Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
Varios minor changes, fixes, and improvements. Super Weapons reload timer have been reverted to vanilla values and gates have been improved and added...
After some delay, the next TWA update is ready. Again, it mostly fixes bugs and changes some small details. It also add the new Scrin Shrikes, a test...
Due to time contraints, there isnt much new here, just some more tools for CABAL.
Thanks to Skewer, I finally got around adding all of CABAL_REBORNs new voicelines to the game. So no more TW Nod EVA for CABAL. Hurray! THe rest of the...
Major changes include: Rebalanced CABAL/Forgotten Power Plants (cause they were way better than the others); Removed the leftover undergrond bunker from...
Turns out there where two major oversights that couldnt wait until the next release.
Most important changes this time around: GDI/Scrin style cranes needed a lot less space to be build than Nod ones, so their geometry has been increased...
And more bug fixes. Because there is still some broken stuff ingame. Biggest change is a range increase for most stealth detectors and CABAL now has a...
Found a couple more bugs and issues that slipped through for Beta 2, this should fix them.
Basicly a more polished beta, hopefully with less bugs.
A Test release, nowhere near finished. Contains new stuff for GDI and Nod and Scrin and CABAL and the Forgotten (both new factions are WorkInProgress...
TWA 1.71 is basically a more polished 1.7 - it fixes quite a bit of bugs, adds a couple of missing icons & graphics and finally finishes the English...
This is more a "test" version than a full relase. While most of the stuff should work fine, a couple things (like the translation) are still not finished...
This mod from Thundermods.net tries to improve overall gameplay through balance changes, new unit abilities, upgrades and new units.
The newest version of TWA, containing an improved balancing, new units and a lot of other new toys to play with :) Note: You need WinRAR to unpack the...
The new TWA version. Includes several bug fixes, new upgrades and abillities and a special financial bonus for every side. View the 1.4 changelog in the...
So, finaly its there: the first TWA version here at Mod DB. View the features page to see a change log.