Tiberium Wars AdvancedC&C: Tiberium Wars mod | Released Aug 22, 2008TWA is intended to fix various bugs and errors in Tiberian Wars and to improve the gameplay through the addition of new units, abilities and upgrades without changing the basic gameplay for CnC3.
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TWA 1.5 ,1.51 & 1.52 Change ListAug 22, 2008 Article by Stygs 9 commentsThe new changelog for TWA 1.5 & 1.51. However, duo the huge amount of changes, it only contains the most important gameplay changes and other important... TWA 1.4 Change ListJan 21, 2008 Article by Stygs 0 commentsConatains all important changes for TWA 1.41, from overall changes to GDI, Nod & Scrin. TWA 1.3 Changes List (Part 4 - Nod Changes)Dec 16, 2007 Article by Stygs 1 commentThe last change log for 1.3, this time containing the important Nod changes. The main focus was to make Nod more versatile, so a lot of abbilities and... TWA 1.3 Changes List (Part 3 - Scrin Changes)Dec 15, 2007 Article by Stygs 0 commentsThe Scin changes for 1.3. No big changes, just bug fixes. There are also some small balancig changes, but they nor worth to mention here. TWA 1.3 Changes List (Part 2 - GDI Changes)Dec 14, 2007 Article by Stygs 1 commentEplains the most important changes for GDI, ranging from balance changed to buildable Ox Transports. TWA 1.3 Changes List (Part 1 - Generic Changes)Dec 11, 2007 Article by Stygs 0 commentsThe basic changes, including buildable walls, a more logical system for spawned infantry and modified build radii.
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