Thanks
Written and developed by the Dark Craft Studios Banner, Triptych is the swansong of our Cryengine 2 development, released March 13th, 2017.

Glenn Winkelmann Jr - Sole Developer | Sole Designer | Lead Writer |
Ian Wiese - Co-Writer | Lead Editor |
Jarod D'Camp - Lead Composer
Adam Halpin - Secondary Composer
David Smolanowicz - Sound Director
Finn M.K - Playing Dorian Caulm
Jamie Campbell - Playing Jeremiah Caulm
David Bodtcher - Playing Samael
Ian Wiese - Playing Orne


Dark Craft Studios extends special thanks to these contributors, both past and present. Thank you all so much


Hanger34 - Flash UI Main Menu & Loading Screen
Alan Grant - Graphics Artist (All Book Pages.)
Luke Treacher - Trailer Creation

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Triptych
Triptych

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One Week Later.


Hello Moddb Followers! Thank you again for seeing us through to release, I can't say how happy I am to be able to sit back and realize all the work is done. Triptych is out, and some-odd 150 people have downloaded and played it. Sitting at 87/100, we've gotten a microscopic amount of feedback but from what I've gathered there are two principles at play; people are praising the atmosphere and story, and have reminded me that patching isn't done yet.

Patches


I'm hard at work rendering the vision for the harrowing 1.2 patch, which will be a cumulative "complete" version of all the prior patches to supersede the 1.0 release. I can't talk too much about what I'm planning to do here, but a significant audio pass, optimization pass, a few new books and missing content re-added, and potentially (keyword) a look at expanding Chapter 2 earlier than predicted. We'll see on that last part. I can say that I have some sinister plans to revision the epilogue with Samael to be much more visually... haunting. It'll be out in the first week or two of April. As it stands the 1.1b will be the final version for a little bit.

Since release we've managed to remove a few crippling bugs, secure audio consistency, reintroduce a book reading system and add visual polish to the ambiance of the lanterns/fog elements. While this isn't anything exciting on the outside, on the inside, it has given us confidence that the shipment copy of Triptych is extremely stable and polished. With Worry of Newport, at this point after one week, we were up to 12 patches and scrambling to "remake" the first section of the entire mod. That's a significant developer improvement.

Future & Final Thoughts


While the data cross compared with our release of Worry of Newport almost a decade ago reminds us that Cryengine 2 is old and out-dated and not many people have generated an interest in reinstalling Crysis for our work, it is still testament enough that we wheeled through a release after losing everything before. I only ask that if you play, give us feedback! Let us know how we did. The pros, the cons, your opinion of our work. We'd love to hear from newcomers, stalwart followers, and Lovecraftian fans alike. Don't forget to leave us a review and if you have friends who enjoy Lovecraft and his work, to send them our way to experience this somber and dark narrative.

This was a labor of love for so long, and we're so passionate to give it back to a community we've lived in and loved for so long now.

Going forward, Dark Craft Studios is undergoing a small expansion and gathering arms for a potential release on Steam with a whole new IP and story. We'll be delighted to give you news of this endeavor when we have something to show. In the mean time, thanks for reading this small reflection, and have a wonderful Spring! Think you can help us in any possible creative way? Shoot us an email, I'd love to meet you.

Glenn Winkelmann
Co-Founder & Lead Writer of Dark Craft Studios
Darkcraftstudios@gmail.com

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Triptych (v1.0)

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Triptych Released -- Announcement & More

Triptych Released -- Announcement & More

News 7 comments

Triptych has released on schedule for March 13th, 2017.

Triptych Trailer & Release Date

Triptych Trailer & Release Date

News 2 comments

A look at the upcoming release of Triptych, by Dark Craft Studios.

Nearing Release: Private Testing

Nearing Release: Private Testing

News 2 comments

Triptych is nearing completion and will require some inhouse testing to guide feedback.

Triptych Summer Update

Triptych Summer Update

News 3 comments

A development summary of all things Triptych in regards to the future.

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Triptych 1.1c Patch

Triptych 1.1c Patch

Patch 2 comments

The forth hotfix patch of Triptych, the final before the next milestone edition. Patch-notes below.

Triptych (v1.0)

Triptych (v1.0)

Full Version 7 comments

Triptych released, March 13th, 2017. v1.0 Build. Below are install instructions

Comments  (0 - 10 of 188)
C-zom Creator
C-zom

1.1c patch is up, fixing the inability to move in Chapter 3 on rare instances and falling to your death on the load of Chapter 2. With all bugs out of the way, work has begun full steam on the 1.2 milestone edition.

Reply Good karma+1 vote
jon30rockaholic
jon30rockaholic

Awesome work! I was a big fan of Worry of Newport back in the day. Was waiting until this was completely finished before playing it. About reinstall Crysis and have a great time. Thank you!

Reply Good karma Bad karma+4 votes
C-zom Creator
C-zom

v1.1b is up.

