The mod is pretty much Classic Battletech but put into more of TA's scale of battle. it supposed to feel and emulate most of the classic battle tech universe yet still be a fun rts like TA, with the obvious restrictions of the TA engine. Right now it is in beta testing phase, and there are 2 factions. inner sphere and clan, 2 tiers light and medium. The last tier is being worked on now which which will have the heavies and assault class mechs, vehicles, and air support. It will probably be included in the next release. After its release I will probably fill in a few holes with some more units to help game play and balance.
The following is an brief update on project status and NO-CD release. Brought to you in part by the Total Battletech mod team.
spring project on hold. possible new ta release if there is interest.
Been working with some older parts of the Spring version, and I think if it works out well with ammunition and heat system, I might take the last mod...
possible release for spring engine
Please read content concerning future updates and modding content license.
tbt content up to help battletech mods
The first stable version, 1.40 is out. So go download it and play. This will also be the 2nd to last release of this mod, so any requests or suggests...
total battletech 1.40 is out
Well we could always use some extra hands. Posted are a few such openings for the mod team, such as 'news/ press release', writers, artists, modelers...
help wanted
Beta 1.33 is out and with it heavies and assaults! Nothing says I love you this valentines day like a 100 ton assault mech... :E Well get it while its...
100 ton beta
The 1.2 beta is out. Please give feed back and bug reports in the forum to help improve further releases!
beta is out!
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