Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
Improved effects for all missiles
still we are w8ing for the pittbull...(change it)
Wtf, I was told this is not possible in cnc3???
Thats good that you changed the trails
Hit the guy that told you it is not possible in CnC3, did he not see the trails of the zonetroopers?
Yet again, very nice! But yeah, the tiberium trails seem too stable for a tiberium weapon. Right now they just seem like mint propellant instead of unstable and highly dangerous tiberium.