Mod Team:
DreamorCZ - Team leader, modelling, texturing, effects, coding, animations, PR - Czeh Republic
Mularac - Team co-leader, mission making, miracles, advance coding, effects - Argentina

Herniweb.czSoulAssassino - trailers, senior PR, writing - Hungary
Marchello - modelling, movies - Slovakia
X4VI3R - animated icons, sound and music editing - Argentina
The Old Dragon (Kirsah) - modelling, texturing, mission making, advance coding - UK

Special Thanks:

Arparso - Scripting hints
Ascentiant & OldDragon - B306MK2 model concept
Black_omega - Apophis ship and Anubis ship model
EnigmaZ - Animations tutorial
GeoModder - Modding hints
Grzesiek - Death Glider and Ha'tak mesh
Keith Whelpton - old forums
Mazryonh - Translation help
RionE18 - Wraith Cruiser mesh
Stanmart - 27 ship icons
Hawk - Wraith Cruiser mission
Socarr - Fan Missions
Stargate Modding Group - Ancient Frigate
SGA-Ford - old forums

To make custom missions use nexus skirmisher: Arparso.de

Join Nexus Fan group and visit Nexusthegame.net for info and support about Nexus!

We still need modelers, texturers and mission makers, so please mail us! If you have made a custom mission send it to us!

Image RSS Feed Latest Screens
New Missile Models Goa'uld Space Station Wraith Dispute
Blog RSS Feed Report abuse Latest News: Stargate: War Begins - Frequently Asked Questions #1

2 comments by DreamorCZ on Oct 30th, 2012

You have questions and we have answers for you. First Frequently Asked Questions news post is here and you can find many interesting things in it.

1. Why is it taking so long? You have been working on this for years.

Small team working on the huge modification means that things go quite slow. You see, in order to create a good model of a ship you need to spend about 10+ hours working on it and because we are working on this in our free time and none of us is also paid for this, it is quite a big deal. College, job, family and personal life those are things that we simply can not ignore and so our free time for modding is very scarce. Same goes for mission making which might be even longer and more frustrating process in compare to ship creation.

2. Are you looking for more team members?

We are always looking for more people that would help as with Stargate, Babylon 5 or Warhammer40k mod. We are specifically looking for both 2D and 3D artists, mission makers and video creators.

3. Any release date for the next beta?

Sorry, we can't give you any date yet. Too much stuff is labeled as "Work In Progress" right now, so it would be quite foolish from us to give any release date. We will keep you updated, however.

4. Is this non-profit?

Yes, this is complete non-profit project. You can support us through small donation in order to say "thanks" for our hard work but that is completely voluntary. Donation button is going to return once Nexus 2 campaign on Kicstarter has been finished.


5. Why are you re-texturing all of your ships? Is not that a waist of time?

Most of our current textures, which you can see at the latest beta, are actually free texture packs from various creators. They are good but some of them lack higher resolution or we would need to modify them which is not allowed in many cases. Those are reasons to have new textures.

6. Do you have any social network?

Yes, we of course have. We have both FaceBook and Twitter and there are some plans for creating a G+ profile. There is going to be more activity on those soc. networks as there is going to be much more progress soon.

7. Are you going to port SG:WB for Nexus 2?

Definitely, there would be nothing better than bringing Stargate, B5 and Warhammer40k into next generation game. We are actually really excited about it and can't wait to see modding tools for Nexus 2.

8. You haven't released any trailer or teaser for a long time...

Yes, yes, we are well aware of this that is why we are working on a small teaser right now.

9. Any chance for implementation of Gangnam Style in your mod?

No, fraggin' way...

Minor GUI changes + Action   Going Down  Herniweb.cz

*Commentator is not a native speaker
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Unofficial Campaign Manager

Unofficial Campaign Manager

Jan 23, 2012 Archive Tool 5 comments

This is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...

Stargate War Begins Public Beta v0.11.5

Stargate War Begins Public Beta v0.11.5

Jan 22, 2012 Demo 29 comments

Latest public beta containing all our finished and unfinished work. Thanks for your support.

