Project overview: Tiberium Secrets is a partial conversion set in a parallel universe that introduces three new factions that can stand in conjunction and potentially independent from the Command and Conquer Tiberium universe. These new factions come complete with diverse units, structures, mechanics, and lore. Players will take command of a shadowy human faction intent on ensuring the survival of its species without concern for red tape or ideologies, a biological experiment turned hunter of their creators, and an artificial intelligence believing itself to be the next evolution of humanity. Vanilla tweaks/changes and content for the original factions will only be produced/released after the new factions are completed, despite any of our documentation, concepts, and lore that we may refer to or show for world building purposes.

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Active Topics (Games : C&C3: Tiberium Wars : Mods : Tiberium Secrets : Forum : Active Topics) Read Only
11/30/ Animation/ in game videos part 1 News articles (Staff only) GeneralJist GeneralJist - read

Nov 29 2015

11/30-12/1 Aniversery update: Cross promotion Special & Industry Producer Interview part 1 of 2 News articles (Staff only) GeneralJist GeneralJist - read

Nov 28 2015

Closed Tester Check in ASI Closed Alpha Discussion GeneralJist 21  GeneralJist - read

Nov 25 2015

Tiberium Secrets Concept Art Feature (part 2 of 2) News articles (Staff only) iQew iQew - read

Nov 8 2015

[GDI Story] Hidden Away Sneak Peak Previews GeneralJist GeneralJist - read

Nov 3 2015

11-01-2015 Concept Feature News articles (Staff only) iQew iQew - read

Nov 1 2015

[Brainstorming] Salvage mechanic upgrades ASI GeneralJist Oaks - read

Oct 29 2015

Testing Private forums (temporary thread) Site Layout Suggestions & Feedback GOLANX iQew - read

Oct 24 2015

10-24/25-2015 Lore Fature News articles (Staff only) GeneralJist GeneralJist - read

Oct 24 2015

Introduce your self/ get to know others in the community General Discussion GeneralJist Jafod - read

Oct 21 2015

How to play C&C online? General Discussion GeneralJist GeneralJist - read

Oct 18 2015

New to moding C&C?? [Resources] Game Development & MModding Resources GeneralJist GeneralJist - read

Oct 18 2015

New to C&C? Tiberium Universe Orientation: General Discussion GeneralJist GeneralJist - read

Oct 18 2015

17/18/15: Draft (Lore) & return anouncement News articles (Staff only) GeneralJist GeneralJist - read

Oct 17 2015

A Dev Overview of the canceled C&C 2013 General Discussion GeneralJist GeneralJist - read

Jun 7 2014

GDI & Nod Campaign Sequence (TS offficial Storyline) Sneak Peak Previews GeneralJist GeneralJist - read

May 15 2014

[D51] Reference Gallery D51 GeneralJist 10  Kraist - read

May 7 2014

ASI air unit idea ASI Oaks ParaCombatant - read

Jan 6 2014

Colony Hive node system Colony Oaks Oaks - read

Dec 21 2013

[By colers] A.S.I ideas ASI colers colers - read

Oct 6 2013

ASI Related Questions Questions ParaCombatant colers - read

Oct 6 2013

Mod's past Focus [Archived] General Discussion ParaCombatant 10  colers - read

Sep 26 2013

ASI - Aerial Platforms artifical systematic intelligence ParaCombatant

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ASI - Terrestrial Platforms - Heavy artifical systematic intelligence ParaCombatant

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What is your favorite faction? General Discussion GeneralJist 19  narcoutic. - read

Aug 18 2013

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