Project overview: Tiberium Secrets is a partial conversion set in a parallel universe that introduces three new factions that can stand in conjunction and potentially independent from the Command and Conquer Tiberium universe. These new factions come complete with diverse units, structures, mechanics, and lore. Players will take command of a shadowy human faction intent on ensuring the survival of its species without concern for red tape or ideologies, a biological experiment turned hunter of their creators, and an artificial intelligence believing itself to be the next evolution of humanity. Vanilla tweaks/changes and content for the original factions will only be produced/released after the new factions are completed, despite any of our documentation, concepts, and lore that we may refer to or show as possible examples of.

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Sneak Peak Previews (Mods : Tiberium Secrets : Forum : Sneak Peak Previews) Read Only
Rules of this Section (Read 1st) GeneralJist GeneralJist - read

Jun 2 2012

[GDI Story] Hidden Away GeneralJist GeneralJist - read

Nov 3 2015

GDI & Nod Campaign Sequence (TS offfical Storyline) GeneralJist GeneralJist - read

May 15 2014

Unit/ WIP Unit Showcase #2 [Archived] ParaCombatant colers - read

Oct 2 2012

[D51 Lore] Apollo Zeta ParaCombatant ParaCombatant - read

Sep 29 2012

Unit/ WIP Unit Showcase #1 [Archived] ParaCombatant WunderKind - read

Aug 21 2012

[ASI Story] The Sacrament of Unity GeneralJist Oaks - read

Jul 27 2012

[ASI Story] The Conscripter- Free Will Lives Forever GeneralJist Alex_06 - read

Jun 5 2012


Mod development progress. (before full page updates)