The mod is pretty much Classic Battletech but put into more of TA's scale of battle. it supposed to feel and emulate most of the classic battle tech universe yet still be a fun rts like TA, with the obvious restrictions of the TA engine. Right now it is in beta testing phase, and there are 2 factions. inner sphere and clan, 2 tiers light and medium. The last tier is being worked on now which which will have the heavies and assault class mechs, vehicles, and air support. It will probably be included in the next release. After its release I will probably fill in a few holes with some more units to help game play and balance.
Just an upload of an old release for the TA battletech mod ported to the spring engine. NOTE: This version no longer works with the current version of...
Total Battletech 1.40! Change Log Pending* Installation: Before installation remove any previous TBT and or Mechwars files (including custom EXE, rev31.mwp...
Zip includes all files necessary for the mod. Read the read me, and please report bugs to either moddb, or TAuniverse.com forums to help the mod continue...
Just unzip right into the total folder and use the custom EXE to play! Make sure you get rid of all previous mechwars or total battle tech folders, before...
The final release of mechwars, the mod that preceded total battletech and is the basis for the new mod. It was released some time in 2000? Only the light...