First Campaign Beta

First Campaign Beta

Dec 30, 2011 Demo 14 comments

First Campaign Beta release

Stargate War Begins Public Beta v0.11

Stargate War Begins Public Beta v0.11

Mar 30, 2011 Demo 13 comments

Public beta v0.11. No previous versions needed.

Stargate: War Begins Unofficial trailer high-res

Stargate: War Begins Unofficial trailer high-res

Dec 11, 2010 Trailers 5 comments

High resolution version of the Stargate: War Begins unofficial trailer made by Stargateuniverse00

SG: War Begins - Wallpapers

SG: War Begins - Wallpapers

Nov 20, 2010 Wallpapers 0 comments

A small pack of wallpapers for every War Begins fan.

Post comment Comments  (40 - 50 of 2,730)
Lavaman916
Lavaman916 Sep 17 2012, 2:19pm says:

Hi
I was wondering if you could make a video or some tutorial on how to get this mod working for LAN multiplayer because I have been looking into that and I gave up :S
Me and my cousin would like to play against each other with 3 ships each and I was wondering if its possible for us to co-op against AI??
If developers of the mod don't have the time or are otherwise busy, could someone else who got it to work atleast make a tutorial with pictures or video or something...
Call me dumb or whatever, I can't get it to work :S
Thanks

Best regards

+1 vote     reply to comment
DreamorCZ
DreamorCZ Sep 18 2012, 3:40pm replied:

Is there any specific problem or error that you are experiencing with MP? Are bath (Mod to SP.bat and Mod to MP.bat) files working for you?

+1 vote     reply to comment
Lavaman916
Lavaman916 Sep 19 2012, 5:49am replied:

Bath launchers are working, i know how to create a mission, i just don't know how he could join me.
THX for replying so quickly ;)

+1 vote     reply to comment
kowkillar
kowkillar Sep 18 2012, 4:22am replied:

I think you have to use hamachi to play online. I might be wrong, but I think I remember hearing that the hamachi servers were down or something a while back.

+1 vote     reply to comment
Q-field_Theory
Q-field_Theory Aug 19 2012, 4:54am says:

Hey. I just wanted to ask a question about one of the missions in your mod. Its about "How Good Are You? (made by Kirsah AKA The Old Dragon)". In the mission, around level 9/10, the enemy ships stop spawning. Does anyone else get this bug? Because I may have found a fix for it, if its something that occurs to others too. But if its just me, then I suppose its no problem really.
Also, I'd like to commend the genius that went into making both this mod, and the "How Good Are You? (made by Kirsah AKA The Old Dragon)" mission. I really appreciate the hard work you guys put in. Thanks :)

+2 votes     reply to comment
J@lron
J@lron Aug 25 2012, 8:09am replied:

Yeah I have this too, sometimes it happens at level 8 or 11, but it happens.
And maybe adding more variety of ships spawning in this mission!!

+3 votes     reply to comment
Q-field_Theory
Q-field_Theory Aug 25 2012, 8:16pm replied:

Haha, with the fix, I haven't been able to get past level 12 myself.
As long as I have permission, I would be happy to show you how to modify it to add more ships.

+3 votes     reply to comment
DreamorCZ
DreamorCZ Sep 12 2012, 8:39am replied:

I have no problem with that, so you have my permission.

+4 votes     reply to comment
Kirsah
Kirsah Sep 11 2012, 3:00pm replied:

As the mod leader, it's up to DreamocCZ ultimately; though I have no objections.

+3 votes     reply to comment
Q-field_Theory
Q-field_Theory Oct 30 2012, 10:35pm replied:

THANK YOU GUYS SO MUCH!! :D
And when I said "haven't been able to get past level 12 myself" before, I meant that the difficulty had become too much :P not that it stopped working

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Nexus: The Jupiter Incident Icon
Platforms
Windows, Mac, Linux
Developer
Taurus Group
Contact
Send Message
Official Page
Dreamorcz.webs.com
Release Date
Released Jun 28, 2007
Mod Watch
Track this mod
Share
Community Rating

Average

9.6

296 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 10/10

best game ever! (mod)

Nov 21 2010, 5:06am by TGx300

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Twitter

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Statistics
Rank
495 of 19,320
Last Update
3 weeks ago
Watchers
713 members
Files
7
News
29
Features
2
Reviews
11