[Gameplay]

Introduced book reading tutorial

[Audio]

Remove Candle Blowout
Normalized volumes of VA/Music

[Bugfixes]

Glowing Fence through stones
Removed all blinking fog artifacts

Reply Good karma+3 votes
C-zom Creator
C-zom

Patch v1.1 is uploading now. Should be done in a few minutes. Changelog;

[Music]
Removed music from last line in game
Restored Samael Music in Epilogue
Fadein added to main menu / loading music
Changed Credits Music

[Audio]

Fixed audio taking too long at Chapter 3 detonator

[Visual]
Chapter1 Fixed Lanterns Flashing Orange in some instances
Chapter2 Fade-in
ChapterEnding Fade-in

Reply Good karma+3 votes
Guest
Guest

Glad to see it's finally here :) Will re-install Crysis just for the occasion.

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C-zom Creator
C-zom

Triptych is live. We will take a short recess to celebrate our release and get used to the reality that the work is finally done. We'll gather all feedback now that it's out, both good and bad, and any request for fixing bugs or polishing elements then get to work on blueprinting patches in the very near future around all that information. v1.0 is not a "perfect" release, it is not akin to a flawless title that requires no patching, but then again what is? With the full understanding we'll deliver post-release support, we travel forwards.

Reply Good karma+3 votes
C-zom Creator
C-zom

Uploading! 80% done.

Reply Good karma+5 votes
C-zom Creator
C-zom

Triptych is done.

We're submitting for approval within two hours of this post and going to be approved by Moddb admins on schedule, March 13th, at their leisure (Usually from 11am-5pm range EST time)

Reply Good karma+4 votes
flippedoutkyrii
flippedoutkyrii

Can't wait to give this a whirl :)

Reply Good karma Bad karma+2 votes
ExecutorTassadar
ExecutorTassadar

I'm not saying you're not doing great work, but:

It's astonishing how often modders face hard drive failure without backups!
Lightning storms really have it out for you!

Sorry, if in your case the probability of being hit by lightning (or rather your house) just did its job and you were the one among millions never being hit in their lifetime.
To me it is just mind boggling how high the risk of having your hard drive fail is among creators on this site and it makes me glad to not have gone down this path.
If on the other hand you did not actually suffer from any hard driver failure or lightning storm induced damages:
Just say it. Just say "I lost interest". Bam. Enough. People will say "well, that's the way of things".

Edit:
I realize Triptych is "done". Just talking about your explanations of past exploits.

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C-zom Creator
C-zom

I appreciate your honest skepticism but seriously, Triptych has been in dev since 2011. It's now 2017. There are articles on here that reference it consistently, a cancellation flow along our social media, and it's been six astonishing years. I also lost The Worry of Newport development files, which rendered my planned patch obsolete. I could show you screenshots of my development builds with dates/times dating back the last two years when revival began again.

Again, I appreciate your prodding, but I don't make excuses for my own work. If I lost interest, I would have said so. Why remake every level from scratch, replace both VA's, the composer, re-edit and re-tool the story and essentially remake the game itself when I had all the old assets, files, maps, builds, etc ready to go? We were months away from a launch a few years ago. That build was 85% done; I'd be a fool not to use it and build off it.

I had my HDD's in RAID without a Cloud backup. Lightning storm, power surged and went out in my house (Never had a power outage?) and when I booted back up, OS/Windows/HDD total failure. Chkdsk revealed it was busted. Tried them in an alternate computer. Dead there, too.

Reply Good karma+2 votes
ExecutorTassadar
ExecutorTassadar

Yeah, sorry for coming off so dickish.

See? It's not you then, but don't you also think modders and indie developers seem to be prime targets of lightning strikes? :D
Just saying...read quite a few of those explanations in my time. I think that explanation is almost as old as the internet.

Sorry.

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Latest tweets from @darkcraftstudio

#Triptych has released. Owners of Crysis 1 can play our free total conversion modification below. It is finished. Moddb.com

Mar 13 2017

#Triptych will release March 13th, 2017. I am excited to announce our official pre-release trailer; Youtube.com

Mar 7 2017

#Triptych has ongoing auditions for Samael, the villain of the narrative. Cast your attention over to Voiceactingalliance.com to apply!

Dec 6 2016

#Triptych Act III Near - Final Level Desig peek. T.co

Nov 24 2016

#Triptych Entrance to Sarcon -- Updated Details T.co

Oct 15 2016

#Triptych Act II Near Final Level design. T.co

Oct 15 2016

#Triptych Entrance to Sarcon T.co

Oct 6 2016

#Triptych Act II Level Design; we will go gold on it in two weeks. T.co

Oct 6 2016

#Triptych Act II will feature a more condensed narration, with the somber replaced by the mysterious. T.co

Oct 4 2016

#Triptych Act I has gone gold. Act II is nearing Beta Phase as we roll towards release. T.co

Oct 4 2016

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