Mod Team:
DreamorCZ - Team leader, modelling, texturing, effects, coding, animations, PR - Czeh Republic
Mularac - Team co-leader, mission making, miracles, advance coding, effects - Argentina

Herniweb.czSoulAssassino - trailers, senior PR, writing - Hungary
Marchello - modelling, movies - Slovakia
X4VI3R - animated icons, sound and music editing - Argentina
The Old Dragon (Kirsah) - modelling, texturing, mission making, advance coding - UK

Special Thanks:

Arparso - Scripting hints
Ascentiant & OldDragon - B306MK2 model concept
Black_omega - Apophis ship and Anubis ship model
EnigmaZ - Animations tutorial
GeoModder - Modding hints
Grzesiek - Death Glider and Ha'tak mesh
Keith Whelpton - old forums
Mazryonh - Translation help
RionE18 - Wraith Cruiser mesh
Stanmart - 27 ship icons
Hawk - Wraith Cruiser mission
Socarr - Fan Missions
Stargate Modding Group - Ancient Frigate
SGA-Ford - old forums

To make custom missions use nexus skirmisher: Arparso.de

Join Nexus Fan group and visit Nexusthegame.net for info and support about Nexus!

We still need modelers, texturers and mission makers, so please mail us! If you have made a custom mission send it to us!

Image RSS Feed Latest Screens
Goa'uld Space Station Wraith Dispute Engaging the Enemy
Blog RSS Feed Report abuse Latest News: Stargate: War Begins - Frequently Asked Questions #1

2 comments by DreamorCZ on Oct 30th, 2012

You have questions and we have answers for you. First Frequently Asked Questions news post is here and you can find many interesting things in it.

1. Why is it taking so long? You have been working on this for years.

Small team working on the huge modification means that things go quite slow. You see, in order to create a good model of a ship you need to spend about 10+ hours working on it and because we are working on this in our free time and none of us is also paid for this, it is quite a big deal. College, job, family and personal life those are things that we simply can not ignore and so our free time for modding is very scarce. Same goes for mission making which might be even longer and more frustrating process in compare to ship creation.

2. Are you looking for more team members?

We are always looking for more people that would help as with Stargate, Babylon 5 or Warhammer40k mod. We are specifically looking for both 2D and 3D artists, mission makers and video creators.

3. Any release date for the next beta?

Sorry, we can't give you any date yet. Too much stuff is labeled as "Work In Progress" right now, so it would be quite foolish from us to give any release date. We will keep you updated, however.

4. Is this non-profit?

Yes, this is complete non-profit project. You can support us through small donation in order to say "thanks" for our hard work but that is completely voluntary. Donation button is going to return once Nexus 2 campaign on Kicstarter has been finished.


5. Why are you re-texturing all of your ships? Is not that a waist of time?

Most of our current textures, which you can see at the latest beta, are actually free texture packs from various creators. They are good but some of them lack higher resolution or we would need to modify them which is not allowed in many cases. Those are reasons to have new textures.

6. Do you have any social network?

Yes, we of course have. We have both FaceBook and Twitter and there are some plans for creating a G+ profile. There is going to be more activity on those soc. networks as there is going to be much more progress soon.

7. Are you going to port SG:WB for Nexus 2?

Definitely, there would be nothing better than bringing Stargate, B5 and Warhammer40k into next generation game. We are actually really excited about it and can't wait to see modding tools for Nexus 2.

8. You haven't released any trailer or teaser for a long time...

Yes, yes, we are well aware of this that is why we are working on a small teaser right now.

9. Any chance for implementation of Gangnam Style in your mod?

No, fraggin' way...

Minor GUI changes + Action   Going Down  Herniweb.cz

*Commentator is not a native speaker
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Unofficial Campaign Manager

Unofficial Campaign Manager

Jan 23, 2012 Archive Tool 5 comments

This is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...

Stargate War Begins Public Beta v0.11.5

Stargate War Begins Public Beta v0.11.5

Jan 22, 2012 Demo 29 comments

Latest public beta containing all our finished and unfinished work. Thanks for your support.

