About Triptych

Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through a lost civilization in history; in the crypts of ancient necromancers; in the frozen mountains of a sleepy village.

Written by Dark Craft Studios members Glenn and Ian Wiese, and developed exclusively by Glenn, Triptych promises to achieve excruciating detail through multiple years of development. Principle writing took two years to complete, bringing together a cohesive, mature, thematic entry into Dark Craft Studios' Lovecraftian catalog.

Credits and Thanks

C-zom - Sole Developer & Level Designer | Lead Writer |
Dr.Doozer - Secondary & Assistant Writer
KillerTruffle - Voice Actor - Jeremiah
Edwyn Tiong - Voice Actor - Dorian Caulm
StygianWhite - Lead Composer

Dark Craft Studios extends special thanks to these contributors, or are not strict parts of the team. Thank you all so much!

Hanger34 - For his stellar Flash Rendered custom UI
Maarten Basjes - For editing numerous revisions!
Seaglass - For editing numerous revisions!
James Dean - Secondary Tracks Composer
Alan Grant - Graphics Artist (All Book Papers)

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Triptych
Triptych

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18 comments by C-zom on Nov 8th, 2013

Triptych Demo - 2013

It's been three years of designing and two years of principle writing, but Triptych is about to come to a close. This article is going to be our second to last, explaining what it is you'll be getting into and what kind of experience you should expect. First and foremost, Chapter 1 is small -- very small. It's about 25-30 minutes if you try to find all the easter eggs and read the books. This doesn't mean the entire mod will go by in a blink of an eye, it's just that, as a setup chapter, it's very minimal and condensed. If you guys feel the need to write reviews for the demonstration (Something I don't really want people to do.) then by all means, length will not be a concern in the full thing.

I'm excited for the release and have finally found the confidence in the project to be able to happily share it with people. I know that it won't be a smooth sailing operation, but it has been so passionately made and designed, that it is indeed bound to strike the right chord with the intended audience.

That out of the way, what is Triptych?


It's a playable horror story written in the Lovecraftian/Occult medium. It is a mixture of pagan, gnostic, and sumerian themes and tropes rolled into a "mythos" I've created. This means reading, observance, and listening at the ultimate devices you'll be 'playing' with. The adaption was completed in two years and written by myself, with Ian Wiese as well. It tells the story (non linearly) of two brothers who are occultists, who get separated after a grave betrayal, than documents their respective lives under the influence of Necromancers, an Elder God named Hadad, and their own karma. The story is very subtle, very dark, and is written for a particularly niche audience.

This demonstration is intended to show you what kind of atmosphere to expect, what kind of emotions are at work, and the way it is written. Slow walking pace, brooding atmosphere, and small nuances are meant to immerse in a chilling story.

Triptych will release in full on Christmas Evening, 2013, along with all the milestones we reached including ten short stories, commentary tracks, and more.

Want to give feedback?

Please post your comments on the download page, in this news post, or in the meta-comments page. I really request that no reviews be published because it would be unfair for newcomers to spring along and read reviews of a 25 minute demonstration and get turned off. This is a sample platter, and in no way represents accurately the full entree!

CryptSarcon
Tomb EntranceForsaken

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Triptych Demo - 2013

Triptych Demo - 2013

Nov 8, 2013 Demo 2 comments

Triptych is an interactive Lovecraftian inspired tale of two brothers, and their history in the occult. Their fate is interwoven between journeys through...

Post comment Comments  (10 - 20 of 151)
fakovnik
fakovnik Dec 28 2013, 2:10pm says:

amazing!
any news about release date?, thought it will be christmas evening

+1 vote     reply to comment
C-zom
C-zom Dec 30 2013, 2:14pm replied: Online

We're still working daily on the mod, no worries. I figured since the demo was released to such a low amount of feedback and downloads/interest, I could scoot away with taking more time to bake it in the oven.

+2 votes     reply to comment
KaisusTrin
KaisusTrin Dec 1 2013, 12:58pm says:

Maybe I'm being self-centered here or something along those lines, but is this just an adventure type mod, or will it be similar to Crysis in the sense of using the Crysis suit and firearms, or Nancy Drew-esque?

+1 vote     reply to comment
C-zom
C-zom Dec 1 2013, 6:16pm replied: Online

First up, it's not a "Crysis" game. It uses Cryengine2, that's literally it. It's a total conversion mod. No guns or suit or anything. Anyway, it's a playable story -- a visual novel of sorts. We're nothing like TheChineseRoom developmentally, and have been going at this genre for as long as they have, but it's most easily compared to Dear Esther or Machine for Pigs in genre.

+2 votes     reply to comment
Guest
Guest Nov 21 2013, 1:06pm says:

Beautifull!

+1 vote     reply to comment
SinisterExaggerator
SinisterExaggerator Nov 12 2013, 8:42am says:

Dam now im going to have to re install crysis ^^ this looks too good.

+2 votes     reply to comment
Doyle_138
Doyle_138 Nov 11 2013, 2:13pm says:

Will there be subtitles in the release version?
I just played the demo and it has an exceptional athmosphere, but I don't always understand the narrator because my spoken english seems to be not good enough.

+3 votes     reply to comment
C-zom
C-zom Nov 11 2013, 10:37pm replied: Online

Subtitles for the entire game are planned to be on release day.

+5 votes     reply to comment
modsuki
modsuki Nov 27 2013, 5:17am replied:

Thank you!!! But please please make subtitle for Newport! (after Triptych will be ok). Please... (T-T)

+1 vote     reply to comment
Guest
Guest Nov 10 2013, 4:48am says:

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