Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
"Fight, win, prevail!"
seems scaled a little to large, good other wise
interesting departure from th KW version
I can't tell, are they different from the original?
are they going to be using the same abilities and weapon as in KW? or are you doing something different with them?
They are intended to have the same basic weapon - however, their values (price, damage and so on) might be different from KW
Kane's wrath is being plundered!
I do like the Zone raiders though.
they are bigger than orjinal
i have a proposion
make mixed vioces both female and male
as u remember orjinal one only shouts as female voice
Is it me or is the model larger than in KW?
As far as I know they have the same size. At least they should since its the same model ;)
Is this a custom made unit? They look a little larger than normal infantry.
maybe larger, but its the original model
nice..
just another question, will you do with the raider the same thing you did with the troopers? like making them look different by adding diverse textures, neat idea by the way, no doubt it would work for the riders too.
hm, its possible that raiders wont be in the next version any more, so there's no need for different textures yet