Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!
Conatains all important changes for TWA 1.41, from overall changes to GDI, Nod & Scrin.
twa 1.4 change list
The Scin changes for 1.3. No big changes, just bug fixes. There are also some small balancig changes, but they nor worth to mention here.
twa 1.3 changes list (part 3 - scrin changes)
The basic changes, including buildable walls, a more logical system for spawned infantry and modified build radii.
twa 1.3 changes list (part 1 - generic changes)
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