First Campaign Beta

First Campaign Beta

Dec 30, 2011 Demo 15 comments

First Campaign Beta release

Stargate War Begins Public Beta v0.11

Stargate War Begins Public Beta v0.11

Mar 30, 2011 Demo 13 comments

Public beta v0.11. No previous versions needed.

Stargate: War Begins Unofficial trailer high-res

Stargate: War Begins Unofficial trailer high-res

Dec 11, 2010 Trailers 5 comments

High resolution version of the Stargate: War Begins unofficial trailer made by Stargateuniverse00

SG: War Begins - Wallpapers

SG: War Begins - Wallpapers

Nov 20, 2010 Wallpapers 0 comments

A small pack of wallpapers for every War Begins fan.

Post comment Comments  (0 - 10 of 2,734)
saphira
saphira Jun 16 2013, 5:48am says:

hope u guys are still working on the mod!
this is a fantastic mod!!

+1 vote     reply to comment
jarlon93
jarlon93 May 30 2013, 4:25pm says:

Any developing news?

+1 vote     reply to comment
[Master-of-crimE]
[Master-of-crimE] May 28 2013, 3:50am says:

some Stargate Atlantis models if anyone wants to use them royaly free :)
Adf.ly

+1 vote     reply to comment
DreamorCZ
DreamorCZ May 30 2013, 8:25am replied:

Looks nice. However, we do not interiors for this mod.

+1 vote     reply to comment
Vlavislav9475
Vlavislav9475 Feb 20 2013, 5:38am says:

Кто нибудь решится сделать MASS EFFECT MOD

+1 vote     reply to comment
Guest
Guest Jan 8 2013, 2:49pm says:

I wonder when will be your next release because it's been almost a year since the last one

+1 vote     reply to comment
DreamorCZ
DreamorCZ Jan 11 2013, 4:13pm replied:

Only handful of people remains working on the mod, so progress is kind of slow right now. Don’t worry though, if everything goes right, we will release the next version with a lot of new things and gameplay changes this year.

+3 votes     reply to comment
RevanTAO
RevanTAO Jan 5 2013, 4:05am says:

ЛЮДИ ПРОДОЛЖАЙТЕ В ТОМ ЖЕ ДУХЕ ЭТО ПРОСТО СУПЕР

+1 vote     reply to comment
DreamorCZ
DreamorCZ Nov 17 2012, 8:19am says:

Do not forget that there is Nexus:TJI dedicate forum at Arparso.de
Modding answers, technical support, multiplayer solutions, that and even more can be found there.

+1 vote     reply to comment
Viper123_SWE
Viper123_SWE Nov 16 2012, 4:35pm replied:

Sounds great! The mod looks really promising, keep up the good work!

+1 vote     reply to comment
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Icon
Nexus: The Jupiter Incident Icon
Platforms
Windows, Mac, Linux
Developer
Taurus Group
Contact
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Official Page
Dreamorcz.webs.com
Release Date
Released Jun 28, 2007
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Community Rating

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9.6

296 votes submitted.

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Highest Rated (2 agree) 10/10

best game ever! (mod)

Nov 21 2010, 5:06am by TGx300

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

Latest tweets from @taurusgroup1

New missile models ... T.co

Apr 27 2013, 8:16am

Do not be worried loyal fans, development for SG:WB and W40K:BFN still continues, slowly but steadily.

Feb 13 2013, 6:35am

Finished Goa’uld Space Station -> T.co

Dec 25 2012, 8:07am

New picture, small teaser this time... T.co

Dec 12 2012, 5:22am

Do not forget that there is Nexus:TJI dedicate forum at T.co @TaurusGroup1 @DreamorCZ

Nov 17 2012, 9:50am

Problem with "night side" of planets solved. Every planet can be properly re-worked with extreme detail fidelity now.

Nov 9 2012, 7:47am

New pic for SG:WB - T.co

Nov 3 2012, 7:13pm

Nexus 2: The Gods Awaken T.co

Oct 1 2012, 3:10pm

Shield penetration bug has been finally solved. New model for Battlefleet Gothic is here --- T.co

Jul 31 2012, 5:41am

Trying to solve shield penetration bug but it is driving me mad. Everything seems to be alright but something must be obviously wrong.

Jun 25 2012, 4:31pm

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