Triptych is a Lovecraftian horror adventure written and developed by Dark Craft Studios. It deals with two brother's journey into the occult, Necromancy, and cosmic horror.
Luke did some excellent work, I am amazed.
My main issue with the mod is how slow it is. Player agency here is at an all time low as you are made immobile to listen to dialog for several minutes. It really drives home the point that Triptych is TELLING me a story; not SHOWING me a story or letting me EXPERIENCE a story -- it is definitively TELLING me one, mostly through spoken word. After the scene with the window I was clawing at my keyboard for some kind of interaction. Similarly, the laboriously slow pan across the mountain range felt like an absolute eternity.
The story was simple, but more or less effective. I like most of the environments, though there are a couple where the light sources are a little weird (I guess that's a giant spotlight at the dig site?).
If the pace of everything was tightened up a lot, I'd have enjoyed it a bit more, I think (did Jeremiah really have to stop walking every time he used the radio?)
Note that it was only midway through writing this review that I learned a Director's Cut was under development; hopefully it's a little snappier.
A short Lovecraftian adventure from the creators of The Worry of Newport, Triptych has no combat but only environmental immersion and storytelling. Featuring a voiced narrative, Triptych tells a simpler story with less flare than Newport, but I find the storytelling to be more effective here. However the environments are a tad more tame than Newport, but it is a must play mod.
Triptych as well as Worry of Newport are some of the best mods available for Crysis. The voice acting is great for mod standards and the writing is decent enough to keep you going. Best part of the mod is the atmosphere and detail put into the environments-- great work has been done with the Crysis assets and it's almost unrecognizable from the vanilla game. The only real negatives I have is that the invisible walls are a bit in your face sometimes and some cutscenes drag on (although they're beautiful at least). Other than that it's a must-have for Lovecraft or horror fans.
Very nice work here, reminds me of the Dunwich Horror.
This is a masterpiece of mod making, make sure to try this out after Worry of Newport for a taste of what this team can do!
Original, immersive, good voice acting for a free mod. I personally would have wished for subtitles to be included yet it does not detract from the overall experience.
Never would have imagined to play this after all those years. I remember playing the demo in 2012 and it was probably one of the first solely narrative / visual driven games I played. Dear Esther remains as one of my all time favorites so I was very delighted when I saw this would be finally released.
I am very glad you managed to finish this, it was a very joyfully dark experience. The atmosphere was as thick as the light rays the moon cast through the pine trees in the beginning and even after all these years the Cry Engine is as stunning as ten years ago.
Your writing is superb and the voice actors did a very good job as well.
I hope to hear from you again soon and wish you all the best with your plans for your next release. I'm definitely looking forward to it!
Most of the modding scene for Crysis involves sulking in the shadows or embracing ham-fisted bravado with an open-ended approach to level-by-level progression. While indeed fun and particularly difficult for the most part, It's always nice to see a mod like Triptych make such drastic change from the status quo.
Such as removing everything that Made Crysis... well, Crysis!
Triptych is brought to us by the same team that worked on "The Worry Of Newport" from 6 years back (has it really been THAT long??) and much like the previous project, the gameplay takes a backseat while lore, narrative and atmosphere take the center stage.
This already would be a great turnoff for some gamers, but to someone like me who has played through so many Crysis mods, it's refreshing to take in a more laid back approach to a Cryengine project.
Much like TWON, Triptych is, much like it's name, cryptic and foreboding. Most of the story is told through spoken dialogue or documents spread across a beautiful, albeit static environment (hence why the levels load so quickly). Triptych itself is a bit of an enigma, as the writing within is quite fantastic and stars a fascinating attention to detail, doing a splendid job portraying the cosmic and dark horrors that lie within the mods universe.
As someone who is quite fascinated with Lovecraftian lore, cosmic entities and dark gods evoked from our most horrid nightmares (or perhaps simply visions of a horrific truth?), Triptych was a treat for the senses and hit all the right marks to make an unsettling adventure that doesn't tell all, but tells enough to get under your skin.
However, there are some shortcomings. While I enjoyed much of the narrative, player movement is VERY slow and the sprint function can only progress the player so far. Another is the instability of the Cryengine, with one major problem that forces AMD players like myself to see a white fuzz cover the screen unless I fiddle with the options menu for an hour.
Likewise, while some area's of the game are very beautiful, the static environment is a bit of an immersion breaker, not to mention a handful of area's in an otherwise solid product look very plain and lack detail.
However, I will say that despite it's shortcomings, Triptych is a splendid foray into the occult that will do wonders for those who want to kick back with a little interactive narrative, especially if played on a dreary, rainy day ;)
Installed and played for half an hour so far. Interesting, great ambience, very Myst-ish. Not sure what is really going on plotwise yet but I expect something pretty twisted given from what I have seen thus far.
I made an account on here (after 10 years of playing with mods) to rate this so take that as you will.
(To the developers, I have an AMD GPU, works fine on 4x AA but no higher. Still looks great.)
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