My name is Kjell Bunjes and I'm currently living in Germany. I am interested in 2D Game Art and also Coding. This profile has been in use since Winter 2009 and grown ever since. I appreciate the interest that the ModDB community has shown up to here and I hope to inspire even more people out there. You can get notifications about my updates, if you click on the track-button on the right-hand side. Whenever you have a question, don't hesitate to write me a private message, I usually respond within 10 hours (except for weekends). At last, I hope that everyone has a great time and enjoys what he or she is currently doing in life.

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2 comments by iQew on Mar 6th, 2015

... of game development!

As some of you might have already noticed, I'm currently working on a music game prototype. The prototype is going to include a fully playable version of the game, but with a small scope of game features. Depending on the impact of the game in the community, I'm going to add features to the game or move on to another project.

The last milestone I hit was finishing the new version of the level editor. This is going to help me a lot in the future to translate the music files into level data for the game. There are already new ideas for the editor, which I want to implement to make the next version even better, but this has low priority right now.

Music Game Prototype - Level Editor
(The second version of the level editor has been finished!)

A couple minutes ago, I've also finished the design concept for the level selection screen1. I'm going to move on to implementation of it tomorrow. I've also finished a starting screen and the biggest part of the main menu. I'll probably re-design the starting screen and main menu, though.

Music Game Prototype - Level Selection
(The design concept for the level selection screen is finished!)

I have also tweaked the game engine here and there to optimize the performance of the engine. Most problems should be fixed and the game is now running much smoother than before. There's a new teaser video aswell, which is showing a little part of the first official track (composed by Tom Klanthe). There are some little graphical changes to the notes and the key effects in addition aswell, which are going to more visible in the next gameplay video, I think.


(The game engine has been optimized!)

I'm going to publish further snippets of the game development progress now and then on my profile, so make sure to track me for notifications, if you are no watcher yet.

cheers.


1 I'm not the artist of the background images. I've added them for presentation purpose. They are not going to be used in the final prototype. You can find the artwork right here:
1: Wallpapersgalaxy.com
2: E-will.deviantart.com
3: Peteamachree.deviantart.com

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Post comment Comments  (0 - 10 of 578)
odilasa
odilasa May 14 2014, 11:22am says:

Hope all is well with your new project(s).

+3 votes     reply to comment
Metalspy
Metalspy Jan 9 2014, 3:51pm says:

Heyo itsa me again, Metalspy! :P Any progress on Fennek? ;) Or any other interesting programming projects going on?

+2 votes     reply to comment
iQew Creator
iQew Jan 13 2014, 7:50pm replied:

Just finished another project for uni, but it's quite hard to install on other machines, since it requires certain environments and stuff installed. I didn't upload the Fennek project, because it runs miserably on certain machines (weaker ones), because it's not implemented so well. Otherwise ... still working on little stuff here and there, but nothing too interesting to show yet ;)

+1 vote   reply to comment
DisturbedDemon
DisturbedDemon Sep 3 2013, 5:14pm says:

Hi there. Your profile is cool.

+1 vote     reply to comment
iQew Creator
iQew Sep 16 2013, 3:23pm replied:

Thanks ;)

+1 vote   reply to comment
MrSaturdayKnight
MrSaturdayKnight Aug 29 2013, 10:55pm says:

Any particular reason why you cancelled Mindworld? I mean Im sure you had your reasons but it kinda felt out of nowhere that you cease mod development without explaining why.

+1 vote     reply to comment
iQew Creator
iQew Sep 16 2013, 3:23pm replied:

You can get a better insight about the reasons, if you read all the comments of the latest article on the modpage.

+2 votes   reply to comment
CraftTablePT
CraftTablePT May 30 2013, 10:25am says:

acept my friends request

-3 votes     reply to comment
CraftTablePT
CraftTablePT May 30 2013, 10:20am says:

how ca you level up?

-2 votes     reply to comment
odilasa
odilasa Mar 23 2013, 12:06am says:

Hey iQew get that UNI stuff done as well as you can there's always time for Mods and such, learn as much as you can. True fans will always be interested. Mods will always be around don't be disinterested with time.

+2 votes     reply to comment
iQew Creator
iQew Mar 23 2013, 5:10am replied:

Hey, thanks for your comment. First semester is over and my average score is 1,5 right now, which is already one of the highest scores from all students. I went strong with Mindworld and now I'm going strong with uni :) We're supposed to develop another game within 10 weeks from now and if it turns out well enough, I'll also publish it on IndieDB and depending on how well it is received, I'll continue working on it or not.

+1 vote   reply to comment
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