Mod Team:

DreamorCZ - Team leader, modelling, texturing, effects, coding, animations, PR - Czeh Republic
Mularac - Team co-leader, mission making, miracles, advance coding, effects - Argentina

SoulAssassino - trailers, senior PR, writing - Hungary
Marchello - modelling, movies - Slovakia
X4VI3R - animated icons, sound and music editing - Argentina
The Old Dragon (Kirsah) - modelling, texturing, mission making, advance coding - UK

Special Thanks:
Arparso - Scripting hints
Ascentiant & OldDragon - B306MK2 model concept
Black_omega - Apophis ship and Anubis ship model
EnigmaZ - Animations tutorial
GeoModder - Modding hints
Grzesiek - Death Glider and Ha'tak mesh
Keith Whelpton - old forums
Mazryonh - Translation help
RionE18 - Wraith Cruiser mesh
Stanmart - 27 ship icons
Hawk - Wraith Cruiser mission
Socarr - Fan Missions
Stargate Modding Group - Ancient Frigate
SGA-Ford - old forums

To make custom missions use nexus skirmisher: Arparso.de

Join Nexus Fan group and visit Nexusthegame.net for info and support about Nexus!

We still need modelers, texturers and mission makers, so please mail us! If you have made a custom mission send it to us!

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Activity news

News 5 comments

Hello Everyone,

it has been a long time without any dev response, indeed. I am really sorry about that but there has been a lot going on in personal lives of the team and so there is almost no time to work on this mod. And frankly, a lot of community enthusiasm for modding has been lost thanks to two unsuccessful attempts of HD Interactive to create Nexus 2 and also NBC Universal banning incredible BattleStar Galactica modification.

Let's answer the most important question that you possibly have about SG: War Begins, B5: Conflicts of Loyalty 2 and W40k: Battlefleet Nexus. Are these modifications dead? The answer is NO! However, there will be no massive releases or regular updates as there is not enough free time for such things.

What is it that you should look forward to during 2014 then? SG: War Begins is going to get small update fixing few thing there and there, bringing back energy weapons and improving drone mechanics (a little) for Ancient Battleship, visually altering some parts of GUI, improving some planet visuals and very few other small things. W40k: Battlefleet Nexus might be (finally) getting a small Alpha Version release with handful Imperial and Chaos ships by the end of 2014. B5: Conflicts of Loyalty 2 ... well, let's say that we will see what we can do if there is enough free time for this one too.

---In the meantime, have fun playing Nexus: TJI
---DreamorCZ

Stargate: War Begins - Frequently Asked Questions #1

Stargate: War Begins - Frequently Asked Questions #1

News 2 comments

You have questions and we have answers for you. First Frequently Asked Questions news post is here and you can find many interesting things in it.

Taurus Group is looking for recruits!

Taurus Group is looking for recruits!

News 4 comments

Taurus group needs you! It is your help witch can give our ongoing and upcoming projects speed and greatness.

Prequel campaign

Prequel campaign

News 5 comments

Tonight we'll be looking at our upcoming prequel campaign, laying our what you'll most likely be seeing when we release it.

Stargate: War Begins Public Beta 10 released!

Stargate: War Begins Public Beta 10 released!

News 8 comments

New Public beta with a good ammount of added features, gameplay changes, visual changes, new models and much more has arrived!

RSS feed Downloads
Unofficial Campaign Manager

Unofficial Campaign Manager

Archive Tool 5 comments

This is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...

Stargate War Begins Public Beta v0.11.5

Stargate War Begins Public Beta v0.11.5

Demo 34 comments

Latest public beta containing all our finished and unfinished work. Thanks for your support.

First Campaign Beta

First Campaign Beta

Demo 16 comments

First Campaign Beta release

Stargate War Begins Public Beta v0.11

Stargate War Begins Public Beta v0.11

Demo 12 comments

Public beta v0.11. No previous versions needed.

Stargate: War Begins Unofficial trailer high-res

Stargate: War Begins Unofficial trailer high-res

Trailers 5 comments

High resolution version of the Stargate: War Begins unofficial trailer made by Stargateuniverse00

SG: War Begins - Wallpapers

SG: War Begins - Wallpapers

Wallpapers 0 comments

A small pack of wallpapers for every War Begins fan.

Post comment Comments  (10 - 20 of 2,762)
jezko4
jezko4

Hi, I have a modified cinema file from Arparso the nexus skirmisher developer. Here I created a topic Goo.gl but I have a problem with shields in your mod.Can someone help me?

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DreamorCZ Creator
DreamorCZ

Unfortunately, shields do not work for this special cinematic gametype (unless specifically modified).

Reply Good karma+1 vote
jezko4
jezko4

Yeah It´s simple I just add "//" behind localevent(StartAutoCamera...) and timer(StopAutoCamera..)in warbegins_cinema_mode_ai file an It´s working fine.Thanks for reply.

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Thotas_The_Wraith
Thotas_The_Wraith

Is the Ori Cruiser ever going to get an actual texture and are we ever going to get Ori fighters?

Reply Good karma Bad karma+1 vote
DreamorCZ Creator
DreamorCZ

Unfortunately, there might be no textures for Ori Cruiser any time soon. I have an early WIP Ori Fighter model still on my disc, so I might add at least that into the next small update.

Reply Good karma+2 votes
Thotas_The_Wraith
Thotas_The_Wraith

Yay, I would hug you but I'm here you're there and I would probably stab you :)

Reply Good karma Bad karma+3 votes
Thotas_The_Wraith
Thotas_The_Wraith

Actually scrap that I realised my mistake :/

Reply Good karma Bad karma+1 vote
Thotas_The_Wraith
Thotas_The_Wraith

Seeing as I doubt that I will get a reply from the mod makers can someone atleast tell me where the file for the Ancient Battleship is and how to modify it so as that it either has the same secondary energy weapons as the Asuran Frigate or or so as that I can give it either a slower firing rate, a greater number of drones or both.

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DreamorCZ Creator
DreamorCZ

Go to - mods\Stargate Mod War Begins Beta v11\universe\tactics\tacticstypes.ini

Look for SHIPTYPE 34 "Ancient_Battleship" and add #Frigate_E to the line with #Drones2. You should be able to add up to 3 energy weapons without an error message.

Reply Good karma+2 votes
Thotas_The_Wraith
Thotas_The_Wraith

A thousand thanks and have a cheese sandwich as-well :)

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Nexus: The Jupiter Incident
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best game ever! (mod)

Nov 21 2010 by TGx300

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